Kick Players Out for Missing Three Turns Total

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Kick Players Out for Missing Three Turns Total

Postby Ereandil on Sun Feb 12, 2006 6:07 am

[MOD EDIT: Several users have suggested that the limit on amount of missed turns be applied even if the misses are nonsequential. Because this would create a problem for the games that can go dozens or even hundreds of rounds, this suggestion has been REJECTED.

For other missed turn suggestions, see here.

If you see any suggestions that should be merged here, please post here or inform a moderator. Thank you. --agentcom]


I am thinking that the policy is 3 missed in a row is what gets a player booted. It just needs to be three turns whether consecutive or not.

I am in a game where the player missed two turns played one got a bunch of armies dumped them on a country. He then missed his next round. He was still an active player with one fat country and no cards. Who wants to take a fat and useless country (at this point in the game) in asia.

What a long ass and hence dumbass game it has made it. Someone had to go out of there way to wipe him out. So we can get the game actually moving.

Three strikes and your out.

I say we start a deadbeat bracket. you mess up so many games and all you can do is play with other deadbeats. Conquer Club purgetory. Gotta to win games to get out. It is like your good deads back to the promised land of Conquer Club.

Or you get an * next to your name. You are marked. You become the scarlet letter so people know what they are expecting when they join a game with you.

The Conquer Club * colony. That is what it would be.

But who really gives a shit cause we are just taking over let screens on a computer. the * really are the healthy ones. But all the addicts bitch about them. That is the way it goes in real life too.
Last edited by agentcom on Sat Nov 03, 2012 6:40 pm, edited 2 times in total.
Reason: changed title and added introduction
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THE BLACK SPOT!!!

Postby thegrimsleeper on Mon Feb 13, 2006 11:38 pm

Instead of a ? or one stripe, once a player deadbeats 3 games, they receive The Black Spot, scourge of the Pirate Hoard.

Arrrrrr! :twisted:
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Auto-Kick When Missed Turns Are Not Consecutive *Rejected*

Postby Scorba on Wed May 17, 2006 9:48 am

**There Are Other Ways To Solve This Problem That Are On The To-Do List**




I'd like to see the kick out rule changed so that if you miss 3 turns in a game you are kicked out, I couldn't give a toss whether they're in a row or not. People who only take one turn in two or three are hugely annoying and slow the game down to a crawl.
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Postby jamie_hayes on Wed May 17, 2006 11:27 am

I agree and annoying dosent come close to how i feel when it happens
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Postby HighBorn on Wed May 17, 2006 11:28 am

its realy sad that u can use missing a turn as a tactical advantage....
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Postby Patroclus on Wed May 17, 2006 8:28 pm

Just cut out the double armies for missing a turn.

I know, Lack, you had a reason for it, and it was well stated. Maybe allow it ONE time for a newbie with a PM sent to them regarding the measure.

I'm sure the members that use the missed turn as a tactic would not be fouling others game with than move after it was denied them.
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Postby Hoff on Wed May 17, 2006 10:33 pm

Wait, i thought if you missed three turns in a game you got kicked out? It has to be three missed turns in a row to get kicked?
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Postby fluffybunnykins on Thu May 18, 2006 10:22 am

good call patroclus
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Postby ekiss on Wed Nov 15, 2006 10:04 am

Why not have a gameoption for how many turns to be allowed before being kicked out, for example i,2,3. Then nobody would suffer all the deadbeats!! and everybody would get happy!:)
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Postby Wisse on Wed Nov 15, 2006 10:13 am

i hate it... all my 4 games have players in it that miss turns (and some does play sometime...)
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Postby Megatron on Wed Nov 15, 2006 11:01 am

i'm in a game i joined on October 4th, still going because everyone keeps missing turns (everyone except me)
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Postby Megatron on Wed Nov 15, 2006 11:04 am

and i think this has been said a hundred times now how people who miss turns should not get doubled or tripled armies and that there should be no more 3 total missed turns in a game. and they made a thread to try to combine these arguments. I just wish they would actually do something about it, it's obvious that this bothers most honorable players and causes quite an arguement in the forum every week.
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Postby moz976 on Wed Nov 15, 2006 3:39 pm

We are working on this but there are a lot of options that have to be weighed and different angles to look at. That's why discussing it is nice we can find out what will work and what won't. Don't think we aren't working on it. We know its frustrating and we are working on it. :)
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Postby Megatron on Wed Nov 15, 2006 4:42 pm

I just realized my last post came off a little abrasive, although, I do appreciate the nice response.

Thank you moz
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Postby wcaclimbing on Wed Nov 15, 2006 5:57 pm

i am fine with the double bonus armies for missed turns. I and many others here have very busy schedules when it comes to school and homework. many of us dont get our turns in because we:

1. were sick/asleep
2. had too much homework
3. too much school
4 too much after school activities
5. bad memory
6. internet being down for days at a time.
(all of those are my problems sometimes, and im sure it applies to many others here as well)

and besides, turn skipping is generally used as a strategy only in no card games. this is because skipping a turn wont cause you to not get a card. if you dont like turn skipping, dont play no card games. i have never had a problem with people skipping turns because i play flat rate and escalating only.

and also, in those really long games that go on for weeks at a time, missing 3 turns is not uncommon for people with busy schedules. people in long games would start beign kicked out left and right if it was 3 turns missed=kicked from the game.

i think that it should switch to 2 turns in a row=kicked out, but i dont like having a rule that 3 turns missed anytime would mean getting kicked out of a game you couldnt help missing a turn or two in. :wink:
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