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ZeakCytho wrote:At first I was confused, but I think I like this idea. You'd definitely want to make the -100 punishment for holding more than one ant more visible, though. I bet many players will miss it as it is now.
As you said, the graphics need a lot of work. Do you want specific comments on them at this point, or are you already working on fixing them up?

owenshooter wrote:i disagree with you and i'm right!
Coleman wrote:I think the icons either need to be larger or clearer.
With the choose your race section included your victory condition will need to be to hold the whole rest of the map. I also worry about dead beating due to being stuck with only the race selection area, or when a player screws up with race selection unintentionally, such as in a 4 player or less game where players will end up with multiple selectors.
Not trying to bash your ideas as I have had a couple ideas implementing something similar to what you are attempting. I hope we can come up with a way to make it work.
Ethitts wrote:Is anyone xml savvy enough to answer my question: "Can you code the map so that a player is eliminated if they hold only 1 territory?"
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