Egypt: Upper [Quenched]

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Re: EGYPT UPPER V2 - Part of Egypt Quadtych

Postby onbekende on Fri Apr 11, 2008 4:59 am

hi again Cairnswk!

I can agree with the bonusses, seeing as this will become a 1 vs. 1 fight rather quickly (left vs. right :D)

Some comments:
I guess Anubis owns the middle island part, thou Anubis then has 2 army shades!
Or name "Wast: Luxor" Thebes or rename the continent Luxor?


nothing more I can add, thou some better recognition is needed for people who can't follow the logic of north to south that the bonus legend is :D
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Re: EGYPT UPPER V2 - Part of Egypt Quadtych

Postby cairnswk on Fri Apr 11, 2008 10:33 am

Version 3.

Changes:
1. I made the territory borders thicker.
2. there is notation in the legend on how the maps join.
I know it is difficult for some people to put one and one together, but please do try. ;)
3. changed the text to black font in order for better legibilty

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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby RjBeals on Fri Apr 11, 2008 10:47 am

cairnswk wrote:I know it is difficult for some people to put one and one together, but please do try.


I am trying. But you've confused me even more. See the connectors I've added to your map below. Is this right?

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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby cairnswk on Fri Apr 11, 2008 12:33 pm

RjBeals wrote:
cairnswk wrote:I know it is difficult for some people to put one and one together, but please do try.


I am trying. But you've confused me even more. See the connectors I've added to your map below. Is this right?

Image

yes but i wasn't refering 2 u specifically....i was refering to the general populous...sometimes i think some out there are pretty ?....well you know.

this is the only way I know how to do such an elongated map....without turning it on its side.
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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby RjBeals on Fri Apr 11, 2008 12:54 pm

Ahh... When you said "Left map sits on top of Right map" that is what confused me. I was thinking that it was like a 2nd layer "on top of" the first layer, like a downstairs and upstairs.

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This makes more sense to me now, and now I can see why the arrows are pointing to where they are... (Sorry it took me so long to get that).
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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby t-o-m on Fri Apr 11, 2008 1:47 pm

lol

cairns - are you going to use the new "[bigIMG]" codes?
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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby cairnswk on Fri Apr 11, 2008 3:32 pm

t-o-m wrote:lol

cairns - are you going to use the new "[bigIMG]" codes?


yes...but i don't know if that will allow us to use this facility in the map play area. I';ll check it out.

I think one only needs to use this on the large versions in Firefox.
I ruin both FF and IE, and it certainly doesn't work in IE7.
As for the map play situation, this facility does not apply there so there is no change to map size (for play) restrictions.
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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby cairnswk on Fri Apr 11, 2008 4:01 pm

RjBeals wrote:This makes more sense to me now, and now I can see why the arrows are pointing to where they are... (Sorry it took me so long to get that).


Rj....no worries, sometimes some things just don't click straight away. If i had the option of doing the map any other way, i would, but as you can see it is a large long map.
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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby t-o-m on Fri Apr 11, 2008 4:19 pm

cairnswk wrote:
t-o-m wrote:lol

cairns - are you going to use the new "[bigIMG]" codes?


yes...but i don't know if that will allow us to use this facility in the map play area. I';ll check it out.

what is this map play area?
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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby cairnswk on Fri Apr 11, 2008 4:44 pm

t-o-m wrote:
cairnswk wrote:
t-o-m wrote:lol

cairns - are you going to use the new "[bigIMG]" codes?


yes...but i don't know if that will allow us to use this facility in the map play area. I';ll check it out.

what is this map play area?


my reference to the map play area simply is the screen area when you have a map in play.
This is different from the forum than we are in now.
While the menu system is on the left side in both screens, the map play area has all those players gadgets on it....you know what i mean! The MY GAMES screen
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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby cairnswk on Fri Apr 11, 2008 4:45 pm

RjBeals wrote:Ahh... When you said "Left map sits on top of Right map" that is what confused me. I was thinking that it was like a 2nd layer "on top of" the first layer, like a downstairs and upstairs.

This makes more sense to me now, and now I can see why the arrows are pointing to where they are... (Sorry it took me so long to get that).


Would this image design work better for everyone?

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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby RjBeals on Fri Apr 11, 2008 5:18 pm

You don't need to shout! :o

Well.. It's hard to say. I prefer the previous version to this one, but only because I understand the attack routes now. If I (me personally) looked at this map for the first time, this version would clear up any confusion I had about the "on top of" verbiage. I take it though if you continued with the bonus structure between the columns, that you would remove the step area on the bottom. That really serves no purpose now.

But I wish others would chime in. I'm surprised you've had this map out a few days now and you have such little feedback. Maybe folks are confusing this with Lower Egypt? But that's life in the foundry.

I do like the graphics and overall style you have here. Fonts are fine. I know you said you will redo the statues on the sides. Sorry about the attack route confusion. Let's see what others have to say.
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Re: EGYPT UPPER V3 - Part of Egypt Quadtych

Postby cairnswk on Fri Apr 11, 2008 5:33 pm

RjBeals wrote:You don't need to shout! :o

Sorry I wasn't meaning to shout, just to make it obvious what i was asking...i thought shouting was in all caps ;)

Well.. It's hard to say. I prefer the previous version to this one, but only because I understand the attack routes now. If I (me personally) looked at this map for the first time, this version would clear up any confusion I had about the "on top of" verbiage. I take it though if you continued with the bonus structure between the columns, that you would remove the step area on the bottom. That really serves no purpose now.

yes the steps would be removed and statues moved up.

But I wish others would chime in. I'm surprised you've had this map out a few days now and you have such little feedback. Maybe folks are confusing this with Lower Egypt? But that's life in the foundry.

yes me too, even though both are in my signature and we aren't allowed to advertise in the GD forum anymore. :(

I do like the graphics and overall style you have here. Fonts are fine. I know you said you will redo the statues on the sides. Sorry about the attack route confusion. Let's see what others have to say.

wonderbar...thanks for that RJ....i was concerned that if a mapmaker like yourself was confused, then what would others be like!
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Re: EGYPT UPPER V4 - Part of Egypt Quadtych

Postby cairnswk on Sat Apr 12, 2008 12:21 am

Version 4

Changes:
1. removed 2 steps.
2. Changed bonus legend title
3. tidied mini-map
4. changed left side attack routes from one to two.
5. changed bonuses

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Re: EGYPT UPPER V4 - Part of Egypt Quadtych

Postby t-o-m on Sat Apr 12, 2008 8:28 am

do the boats accross the river nile link terits?

sorry if this has been asked before
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