Moderators: Cartographers, Global Moderators

wcaclimbing wrote:Interesting map, but the graphics aren't flowing too well right now.
There is too much going on in the textures, I think. You have all nice land textures and colors, except for the purple area. It clashes a lot with the softer colors over the rest of the map.
For the yellow areas around Zeus, could you put a thin black border around all the yellow, including the arrow? Right now the light yellow is too similar to the light blue of the clouds in some places.
The way you have the areas set up is kinda confusing, too. You use regular territories everywhere, but you switched to a city-based set up (each point is a territory, connected by attack lines) around Cyclop. That would make sense if it was in a cave or something, but I'm guessing from the bright colors that it is not. Could you re-do that area (with a different terrain texture) and use normal territories, so its more similar to the rest of the map?
Airdocks don't work well for your theme, either. They didn't have anything that could fly, so they would never have an airdock/airport. maybe if you changed them into altars or whatever they prayed to the gods with, that would be better. Then it would make sense that you could go from those up to Heaven's Gate.
Oh, and replacing the letter "C" with the letter "K" isn't "kool", it's annoying. don't do that

seamusk wrote:Oh, and replacing the letter "C" with the letter "K" isn't "kool", it's annoying. don't do that
I don't think he does that on purpose. English is not his primary language and so he tends to swap letters around sometimes.

wcaclimbing wrote:The way you have the areas set up is kinda confusing, too. You use regular territories everywhere, but you switched to a city-based set up (each point is a territory, connected by attack lines) around Cyclop. That would make sense if it was in a cave or something, but I'm guessing from the bright colors that it is not. Could you re-do that area (with a different terrain texture) and use normal territories, so its more similar to the rest of the map?
Airdocks don't work well for your theme, either. They didn't have anything that could fly, so they would never have an airdock/airport. maybe if you changed them into altars or whatever they prayed to the gods with, that would be better. Then it would make sense that you could go from those up to Heaven's Gate.
qwert wrote:I look some posts,and i must say that you must decide,do you want to create MAp based on greek mytology,or Roman mytology.I must say that Greek is much more explore then Roman.
Coliseum is build by romans,and i think that Arena wars is much suitabile name for these map. Greek mytology is also fantasy world,but also is very good documented,so you not need to mix roman and greek mytology.Airdocks don't work well for your theme, either. They didn't have anything that could fly, so they would never have an airdock/airport. maybe if you changed them into altars or whatever they prayed to the gods with, that would be better. Then it would make sense that you could go from those up to Heaven's Gate.
They have,things who fly,but airdocks,and airdrops is definitly wrong names for these theme. In greek mytology you have humans who fly-Dedalys and ikarus.,also you have animals who fly,and of course gods who fly. Also you have monster who fly.
Now i will say something what people know what will i say-
RESEARCH_RESEARCH_RESEARCH,before continue work on these map

wcaclimbing wrote:Could you re-draw the bridges? the edges are really pixelated and it doesn't seem to fit well with the rest of the map.

Users browsing this forum: No registered users and 1 guest