Ruben Cassar wrote:Does the legend follow some kind of order? I don't think it starts from a region and moves clockwise does it? I am finding the order a bit confusing.
Kaplowitz wrote:I really like the trees, and the map in general...but i dont like the bridges.
TaCktiX wrote:I know you're excited to get updates out and all, but exercise a little version patience.
Incandenza wrote:I like the idea of Fort Sumter being able to bombard surrounding coastal areas, it'll give the map that little something extra...
Ruben Cassar wrote:Does the legend follow some kind of order?
ZeakCytho wrote:Could you make the water a bit darker? More...water colored? Keep it lighter closer to land and darker farther away, but darken the whole thing.
ZeakCytho wrote:Could you flip the colors of north and south St. James Island?
There's a typo in the East Ashley in the legend.
TaCktiX wrote:Separating John's Island Park (add those apostrophes and fix the spelling mistakes I noted last post, fool!) from its own continent is bad gameplay in the making. Perhaps change the trees to separate Miller Hill from John's Island Park?
Sorry man - I would have liked it also, but I just couldn't get it to work.edbeard wrote:I kinda miss that boat you had on the old version
Optimus Prime wrote:I think the trees are a pretty good start for the impassable borders. Although, perhaps mix them up just a little bit as far as color and style are concerned. Make it look more like a real forest, a few with pointy tops, a few with rounded tops, and a variation of different shades of green perhaps? Nothing too drastic, just break up the repetitive round shape of the tree-tops a little bit.
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