Feudal War [Quenched]

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Postby Hotdoggie on Sun Jan 20, 2008 11:31 am

Coleman wrote:
bryguy wrote:ok agree with The Great Kingdom, Barbarians, and Realm of Might, but i think Rebel Territory should have 21.11%, and imperial dynasty 10%
I don't meant this in a rude way at all, but I don't think it matters what we think. Those are the real numbers of every completed game so far in what should be the most balanced gametype. :?


It's funny cos' when you look at the map, Barbarians is the best place to start for cards games.

I'd say a bigger sample is needed...the map is somewhat down to luck of who finds who with what and when.
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Postby Coleman on Sun Jan 20, 2008 11:35 am

I'm tempted to run 1v1 actually. All my 1v1 games on that map have been chess level frustration and strategy thinking.

I'm almost willing to go far enough to say that 1v1 is the ideal gametype for this. Maybe 3 FFA is viable as well.
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Postby DiM on Sun Jan 20, 2008 11:37 am

in theory all the castles should have an equal chance to win the game.
to be honest i never played the map and i probably never will because of the country names using numbers. i always missdeploy or attack stupid things when numbers are involved. same goes for siege. i'll never play that again.

anyway back on track. from the stats coleman put it's clear the barbarians the realm of might and the rebels are in a disadvantage. since i didn't play the map i'm not sure that's the case, perhaps it's a mere coincidence that crappy players started with those locations and they didn't know what to do.
or perhaps it's truly an imbalance. to be honest i don't give a rusty nickel on balance. the drop is random so fight with what you are given. sometimes you'll be lucky sometimes not but since the vast majority of people are concerned with equal chances perhaps after a few more games there should be some reconsideration regarding the neutral values of some terits, to further balance the map.
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Postby Coleman on Sun Jan 20, 2008 11:40 am

I don't care either, there were just some complaints that Realm of Might was always shafted, so I wanted to set out to prove them wrong.

Which I didn't quite do...
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Postby Blitzaholic on Sun Jan 20, 2008 11:43 am

Coleman wrote:I don't care either, there were just some complaints that Realm of Might was always shafted, so I wanted to set out to prove them wrong.

Which I didn't quite do...



flame wars is that war you 2 :arrow:

:lol:

i played both and they are different than most maps on here, so it gives others options, they are both fine maps and both got over 40 pages of play which is a ton and shows a lot like both.
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Postby yeti_c on Sun Jan 20, 2008 12:32 pm

Coleman wrote:I don't care either, there were just some complaints that Realm of Might was always shafted, so I wanted to set out to prove them wrong.

Which I didn't quite do...


Realm of Might is the wosrt place to start - annoyingly - it's where I've started 80% of my games on that map!!

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Postby Hotdoggie on Sun Jan 20, 2008 12:39 pm

yeti_c wrote:
Coleman wrote:I don't care either, there were just some complaints that Realm of Might was always shafted, so I wanted to set out to prove them wrong.

Which I didn't quite do...


Realm of Might is the wosrt place to start - annoyingly - it's where I've started 80% of my games on that map!!

C.


yep it is, sucks when you get a drop there.
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Postby DiM on Sun Jan 20, 2008 12:40 pm

so what if realm of might or barbarians are a bad start? the guy that starts with 3 terits in australia isn't advantaged? or the many times i have screwy deployments with 5 terits in asia? is classic poorly designed? no. in my opinion not all maps should be perfectly balanced and actually perfect ballance can be achieved only on a symmetrical map and only with conquest gameplay.
let's say chinese checkers where each player starts with a tip of the star. that's perfect balance but perfect balance = crappy gameplay. :wink:
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Postby AndyDufresne on Sun Jan 20, 2008 4:53 pm

I'd reckon balance can be achieved in non symmetrical maps. A lot more thought is just put into game play. ;)


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Postby The Weird One on Sun Jan 20, 2008 5:18 pm

AndyDufresne wrote:I'd reckon balance can be achieved in non symmetrical maps. A lot more thought is just put into game play. ;)


--Andy

but not with randomized deployment. and definitely not consistent balance
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Postby jako on Sun Jan 20, 2008 5:35 pm

lordhaha had a start on realm of might, he was close to being elim but me and another guy couldnt take him out in 1 go so we let him live and fought each other. long story short, he came back and beat us both.
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Postby DiM on Sun Jan 20, 2008 5:43 pm

The Weird One wrote:
AndyDufresne wrote:I'd reckon balance can be achieved in non symmetrical maps. A lot more thought is just put into game play. ;)


--Andy

but not with randomized deployment. and definitely not consistent balance

weird one is right. the random deployment unbalances the gameplay and thus the only gameplay that eliminates deployment is conquest.
and if the map is not symmetrical there's always going to be a slight imbalance no matter how much thought is put into gameplay.
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Postby zimmah on Wed Feb 06, 2008 8:40 am

DiM wrote:so what if realm of might or barbarians are a bad start? the guy that starts with 3 terits in australia isn't advantaged? or the many times i have screwy deployments with 5 terits in asia? is classic poorly designed? no. in my opinion not all maps should be perfectly balanced and actually perfect ballance can be achieved only on a symmetrical map and only with conquest gameplay.
let's say chinese checkers where each player starts with a tip of the star. that's perfect balance but perfect balance = crappy gameplay. :wink:


well, can be fun sometimes however it will most often result in huge stalemates
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Postby bryguy on Wed Feb 06, 2008 8:56 am

70% of the time when i start with barbarians and/or realm of might i win 8)
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Map Bug?

Postby Torter_of_Worlds on Fri Mar 21, 2008 10:09 am

Game No.: 2057457

I united the castles...but no victory even though I met the objective? At the end of the game log it is clear I controlled all castles prior to eliminating my opponent.

Please help.

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