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Map-Making TTT (Tips, Tricks & Tutorials)

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Map-Making TTT (Tips, Tricks & Tutorials)

Postby DiM on Tue Jun 26, 2007 6:10 am

the purpose of Map Making TTT is to have a place where new and old map makers share their knowledge and help eachother achieve a higher level of understanding photoshop fireworks or any other image editing software we use. my hope is to gather as many tutorials as possible and constantly update them in the first post, thus allowing everybody to quickly find what they need. also you can share your brushes patters and textures. just upload them on the web and post the link.
anybody is free to ask and answer if they follow some simple rules:

rules for asking:
1. please state the name and version of your image editing software. this way you'll make sure you receive a proper advice.
2. please don't bump your question. somebody will answer it.


rules for answering:
1. always quote the question so people will know what the tutorial is about.
2. the tutorial must be in one of these forms: video or text with explanatory images
3. make sure your tutorial is easy to follow even by the noobest of noobs. that means no skipping of steps you assume the readers should know.


general rules:
1. no side talk. posts like "wow" or "great" don't belong here. they just clutter the thread. if you really feel you want to congratulate someone for a nice tutorial then pm him.
2. if you post a collection of brushes textures or patterns please say what software they are for.


Video tutorials:

1. terraforming tutorial by mibi
2. epoch terraforming parts 1-5 by mibi

Image and text tutorials:

1. how to make an old paper by DiM
2. Using the Magic Wand Tool by DiM
3. how to make a mountain by WidowMakers
4. how to make realistic trees by DiM
5. Photoshop keyboard shortcuts by DiM

Layered images:

1. layered mountain file by WidowMakers
2. 8 Thoughts by WidowMakers
http://www.fileden.com/files/2007/6/15/ ... hts_WM.zip
3. Circus Maximus [Revamp] by WidowMakers
http://www.fileden.com/files/2007/6/15/ ... mus_WM.zip
4. Great Lakes by WidowMakers
http://www.fileden.com/files/2007/6/15/ ... kes_WM.zip
5. Indochina [Revamp] by WidowMakers
http://www.fileden.com/files/2007/6/15/ ... ina_WM.zip
6. King of the Mountains by WidowMakers
http://www.fileden.com/files/2007/6/15/ ... OTM_WM.zip
7. Montreal [Revamp] by WidowMakers
http://www.fileden.com/files/2007/6/15/ ... eal_WM.zip
8. realistic trees by DiM


External links:

1. Rotating and cropping in GIMP by DiM
2. Simple Animations in GIMP by DiM
3. Advanced Animations in GIMP by DiM


Brushes, Patterns and Textures:

1. patterns for Fireworks 8 by DiM
2. textures for Fireworks 8 by DiM


Various files:
1. GIMP help files by DiM
Last edited by DiM on Sun Jun 08, 2008 5:34 am, edited 15 times in total.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Postby DiM on Tue Jun 26, 2007 9:03 am

edocsil wrote:i am having a problem with my antarctica map im using inkscape but i might be able to use gimp (learning how to). the problem is impasible borders rivers aren't a problem in inkscape its mountains that r tough because u have to import a pic into inkscape and then edit it , so it has a box around ur image i can color that box but it takes a while.

how can i put in impassible borders preferable mountains?


i'm not sure i fully understand your problem but my guess is you have a picture of a mountain and you want to use just the mountain and not the background. here's a tutorial on the magic wand tool. the tutorial is for gimp. i'm not sure if you have the magic wand in inkscape.


Using the Magic Wand

you have this image:

Image

you want to use the ring but not the hand.
zoom into the ring as much as you need but make it so you can see the entire ring and a little bit around it. now select the magic wand tool that looks like this:

Image

set the tolerance at a low value. let's say 2 or 4. using the magic wand, click on the ring. a small part will highlight.

Image

you can select larger areas by clicking and holding down the mouse button and moving your mouse down. this selects a larger area, but sometimes it will select unnecessary parts of the picture. you can press undo(or Ctrl+Z) to undo anything you accidentally selected. you can also hold Ctrl and press unwanted areas to deselect them. once you have a little bit selected, hold the Shift key and do the same thing. Your area will generally increase, but make sure you don't select unwanted areas. keep the Shift key held down and click, click the mouse down and unclick. then select another part on the ring. keep repeating the process until the entire ring is selected. like this:

Image

when you're done, copy the selections you just made by pressing Ctrl+C or going to Edit and Copy Image. now you're going to want to make a new layer. make sure it's on transparent mode. now click the layer you have just made. then go to your image and press Ctrl+V or Edit > Paste. this will paste the ring on the new layer.

your newly created layer will contain nothing but the ring.
do so to any image you need.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Postby DiM on Tue Jun 26, 2007 10:40 am

edocsil wrote:.... ok got all that done but now i cant figure out how to change the size of my mountain in gimp
idealy if u could tell me how to download the help files for gimp i wouldnt need to bother u


to scale something in gimp right click that something and go to image then scale image. after that set the dimensions you want and click ok.


help files are here:
ftp://ftp.gimp.org/pub/gimp/help/
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Postby Evil Pope on Tue Jun 26, 2007 8:17 pm

Ok.. So how would one go about making buildings, such as in the troy map.. I can make buildings, but they seldom(never) look quite as good as those.. And its somewhat hard to make out quite what he's doing in the movie.. Also, the movie's little help to me anyway because I use GIMP.. The only way I could make use of it is to find the GIMP eqivalent to the Photoshop tools.. Which can't be done because its hard to make out... But anyway, I'd like any sort of help in forming buildings like those, or any other varieties of buildings.. Maybe even castle-like structures..

And i'd like to know how the trees are done, its difficult to see what he's using, and is there a way to do that in GIMP?

Thats all right now, thanks.
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Postby gimil on Wed Jun 27, 2007 3:42 am

for the trees i would sue a small rounded brush ( i used a 5pz and a 3px) place a few dots around of green around then drop shadow it. Thats how its done in photoshop but i dont know if you can do a drop shadow to a layer in GIMP.
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Postby DiM on Fri Jun 29, 2007 10:56 am

Telvannia wrote:im using gimp 2.2.11
i need to know if anyone has a way to rotate something with out it blurring, for my map i want to rotate buildings to fit the area i want them in, at it is easier to make them as a rectangle then rotate than make it on a angle.


read here:
http://world.std.com/~mmcirvin/gimp_tutorial/rotate_crop.html
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Postby DiM on Wed Jul 04, 2007 9:27 am

Telvannia wrote:Does anyone know a good quick way to make animations using gimp?


here you go 2 tutorials to animations in GIMP:

http://www.gimp.org/tutorials/Simple_Animations/

http://www.gimp.org/tutorials/Advanced_Animations/
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photoshop question

Postby DiM on Thu Jul 19, 2007 9:40 am

sorry to make this topic but i had no idea who to ask and were to post. it can be deleted after i get my answer.


so here's the question. how can i merge some brushes or layer styles or shapes?

i have let's say basic brushes file and assorted brushes file. and i want all of them in one single file because i'm tired of switching between them all the time.

thanks.
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Postby mibi on Thu Jul 19, 2007 9:59 am

you keep loading new brushes and make sure to APPEND to the current set. then when you have all the brushes you want you save the brush set as something else.
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Postby WidowMakers on Tue Aug 07, 2007 4:13 am

Here is a PSD file that shows one way to make mountains. It is basically a layered approach. Each layer is made by applying and layering small amounts of color to a layer (pick a textured brush with 25%-40% opacity and flow) then the layer has a bevel and texture applied to it via Blending options.

You can open the PSD file and turn off the layer styles. That will show you what each layer looks like and how to better make the mountains.

Have fun

http://www.fileden.com/files/2007/6/15/ ... ntains.psd
Image
Image
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Re: How to do this?

Postby DiM on Thu Oct 04, 2007 3:44 am

FirefoxRocks wrote:Sorry if this isn't the correct subforum to post this in

On the US Senate map, any idea how to make the area of Democrats/Republicans where there is a semi-circle of sub-divided sections? I have a map drawn on paper that has something similar, but instead it is an entire circle and sections are divided evenly.

I tried using the GIMP to draw circles, but GIMP doesn't even have a shape-drawing tool. I do not have Adobe Photoshop, although my school has Photoshop and I could ask if I could use it for "extra-curricular" projects.

I downloaded Inkscape but I have to spend some time learning that.

Is there a premade image of circles placed inside of circles (not a spiral). It would make the job a whole lot easier. Even if I can make a circle, I need circles inside of circles inside of circles (a total of 5 or 6 circles).

Can anyone tell me how to get started on this?


Use the ellipse select tool, and press Shift while clicking and dragging the mouse. Pressing Shift constrains the selection to be circular. Once you've selected a circular area, you can either stroke the selection with the current brush (Under "Edit->Stroke"), change the selection to a path, or fill the selection. It all depends on what you want to do with the circle.

also check the first post in this thread. you'll find there the help files for GIMP. download them and read.
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Postby Gnome on Fri Oct 26, 2007 5:12 pm

Tutorial:
hey gnome, how do u get the pictures into the background anyways???

This tutorial is for Photoshop (I made it in Adobe photoshop cs2)

1) make a new layer (I made it 300x300 for the example)

2)choose a background colour...I took (0d1d4b)
Image

3) take a picture you want to add in the background (Im going for a boat in the see) Just put the picture on top of everything
Image

4)now go in the picture<adjust menu (I think it's called that way)
Image

5)this is what it should look like now
Image

6)now put the layer on 50%
Image

7)should look like this
Image

8)now take this tool (don't know name in English)
Image

9)take it on 87px or something that suites you and start to move it around...
this is my final result on it but it works on all kind of stuf...
Image
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Postby Wisse on Sat Oct 27, 2007 5:57 am

gnome the "natte vinger" tool is called smudge tool in english
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Postby casper on Fri Dec 14, 2007 3:34 am

Here's a cool tutorial I found on Wikipedia's Cartography page.

Image

Rendering a map using relief shading technique in Photoshop
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Postby WidowMakers on Mon Mar 10, 2008 5:29 am

Kaplowitz wrote:Whenever i try to type more than one line in Photoshop, the text overlaps. How do you type more than one line?
Is this what is happening?

You want to type like the top text, but the text overlaps like the bottom.

Adjust your leading in the character panel in photoshop

TOP: Proper Leading in Photoshop (Character size 30, leading 36)

Image
BOTTOM: Improper Leading in Photoshop (Character size 30, leading 11)

WM
Image
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Re: Q&A: Map Making TTT (Tips, Tricks & Tutorials)

Postby DiM on Thu May 08, 2008 8:19 am

DiM wrote:never underestimate the power of personalized brushes. create a shape of how you think a tree looks from above. let's say a star shape. now take that brush and set the background and foreground to 2 foliage colours (dark green and yellowy green) then do the following:

shape dynamics>
> size jitter 100%
> minimum diameter 0%
> angle jitter 0%
> roundness jitter 68%
> min roundness 25%


scatter> adjust as you please dependng on what you need

colour dynamics>
>fore/back 100%
> saturation 50%
the rest at 0%

and check smoothing.

then go ahead and paint what you need adjusting the brush size according to the height of the viewpoint.

after you paint put on some drop shadow and even bevel if it suits your need. but keep the bevel at a minimum.

here's a quick example. i didn't bother making a custom shape so i used a flower one. it looks rather bad on large trees but it works for small ones as the details are hard to spot.

Image

and here's the file http://www.sendspace.com/file/9g965g

Last edited by DiM on Tue May 13, 2008 7:33 am, edited 1 time in total.
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Re: Q&A: Map Making TTT (Tips, Tricks & Tutorials)

Postby bryguy on Thu May 08, 2008 10:14 am

ok i had some free time, and recently i figured out how to make a decent looking landscape with inkscape, ill include a picture i drew up 5 minutes ago at the end.



OK first, open X-11 and Inkscape

Click the Rectangles and Squares tool

Make a box, it can be any size

Choose a color for the box from the color swatch (the thing at the bottom of inkscape that has all the many colors you can use), for this example im using green.

Now using the Freehand tool, carefully draw some water onto the map, and give it a nice looking blue color. (You dont have to create a new layer for this, since Inkscape uses layers inside of layers)

After thats done, decide where your light source will be, for this example im using the lower right corner

Now draw along the coast of the water, just a little on the land and a little in the water

Now if that side is facing towards your light source, fill it with al lighter color than your square (so if your square is green, make what you just made light green) If it is facing away from your light source, make it darker than your square (dark green if your square is green)

Repeat until u have done that for the entire coastline

Now if you have done that correct it will look crappy so far. But dont worry, we're gonna fix that.
Click your lightened and darkened areas, and using the lower selection along the top bar, move it until it is under the water, yet still visible on the land. Do that for all the coast

Now it should look a little better, but not all that good, but dont worry this is the final step
Click a lightened or darkened area, and in the upper right corner of inkscape, click the little paintbrush (it will be next to a T)

Now once u have clicked that, using the sliding bar that is under Blur, modify the blur until it looks good (i use about 12.5%)
Now repeat that for each of the lightened/darkened areas, and if u did it right, it should look something like this:

Image

hope thats not to confusing :D
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Re: Q&A: Map Making TTT (Tips, Tricks & Tutorials)

Postby bryguy on Thu May 08, 2008 10:43 am

OK same landscaping thing as before, but in the GIMP this time :)


OK open GIMP

Create a new image, im using 600x600 for this one

Click the Paintbrush tool, choose a nice color (green again this time) and fill the whole picture with it (or if your lazy just use the Bucket Fill tool)

Now create a new layer, and on this layer, draw some water, i suggest using a large brush to get the basic area, and then zooming in to 400% or more and using a smaller brush and smoothing it out

Once thats done, choose your light source (lower right corner again here)

Now create a layer BELOW the water layer, but above the grass layer

Now choose wether your gonna start with the areas getting hit by light, or in the shadows.

Once you've chosen, if u chose the shadowed area, then grab the Airbrush tool and set the color on it to black or dark green. Then select a Circle Fuzzy Airbrush and change the pressure to 10, and the rate to 88. Now start coloring along the shore parts that are facing AWAY from your light source.

Once done, if u chose your grass color to be green, then keep the same airbrush, but change the color to light green. And then do the same thing that u did for the shadowed areas, but do it to the areas facing TOWARDS the light source.

Now if u did it right, it should look something like this:

Image

Remember, i spent like 5 minutes drawing this, so if u work at it longer u could get better looking results

Also, for airbrush sizes, i suggest using:

Circle Fuzzy (19)

and on the scale bar, move it up to 2.21

Hope this helps :)
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Re: Q&A: Map Making TTT (Tips, Tricks & Tutorials)

Postby bryguy on Fri May 09, 2008 3:25 pm

ok, with some toying and messing around, i have figured out....


How to make a O.K. looking fantasy world/map using both GIMP & Inkscape

Note: You will want to save a bit, cause for some reason (at least for me) every once in a while X-11 will crash, taking all your unsaved work with it. And save it as a .xcf, or .psd
Note 2: Sometimes X-11 is called XQuartz
Note 3: You must have Inkscape and GIMP for this

Part 1, making the land:
show

Part 2, Adding Castles:
show

Part 3, adding a desert (optional):
show

Part 4, adding food resources (optional):
show

Part 5, adding signs of life:
show

Part 6, Adding hills (optional, although i mostly suggest u skip this step):
show

Part 7, How to make a village:
show

Part 8, making a mountain (optional, but good to learn)
show

Part 9, converting it into a map:
show

Part 10, coming up with bonuses/unique gameplay:
show

If done correctly, you should have something like this:

Image


I hope you enjoyed my tutorial, and congratz if u made it all the way through =D> :D =D> :D \:D/ :mrgreen: \:D/ :mrgreen:

also, here my file if u want it:

XCF:

http://www.fileden.com/files/2008/5/13/ ... xample.xcf

PSD:

http://www.fileden.com/files/2008/5/13/ ... xample.psd
Last edited by MrBenn on Tue Dec 30, 2008 4:00 pm, edited 10 times in total.
Reason: Added Spoilers
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my borders (mini tut)

Postby Lone.prophet on Mon May 12, 2008 8:53 am

ok gimil asked me how i did the gulfs border wel here is a minitut

1, i made the continents in illustrator
Image

2, i make all borders in illustrator ( i think its a 2 pixel brush thoough it could be something in close)
Image

back in photoshop:

3, i give the border a outer glow of white with noise set on overlay
Image

4, i do an apply image blur it a couple of times and set the layer to darken
Image

hope you liked it and learned something
Last edited by Lone.prophet on Mon May 12, 2008 10:29 am, edited 1 time in total.
Image
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Re: my borders (mini tut)

Postby RjBeals on Mon May 12, 2008 1:58 pm

Sure it's not the most efficient way, but I really like the look of your borders Lone.prophet. It just must be hard to make adjustments on the fly.
Image
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Re: Q&A: Map Making TTT (Tips, Tricks & Tutorials)

Postby bryguy on Tue May 13, 2008 1:56 pm

How to create custom GIMP brushes

ok with my last tutorial finished, i have time to create this tutorial on how to make custom brushes.


First, create a new image, with any size settings

Draw what you want your brush to look like

Do the following:

File: Save

but u have to go through the following folders to get it as a brush, do this:

Find the GIMP application folder

Now to find the right folder, heres what folders to go through in order:

Contents
Resources
Share
Gimp
2.something
Brushes

And save it as a .gbr

now you should have your own custom brush :D
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Re: Q&A: Map Making TTT (Tips, Tricks & Tutorials)

Postby bryguy on Thu May 15, 2008 7:33 am

ok took me forever to find anything for this, but:


Adding font to GIMP 2.X (X being any number)


OK i found this on the internet, and here is the original link: http://raygunrobot.com/archives/The-eas ... -with-GIMP


But unless u dont want to scroll through what that guy has to say, im gonna put it in short:

First, know where your fonts that are used in places like Word are

Bring up GIMP

Go under File: Preferences

Scroll down all the way to the one that says Folders, and click the little triangle next to it

Now scroll down to Fonts

Once thats chosen, click the little image that looks like a page with a corner bent

Now it will have a little area for u to right where u want it to get some more fonts from, click the Folder button

Now a window will come up, now work go through your files to your folder were your fonts are kept throughout your computer

Hit ok

Then hit the ok in the bottom right corner

Restart GIMP

There ya have it! no more trouble with getting fonts that you really want in to GIMP!
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Re: Q&A: Map Making TTT (Tips, Tricks & Tutorials)

Postby DiM on Sun Jun 08, 2008 5:33 am

show: shortcuts for photoshop
Last edited by MrBenn on Wed Jan 21, 2009 3:09 pm, edited 1 time in total.
Reason: Added spoiler
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: Map-Making TTT (Tips, Tricks & Tutorials)

Postby MrBenn on Tue Dec 30, 2008 3:57 pm

RjBeals wrote:
MrBenn wrote:I want to redraw the territory borders, as I want them to look fresh and crisp. At the moment I think they look a bit jaggedy and distorted (as well as inaccurate in 1 or 2 places like N Ireland).... I think this will be a major major task, as my couple of attempts at redoing the border have taken ages, and not been overly successful... Any suggestions on how to do this quickly, easily and efficiently would be warmly received.


I like to use a solid black 2-pixel brush with a hardness of 100% (Opacity 100% & Flow 100%). This gives a good well defined smooth border. I will sometimes outline the entire bonus region in a 3 or 4 pixel brush also, just to keep it separated even more. Zoom in close on your original map and trace the borders. Yes it will take a while, but most likely not as long as you think. How accurate you keep it is up to you.
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