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Spaceness Map(v0.9 BETA, page 15) [vacation]

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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bryguy on Mon Apr 14, 2008 3:09 pm

whats the holdup on this map? i want to play it :(
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bloknayrb on Mon Apr 14, 2008 4:12 pm

bryguy wrote:whats the holdup on this map? i want to play it :(

The holdup is the apparent suckiness... I need to redo the graphics completely I think, since I'm not happy with the existing ones anymore, and neither is anyone else.
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bryguy on Tue Apr 15, 2008 12:56 pm

the graphix dont suck.....
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bloknayrb on Tue Apr 15, 2008 1:55 pm

Well thanks :)
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby wcaclimbing on Wed Apr 16, 2008 8:41 pm

Graphics are looking good.
a bit confusing,
but good.

My only question is why is Ness0 pink and all the other Ness# are grey?
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bloknayrb on Thu Apr 17, 2008 6:38 am

wcaclimbing wrote:Graphics are looking good.
a bit confusing,
but good.

My only question is why is Ness0 pink and all the other Ness# are grey?

Its a combination of the lighting and the blending mode I used.
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bryguy on Thu Apr 17, 2008 7:25 am

bloknayrb wrote:
wcaclimbing wrote:Graphics are looking good.
a bit confusing,
but good.

My only question is why is Ness0 pink and all the other Ness# are grey?

Its a combination of the lighting and the blending mode I used.



i conquer that the gameplay is a bit confusing, but the graphx are awesome

might want to move the targeted territories names out from under the target tho (im assuming thats where the armies are gonna go, in which case it would make the text hard to read)
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bloknayrb on Thu Apr 17, 2008 8:53 am

Once I get some free time on going to start on a revamp of the graphics that will (hopefully) make everything clear to the player.
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bryguy on Thu Apr 17, 2008 8:54 am

bloknayrb wrote:Once I get some free time on going to start on a revamp of the graphics that will (hopefully) make everything clear to the player.



ok basically right now this map is getting only views from me and you. Perhaps starting it again at the map foundry? people usually notice things there
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bloknayrb on Thu Apr 17, 2008 9:59 am

Probably a good idea, although I'm pretty sure there are a bunch of people who are watching this topic (since they posted replies at one point or another)
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby gimil on Thu Apr 17, 2008 10:03 am

bloknayrb wrote:Probably a good idea, although I'm pretty sure there are a bunch of people who are watching this topic (since they posted replies at one point or another)


I wouldnt be so sure on that ;)
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bryguy on Thu Apr 17, 2008 11:28 am

gimil wrote:
bloknayrb wrote:Probably a good idea, although I'm pretty sure there are a bunch of people who are watching this topic (since they posted replies at one point or another)


I wouldnt be so sure on that ;)



yea cause just because someone posts, doesnt mean they are watching it.

Like me for example, when this was in the main foundry i kept checking back for updates (usually didnt comment i dont think), but then forgot about it when it reached FF and just remembered it recently
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bloknayrb on Thu Apr 17, 2008 11:55 am

In that case, once I get started on the new version I'll start a new thread for it.
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Re: Spaceness Map(v0.9 BETA, page 15) [Final Forge]

Postby bryguy on Wed Apr 30, 2008 2:27 pm

bloknayrb wrote:In that case, once I get started on the new version I'll start a new thread for it.


no need now, your map is in the foundry
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Re: Spaceness Map(v0.9 BETA, page 15)

Postby bloknayrb on Wed Apr 30, 2008 11:08 pm

Yeah, I got a PM from Oaktown about it, thanks :)
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Re: Spaceness Map(v0.9 BETA, page 15)

Postby oaktown on Thu May 01, 2008 12:46 am

looking forward to seeing what you have in store for us blok... let's do some stamping and get this map back on the right track! :)
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Re: Spaceness Map(v0.9 BETA, page 15)

Postby Shino Tenshi on Thu May 15, 2008 12:40 am

Looking forward to the new graphics, whenever you have the time to do them bloknayrb. Hopefully the map will be back in Final Forge soon enough :)
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Re: Spaceness Map(v0.9 BETA, page 15)

Postby bloknayrb on Thu May 15, 2008 9:03 am

I hope I can get it together... I think I'm going to have to drop the idea of making territories built into the planet images themselves, that's just way too much effort and probably wouldn't look that good anyway but I should be able to start working on this after my finals (hopefully).
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Re: Spaceness Map(v0.9 BETA, page 15)

Postby wcaclimbing on Mon Jun 09, 2008 1:24 am

so.... are finals over yet?
I'm interested in seeing the next update.
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Re: Spaceness Map(v0.9 BETA, page 15) [vacation]

Postby bloknayrb on Wed Sep 10, 2008 4:28 pm

Obviously, I haven't been able to get any work done here. As time moves on I've become increasingly busy and am able to fit less and less time for this into my schedule... As of now, I'm not sure when I'll be able to finish this map, if ever. I'm really sorry to anyone who might have been looking forward to this (although it would've gotten a total overhaul anyway).
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