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[Abandoned] - Zodiac Map

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Re: Zodiac Map(v5.0 on First post and page5)

Postby rsacheli on Mon Sep 15, 2008 4:32 pm

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Re: Zodiac Map(v5.1 on First post and page6)

Postby rsacheli on Wed Sep 17, 2008 5:10 pm

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Re: Zodiac Map(v5.1 on First post and page6)

Postby The Neon Peon on Wed Sep 17, 2008 5:21 pm

I understood it clearly before, but I think the wording could be improved on the black hole bonus. why not just leave it at "-3 per bonus area held"? that is how most other maps do it.
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Re: Zodiac Map(v5.1 on First post and page6)

Postby rsacheli on Wed Sep 17, 2008 5:41 pm

The Neon Peon wrote:I understood it clearly before, but I think the wording could be improved on the black hole bonus. why not just leave it at "-3 per bonus area held"? that is how most other maps do it.



im taking a page out of 8 thoughts with the -amount per bonus area held, but I want a flat rate negative so that if someone holds it but doesnt have any other constellations, they will still get the negative...
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Re: Zodiac Map(v5.2 on First post and page6)

Postby rsacheli on Wed Sep 17, 2008 5:41 pm

Here is an alternate legend...
which do people like more??

Click image to enlarge.
image
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Re: Zodiac Map(v5.2 on First post and page6)

Postby bbqpenguin on Wed Sep 17, 2008 5:45 pm

black hole thing is a little hard to read
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Re: Zodiac Map(v5.2 on First post and page6)

Postby rsacheli on Wed Sep 17, 2008 6:07 pm

bbqpenguin wrote:black hole thing is a little hard to read

will be fixed shortly... anything else?
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Re: Zodiac Map(v5.2 on First post and page6)

Postby bbqpenguin on Wed Sep 17, 2008 6:19 pm

rsacheli wrote:
bbqpenguin wrote:black hole thing is a little hard to read

will be fixed shortly... anything else?


eh, i dunno... i kind of think the black hole is a little excessivly complicated, but that might just be my stupidity and laziness showing. i think it would be easier to simply have 10 neutrals on there that respawn every turn , similar to the walls on the maze craze map or something, rather than messing with people's bonuses
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Re: Zodiac Map(v5.2 on First post and page6)

Postby rsacheli on Wed Sep 17, 2008 8:14 pm

i just overrode the previous... how is that for readable??

Anyone else have thoughts on the Black hole bonus thing????
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Re: Zodiac Map(v5.2 on First post and page6)

Postby The Neon Peon on Wed Sep 17, 2008 8:29 pm

Make it a negative bonus per continent held, not the whole "+ # of continent held"

Simply have it read: "-5 per bonus region held"
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Re: Zodiac Map(v5.2 on First post and page6)

Postby bbqpenguin on Wed Sep 17, 2008 11:48 pm

also, i like the individual bonuses thing. later i will go back and make sure the bonuses seem balanced but for now i think they're legit and good looking.
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Re: Zodiac Map(v5.2 on First post and page6)

Postby rsacheli on Thu Sep 18, 2008 9:22 am

The Neon Peon wrote:Make it a negative bonus per continent held, not the whole "+ # of continent held"

Simply have it read: "-5 per bonus region held"




I want there to be a negative just for holding it even if no additional bonuses are held... how would you suggest I do this?
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Re: Zodiac Map(v5.2 on First post and page6)

Postby bbqpenguin on Thu Sep 18, 2008 5:40 pm

rsacheli wrote:
The Neon Peon wrote:Make it a negative bonus per continent held, not the whole "+ # of continent held"

Simply have it read: "-5 per bonus region held"




I want there to be a negative just for holding it even if no additional bonuses are held... how would you suggest I do this?


well if you're set on the idea, maybe something like....

"-3 bonus, plus - 3 per bonus region held" or something.
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Re: Zodiac Map(v5.2 on First post and page6)

Postby drake_259 on Tue Sep 23, 2008 8:40 pm

:) funny that the Aquarius is in Air when its got the most to do with Water
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Re: Zodiac Map(v5.2 on First post and page6)

Postby rsacheli on Wed Sep 24, 2008 12:28 pm

drake_259 wrote::) funny that the Aquarius is in Air when its got the most to do with Water


i thought that too...........
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Re: Zodiac Map(v5.2 on First post and page6)

Postby bbqpenguin on Wed Sep 24, 2008 4:24 pm

rsacheli wrote:
drake_259 wrote::) funny that the Aquarius is in Air when its got the most to do with Water


i thought that too...........



did you arbitratilly assign the constellations to elements or is there actually some historical significance to that?
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Re: Zodiac Map(v5.2 on First post and page6)

Postby rsacheli on Wed Sep 24, 2008 5:18 pm

I did a simple search and this is the elements that are generally accepted across the interweb
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Re: Zodiac Map(v5.2 on First post and page6)

Postby benny profane on Thu Sep 25, 2008 3:29 pm

The jury is still out on the black hole issue...

But lemme see if I get these bonuses right.
Let's say I hold Pisces, Scorpio, and Cancer.
For holding each of those, I'll get a total of 20 armies.
Is the Elemental (or Seasonal, as the case may be) bonus on top of that, leading to me actually getting 33 armies?
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Re: Zodiac Map(v5.2 on First post and page6)

Postby mibi on Fri Sep 26, 2008 8:06 pm

There is way too much glow going on here.
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Re: Zodiac Map(v5.2 on First post and page6)

Postby rsacheli on Mon Sep 29, 2008 9:50 am

benny profane wrote:But lemme see if I get these bonuses right.
Let's say I hold Pisces, Scorpio, and Cancer.
For holding each of those, I'll get a total of 20 armies.
Is the Elemental (or Seasonal, as the case may be) bonus on top of that, leading to me actually getting 33 armies?



That is correct, the seasonal/elemental bonuses are in addition to the bonuses recieved by the individual constellations. Is that too much?
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Re: Zodiac Map(v5.2 on First post and page6)

Postby bbqpenguin on Mon Sep 29, 2008 11:43 am

rsacheli wrote:
benny profane wrote:But lemme see if I get these bonuses right.
Let's say I hold Pisces, Scorpio, and Cancer.
For holding each of those, I'll get a total of 20 armies.
Is the Elemental (or Seasonal, as the case may be) bonus on top of that, leading to me actually getting 33 armies?



That is correct, the seasonal/elemental bonuses are in addition to the bonuses recieved by the individual constellations. Is that too much?


i kind of don't think so. it'll still be very difficult to hold 1 individual constellation, and the difficulty of getting an element makes it that much harder because of the amount of borders you'd have to maintain. seasons should be easier to hold than elements (fewer borders to defend) so i think you should decrease the bonus for holding them so that they're a bit lower than the element bonuses
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Re: Zodiac Map(v5.2 on First post and page6)

Postby rsacheli on Mon Sep 29, 2008 4:08 pm

bbqpenguin wrote:
rsacheli wrote:
benny profane wrote:But lemme see if I get these bonuses right.
Let's say I hold Pisces, Scorpio, and Cancer.
For holding each of those, I'll get a total of 20 armies.
Is the Elemental (or Seasonal, as the case may be) bonus on top of that, leading to me actually getting 33 armies?



That is correct, the seasonal/elemental bonuses are in addition to the bonuses recieved by the individual constellations. Is that too much?


i kind of don't think so. it'll still be very difficult to hold 1 individual constellation, and the difficulty of getting an element makes it that much harder because of the amount of borders you'd have to maintain. seasons should be easier to hold than elements (fewer borders to defend) so i think you should decrease the bonus for holding them so that they're a bit lower than the element bonuses



Makes sense... will incorporate in next update
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Re: Zodiac Map(v5.2 on First post and page6)

Postby benny profane on Mon Sep 29, 2008 5:27 pm

Agreed. I would tentatively suggest:
Summer +8
Fall +8
Winter +7
Spring +7
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Re: Zodiac Map(v5.2 on First post and page6)

Postby rsacheli on Wed Oct 01, 2008 11:29 am

benny profane wrote:Agreed. I would tentatively suggest:
Summer +8
Fall +8
Winter +7
Spring +7


how did you determine these values?

I was thinking more like:
Summer +6
Fall +8
Winter +7
Spring +8

And those might even bee too high
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Re: Zodiac Map(v5.2 on First post and page6)

Postby benny profane on Thu Oct 02, 2008 11:06 am

I just went by the number of borders each season (in total) would have to defend.
They do run high, but to hold a season means you are holding A LOT of territories.
That would probably be an end game situation, so the high added bonus of the season would sort of have an effect like escalating cards. Anyways, it's just a suggestion, and I'm sure there will be plenty of discussion on bonuses to come.
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