High Seas [Quenched]

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Re: High Seas [Quenched]

Postby Gilligan on Wed Jun 04, 2008 6:48 pm

Congrats!
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Re: High Seas [Quenched]

Postby TaCktiX on Wed Jun 04, 2008 9:05 pm

Thought I'd post final stats for your bragging rights (if you lean that way).

Start Date: January 10th, 2008
Revision Date: June 3rd, 2008
Quench Date: June 3rd, 2008
Posts: 297
Posts since last revision: 1
Posts/day: 2.05
Posts/day since last revision: 1.00

Posts by Creator: 82 (27.61%)
Posts by Cartography Assistants: 47 (15.82%)
Posts by Others: 168 (56.57%)

Posts not by Creator: 215
Feedback Posts: 139 (64.65%)
Support Posts: 40 (18.60%)
Spam Posts: 36 (16.74%)
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Re: High Seas [Quenched]

Postby gimil on Thu Jun 05, 2008 2:25 am

Hip Hip Horray =D>
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Re: High Seas [Quenched]

Postby eye84free on Sat Jun 07, 2008 5:33 am

cant wait to play it....nice work on the map.
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Re: High Seas [Quenched]

Postby asl80 on Sat Jun 07, 2008 10:54 pm

oaktown wrote:thanks all... let's see if this one can be any more popular than my other maps! :roll:


berlin is probably my favourite map for gameplay (no cards)
(and i really should give duck and cover a bit more play)


good on you for giving us another, cheers! nice work.
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Re: High Seas [Quenched]

Postby Ruben Cassar on Wed Jun 11, 2008 4:07 am

Okay I'm a bit late but congrats! ;)
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Re: High Seas [Quenched]

Postby Fitz69 on Wed Jun 11, 2008 7:02 am

Glad to see this one finalized. I took part of the discussions around the old one back before I went on hiatus from CC.
Congrats!
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Re: High Seas [Quenched]

Postby jakeo94 on Fri Jun 13, 2008 12:11 am

as i looked over this map i saw not flaws but room for improvement it would help if the continent dividers were more definite it took me a sec too realize what those random dots were out in the middle of the ocean were and i really see your reasoning for continents either. country claims maybe? but love the old school look cali and ausi were great and the hole ancient explorer things in the corners were classy cant realy say much more about it but its gotta be bigger dude just didn't cut it for me
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Re: High Seas [Quenched]

Postby bryguy on Fri Jun 13, 2008 9:12 am

congratz oak!
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Re: High Seas [Quenched]

Postby barterer2002 on Sat Jun 21, 2008 11:20 pm

oaktown wrote:thanks all... let's see if this one can be any more popular than my other maps! :roll:


Great artistry is not determined by the popularity of the masses.

The truth of the matter Oak is that I may have 3 or 4 games going on a simpler map such as Doodle but only one on Berlin simply because the Berlin maps take more time and more interesting knowledge and strategy at a time.
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Re: High Seas [Quenched]

Postby Natewolfman on Tue Jul 08, 2008 3:38 pm

this one will be great fun :D lets hope the quench comes soon ;)
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Re: High Seas [Quenched]

Postby ZeakCytho on Tue Jul 08, 2008 3:56 pm

I have been waiting to play this map for months...what is taking so long!?
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Re: High Seas [Quenched]

Postby Juan_Bottom on Tue Jul 08, 2008 4:50 pm

ZeakCytho wrote:I have been waiting to play this map for months...what is taking so long!?


Ditto.
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Re: High Seas [Quenched]

Postby pepperonibread on Tue Jul 08, 2008 5:25 pm

Juan_Bottom wrote:
ZeakCytho wrote:I have been waiting to play this map for months...what is taking so long!?


Ditto.


Me too. And the other recent quenches as well.
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Re: High Seas [Quenched]

Postby t-o-m on Tue Jul 08, 2008 6:07 pm

pepperonibread wrote:
Juan_Bottom wrote:
ZeakCytho wrote:I have been waiting to play this map for months...what is taking so long!?


Ditto.


Me too. And the other recent quenches as well.

have you guys not seen?
theyre up just now!

j/k (sorry, that was mean)
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Re: High Seas [Quenched]

Postby pepperonibread on Tue Jul 08, 2008 6:14 pm

t-o-m wrote:
pepperonibread wrote:
Juan_Bottom wrote:
ZeakCytho wrote:I have been waiting to play this map for months...what is taking so long!?


Ditto.


Me too. And the other recent quenches as well.

have you guys not seen?
theyre up just now!

j/k (sorry, that was mean)


I almost looked. :lol:
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Re: High Seas [Quenched]

Postby ZeakCytho on Tue Jul 08, 2008 6:15 pm

t-o-m wrote:
pepperonibread wrote:
Juan_Bottom wrote:
ZeakCytho wrote:I have been waiting to play this map for months...what is taking so long!?


Ditto.


Me too. And the other recent quenches as well.

have you guys not seen?
theyre up just now!

j/k (sorry, that was mean)


:evil:
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Re: High Seas [Quenched]

Postby Jumentum on Thu Aug 14, 2008 9:22 am

someone should make a pirates map. that would be interesting.

and you could have like nations or something. like chinese pirates and european ones, etc.
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Re: High Seas [Quenched]

Postby ZeakCytho on Thu Aug 14, 2008 9:34 am

This one is up too! :D
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Re: High Seas [Quenched]

Postby pepperonibread on Thu Aug 14, 2008 12:25 pm

ZeakCytho wrote:This one is up too! :D


It's true! Hooray for oaky!
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Re: High Seas [Quenched]

Postby InkL0sed on Thu Aug 14, 2008 2:20 pm

This plays great...
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Re: High Seas [Quenched]

Postby Hatchman on Thu Aug 14, 2008 2:42 pm

Nice map. It's gonna be the "other" Classic. ;)
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Re: High Seas [Quenched]

Postby edbeard on Thu Aug 14, 2008 5:22 pm

Whoever stamped the gameplay on this needs a serious 'talking to'.
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Re: High Seas [Quenched]

Postby Gilligan on Thu Aug 14, 2008 5:25 pm

Gameplay isn't that bad. It's pretty good.
Last edited by Gilligan on Thu Aug 14, 2008 5:35 pm, edited 1 time in total.
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Re: High Seas [Quenched]

Postby Androidz on Thu Aug 14, 2008 5:29 pm

edbeard wrote:Whoever stamped the gameplay on this needs a serious 'talking to'.


Why? I haven't playd the map yet but whats the problem?

EDIT:

oaktown wrote:As I couldn't very well stamp my own map, I deputized EdBeard to oversee the game mechanics stamp on this one. Thanks, Ed.
So you should be talked to? Was it a joke? Then haha:D
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