Conquer Club

The Mediterranean Basin [Recycling Bin]

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

The Mediterranean Basin [Recycling Bin]

Postby samuelc812 on Mon Sep 22, 2008 2:49 am

Map Title: The Mediterranean Basin
MapMaker: samuelc812
Territories: 25
Continents: 6
Gameplay: Standard

Introduction
This is a Small Map based on the countries which border the Mediterranean Sea. There are no Impassables. No fancy gimmicks just a basic map with standard gameplay that can be enjoyed by anyone.

Current Version 10

The map now has 25 territoies, and i have put portugal in as a grey area, and i have added the Capitals bonus back in ;)

Click image to enlarge.
image


V9[clicky]

V8[clicky]

V7[clicky]

V6[clicky]

V5.1[88's][clicky]
V5.0[clicky]

V4.1[88's][clicky]
V4.0[clicky]

V3.0[clicky]

V2.0[clicky]

Original[clicky]


Gameplay
6 bonuses
No Impassables
Med crossings are speculative


Please Comment i want to know what you think ;)
Last edited by samuelc812 on Mon Dec 01, 2008 1:55 am, edited 32 times in total.
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: The Mediterranean Basin

Postby Androidz on Mon Sep 22, 2008 6:36 am

Love it;).

Work a bit with the water, and try to give a look to the continents that its continent not a pice of paper with lines:P


Is the borders real and such your you just drawn a few lines?
Image
User avatar
Private Androidz
 
Posts: 1046
Joined: Mon Dec 03, 2007 11:03 am

Re: The Mediterranean Basin

Postby samuelc812 on Mon Sep 22, 2008 6:44 am

From Spain Right through Europe and around to Egypt are real borders but as for North West Africa and Libya i was just playing around :lol: they aren't final i just wanted to see what it looked like ;) I am still figuring out how i can make the water more, waterish
:looks through dictionary is waterish a word?: but will figure it out sooner or later ;)
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: The Mediterranean Basin

Postby Androidz on Mon Sep 22, 2008 6:53 am

samuelc812 wrote:From Spain Right through Europe and around to Egypt are real borders but as for North West Africa and Libya i was just playing around :lol: they aren't final i just wanted to see what it looked like ;) I am still figuring out how i can make the water more, waterish
:looks through dictionary is waterish a word?: but will figure it out sooner or later ;)


k=)
Image
User avatar
Private Androidz
 
Posts: 1046
Joined: Mon Dec 03, 2007 11:03 am

Re: The Mediterranean Basin

Postby samuelc812 on Mon Sep 22, 2008 11:23 pm

bump*
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: The Mediterranean Basin

Postby Androidz on Mon Sep 22, 2008 11:24 pm

Try talking with some mods as this should be moved to drafting room where you get alot more comments than here:)
Image
User avatar
Private Androidz
 
Posts: 1046
Joined: Mon Dec 03, 2007 11:03 am

Re: The Mediterranean Basin

Postby Balsiefen on Tue Sep 23, 2008 1:42 am

Nice map, good graphics for starts.

Is this small or large? Eather way, I can see you getting into size troubles not too long away: Israel, Macedonia and some of the other baltic states in particular.

Your continents are all far too big to be easy to take and the bonuses for them are small for the difficulty that would be involved Egypt and Spain are the only ones i can see anyone being able to take and that would involve a lot of difficulty. Reducing territ count a little may solve the above problem as well, especially in africa, and there is always space for a couple more conts.

I would rename Spain to Iberia (as it includes portugal) and you have west and east europe the wrong way round.

Are the boarders within countries based on provinces? Nicest if they were.

look forward to seeing how this works out
User avatar
Sergeant 1st Class Balsiefen
 
Posts: 2299
Joined: Wed Aug 30, 2006 6:15 am
Location: The Ford of the Aldar in the East of the Kingdom of Lindissi

Re: The Mediterranean Basin

Postby e_i_pi on Tue Sep 23, 2008 1:42 am

What software are you using for it?
User avatar
Captain e_i_pi
 
Posts: 1775
Joined: Tue Feb 12, 2008 2:19 pm
Location: Corruption Capital of the world

Re: The Mediterranean Basin

Postby e_i_pi on Tue Sep 23, 2008 1:48 am

samuelc812 wrote:From Spain Right through Europe and around to Egypt are real borders but as for North West Africa and Libya i was just playing around :lol: they aren't final i just wanted to see what it looked like ;) I am still figuring out how i can make the water more, waterish
:looks through dictionary is waterish a word?: but will figure it out sooner or later ;)

North Africa has some really nice regional borders irl - large arid areas and smaller city states. These images obviously have too many provinces, but you can get an idea of rural and regional zones...

Egypt
Libya
Algeria
Morocco w/ Western Sahara shown

By combining several smaller states, and thus having each country divided into about 4-5 provinces, you could stay true to reality somewhat :)
Last edited by e_i_pi on Tue Sep 23, 2008 10:52 pm, edited 1 time in total.
User avatar
Captain e_i_pi
 
Posts: 1775
Joined: Tue Feb 12, 2008 2:19 pm
Location: Corruption Capital of the world

Re: The Mediterranean Basin

Postby samuelc812 on Tue Sep 23, 2008 2:09 am

Adobe Photoshop CS3 Extended ;)

I am working on doing the provinces of Algeria, Libya and Egypt as well as Turkey, i will have and update soon ;)
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: The Mediterranean Basin [UPDATE]

Postby RjBeals on Tue Sep 23, 2008 7:29 am

Click image to enlarge.
image



650 px width - this is most likely your small map. Nice start so far. You're using CS3, good man. I hope your keeping ALL your images / borders / text on separate layers.

Couple of things -
* Are you going to use army circles? Some of the territories are so small that an "88" will not fit. Like Switzerland or Crete or Cyprus... I always find it best to work my maps around the sample "88" armies. that way I don't have to rework anything at the last minute when I find my armies don't fit - or they look to cramped and hard to see.

* I think you've wasted too much space. That whole bottom legend is way to big. You don't have extend the height down that far if you don't need to. Since your colors are so bold and easy to tell apart, you could easily just put the color dots and bonus amounts on 1 line, along the bottom.

* You have too much bevel on the land for my taste. It's an overused filter if you ask me. I use it, but very slightly. But it's your call.

* Any plans on putting some textures into the land areas? MrBenn has already used plain bold colors in his Europa map and this is kind of similar to that feel. With that large bevel, it sort of reminds me of the current Europe map also. I would suggest adding some mountain ranges or rivers or textures into the land, to keep it unique.

* I really like the ocean water. It feels so Mediterranean! nice work on that. But I don't care for the cyan shattered looking background around the outside map. It looks like a pool liner.

Hope you keep working on the map. Nice start.
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA

Re: The Mediterranean Basin [UPDATE]

Postby samuelc812 on Tue Sep 23, 2008 8:27 am

RjBeals wrote:
Click image to enlarge.
image



650 px width - this is most likely your small map. Nice start so far. You're using CS3, good man. I hope your keeping ALL your images / borders / text on separate layers.

Couple of things -
* Are you going to use army circles? Some of the territories are so small that an "88" will not fit. Like Switzerland or Crete or Cyprus... I always find it best to work my maps around the sample "88" armies. that way I don't have to rework anything at the last minute when I find my armies don't fit - or they look to cramped and hard to see.

* I think you've wasted too much space. That whole bottom legend is way to big. You don't have extend the height down that far if you don't need to. Since your colors are so bold and easy to tell apart, you could easily just put the color dots and bonus amounts on 1 line, along the bottom.

* You have too much bevel on the land for my taste. It's an overused filter if you ask me. I use it, but very slightly. But it's your call.

* Any plans on putting some textures into the land areas? MrBenn has already used plain bold colors in his Europa map and this is kind of similar to that feel. With that large bevel, it sort of reminds me of the current Europe map also. I would suggest adding some mountain ranges or rivers or textures into the land, to keep it unique.

* I really like the ocean water. It feels so Mediterranean! nice work on that. But I don't care for the cyan shattered looking background around the outside map. It looks like a pool liner.

Hope you keep working on the map. Nice start.


Where do i begin :lol:

*I do plan on using Army Circles...I am looking at eliminating a few of the smaller countries like Lebanon, Macedonia and Albania...to make room for the circles ;) Islands like Crete, the 88 doesn't have to be on the land does it ??

*I will Make the Legend 1 line...good idea ;) I also think now that it is a bit too big ;)

*Noted :too much bevel: ;)

*I intend to put textures in yes to the land and i will be including rivers such as the Nile in Egypt etc. ;)

*I thought the ocean was cool to thanks ;)

*If you have any suggestions on the background please let me hear them i was just playing around to see what it looked like ;) But now that you mention it does look a bit pool linerish :lol: ;)

*And finally yes, i have been keeping everything organised on separate layers and folders ;) In fact your Hawaiian Tutorial was quite helpful when creating this so thanks ;)
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: The Mediterranean Basin

Postby e_i_pi on Tue Sep 23, 2008 1:26 pm

samuelc812 wrote:Adobe Photoshop CS3 Extended ;)

I am working on doing the provinces of Algeria, Libya and Egypt as well as Turkey, i will have and update soon ;)


As samuelc812 wrote, there's too much bevelling on the land. Also, using a global light source on bevelling can make the whole map look kind of odd. If you're married to bevelling, go for individual lightsources all aligned away or towards the centre of the 'continent', so there's a wholeness to each continent. It may just need less height on the bevel, but as it stands it looks kind of plastic, which detracts from the overall aesthetic of the map.

Personally, I think it's better using combinations of inner and outer glow. You can use inner glow with a large (10-40px) width, edge or centre, to get a nice gradient on your province colours, then a very tight (1-3px) outer glow (black, darken ~25-50%) to get the border definition in adjacent provinces. If you use outer glow like that, you'll need to layer the ocean before the land so it doesn't catch the glow, and give the ocean a similar outer glow to catch the coastline properly. Layer the legend/frame before the ocean to stop ocean outer glow catching the legend.

All up, it's looking very nice, though you're definitely going to have to consider army circles, as some provinces, such as Lebanon, Israel, Cyprus, and Crete are going to have trouble accomodating them.

One other thing, try not to use drop shadows on land, it makes it look like it's floating in the water. A better option is to use inner glow on the ocean, and choose any sort of pattern, straight gradient, ripples, whatever. To stop it glowing in the corners (top left and bottom right) just copy the ocean layer, paint it well past the edges of the map (dragging the layer corner closer to the centre if need be), set the fill to 0%, then apply the glow to that layer. Return the layer to its position, et voila, the glow on the outer edges shouldn't be visible as it's painted past the image boundary.
User avatar
Captain e_i_pi
 
Posts: 1775
Joined: Tue Feb 12, 2008 2:19 pm
Location: Corruption Capital of the world

Re: The Mediterranean Basin [UPDATE]

Postby InkL0sed on Tue Sep 23, 2008 1:40 pm

I think you should zoom in a little more on the Mediterranean (only include it's shores, no Black Sea, etc), try to incorporate more islands, and use way less space for the legend.
User avatar
Lieutenant InkL0sed
 
Posts: 2370
Joined: Sat Jun 23, 2007 4:06 pm
Location: underwater

Re: The Mediterranean Basin [UPDATE]

Postby t-o-m on Tue Sep 23, 2008 1:41 pm

I dont like this because:

  • It's basically just Imperium Romanium layout and areas, although i understand that its different gameplay
  • There are loads of maps that have/include Europe as a main place
  • This is an EXTREME case of poor textures/bevels - they look like someone has just thrown them on
  • EVERYTHING in the map has a layer style, which is just not doing it for me/
User avatar
Major t-o-m
 
Posts: 2916
Joined: Sat Mar 22, 2008 2:22 pm

Re: The Mediterranean Basin [UPDATE]

Postby samuelc812 on Wed Sep 24, 2008 2:00 am

Version 3.0
ADDED: Army Circles
ADDED:Texture to Continents
ADDED:Background Changed
ELIMINATED:Small Countries such as Macedonia, Albania, Lebanon and Switzerland
ELIMINATED:Drop shadows
FIXED:It was suggested that there was too much bevel, so it has less bevel on the land and i added an inner glow to the land.
TODO: Add Army Circle to Cyprus and Balearic Islands

Click image to enlarge.
image
Last edited by samuelc812 on Wed Sep 24, 2008 2:11 am, edited 1 time in total.
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: The Mediterranean Basin [UPDATE]

Postby t-o-m on Wed Sep 24, 2008 2:08 am

t-o-m wrote:I dont like this because:

  • It's basically just Imperium Romanium layout and areas, although i understand that its different gameplay
  • There are loads of maps that have/include Europe as a main place
  • This is an EXTREME case of poor textures/bevels - they look like someone has just thrown them on
  • EVERYTHING in the map has a layer style, which is just not doing it for me/
User avatar
Major t-o-m
 
Posts: 2916
Joined: Sat Mar 22, 2008 2:22 pm

Re: The Mediterranean Basin [UPDATE]

Postby samuelc812 on Wed Sep 24, 2008 2:16 am

t-o-m wrote:
t-o-m wrote:I dont like this because:

  • It's basically just Imperium Romanium layout and areas, although i understand that its different gameplay
  • There are loads of maps that have/include Europe as a main place
  • This is an EXTREME case of poor textures/bevels - they look like someone has just thrown them on
  • EVERYTHING in the map has a layer style, which is just not doing it for me/


Why would you post this again :? Just because you said that twice doesn't mean i am going to stop working on it, other people like it. Just cause you don't like it doesn't mean i have to stop working on it. You don't have the final say you know...
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: The Mediterranean Basin [UPDATE]

Postby Skittles! on Wed Sep 24, 2008 2:26 am

I agree with Tom, but there is nothing wrong with another map.

Things I would like to happen
  • Change the tecture, it looks to busy
  • Add Malta as a territory, and it could be used as a link between places, e.g. Almar and Tunisia, and make it part of Libya or something.
  • Get rid of Ukraine
  • Change the "Middle East" to the "Near East"

That's it for now
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
User avatar
Private Skittles!
 
Posts: 14574
Joined: Wed Jan 03, 2007 2:18 am

Re: The Mediterranean Basin [UPDATE]

Postby samuelc812 on Wed Sep 24, 2008 2:42 am

Skittles! wrote:I agree with Tom, but there is nothing wrong with another map.

Things I would like to happen
*Change the tecture, it looks too busy


*It probably does look a little busy will look into that

Skittles! wrote:*Add Malta as a territory, and it could be used as a link between places, e.g. Almar and Tunisia, and make it part of Libya or something.


*Will add Malta good idea about the link

Skittles! wrote:*Get rid of Ukraine


*Yep Ukraine will go

Skittles! wrote:*Change the "Middle East" to the "Near East"


*I think there are a few maps that refer to this area as "The Near East" already...wouldn't it be nice to have a change and put something different like "The Middle East" ;)
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: The Mediterranean Basin [UPDATE]

Postby samuelc812 on Wed Sep 24, 2008 3:34 am

t-o-m wrote:
t-o-m wrote:I dont like this because:

  • It's basically just Imperium Romanium layout and areas, although i understand that its different gameplay
  • There are loads of maps that have/include Europe as a main place
  • This is an EXTREME case of poor textures/bevels - they look like someone has just thrown them on
  • EVERYTHING in the map has a layer style, which is just not doing it for me/


Click image to enlarge.
image


Click image to enlarge.
image


Sorry Tom but these maps don't look very similar to me :?
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: The Mediterranean Basin [UPDATE]

Postby e_i_pi on Wed Sep 24, 2008 3:57 am

t-o-m wrote:I dont like this because:

  • It's basically just Imperium Romanium layout and areas, although i understand that its different gameplay
  • There are loads of maps that have/include Europe as a main place
  • This is an EXTREME case of poor textures/bevels - they look like someone has just thrown them on
  • EVERYTHING in the map has a layer style, which is just not doing it for me/


  • This map is significantly different to Imperium Romanum, just look at the layout of the territories for starters. Also, IR doesn't use regional continent bonuses
  • Europe is a popular place because it has a long documented history, and yields many different interpretations based on it's layout and proximity to outlying areas of significance, such as Middle East, Eurasia, and Africa. Look at a map of Europe from Roman times, one from the dark ages, one from the middle ages, one from the renaissance, one from modern times - all different.
  • Texturing can be fixed, just look at ANY maps original, and the final product - that's what the foundry process is for
  • Everything on my map has a layer style, everything on many maps have layer styles - it's called graphic design
  • ...and for crying out loud, before you criticise other peoples graphics, try fixing the goddam egregious spelling error in your sig. That same sig that your entire clan is using. I've already told you in your clan thread, and that has fallen on deaf ears. It looks amateurish in the extreme! Fix it Emmet!!
User avatar
Captain e_i_pi
 
Posts: 1775
Joined: Tue Feb 12, 2008 2:19 pm
Location: Corruption Capital of the world

Re: The Mediterranean Basin [UPDATE]

Postby Skittles! on Wed Sep 24, 2008 6:45 am

samuelc812 wrote:
Skittles! wrote:*Change the "Middle East" to the "Near East"


*I think there are a few maps that refer to this area as "The Near East" already...wouldn't it be nice to have a change and put something different like "The Middle East" ;)

Possibly, but I don't think that is the correct name for only that bit of area. But I'm not too sure.

Other things
  • Gallipoli is not in the right area. It's probably just me, but I'd rather you change it just because of the geographical area. Gallipoli is on the other side of the Hellespont.
  • Germany.. Should be Switzerland.
  • Maybe shrink Serbia and place Albania there too. This could replace Ukraine.

That's it. Take them or leave them, it doesn't really bother me except for the Gallipoli and Germany things. Is "Valley of the Fairy Chimneys" really what that area is called? :)

Forgot to state, colours are looking good except for maybe the yellow.. But I'm not a professional, so my opinion may not count for that area. May be good to see attack lines between the areas if you don't mind.
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
User avatar
Private Skittles!
 
Posts: 14574
Joined: Wed Jan 03, 2007 2:18 am

Re: The Mediterranean Basin [UPDATE]

Postby Skittles! on Wed Sep 24, 2008 6:46 am

e_i_pi wrote:[*]...and for crying out loud, before you criticise other peoples graphics, try fixing the goddam egregious spelling error in your sig. That same sig that your entire clan is using. I've already told you in your clan thread, and that has fallen on deaf ears. It looks amateurish in the extreme! Fix it Emmet!![/list]

I think that's actually just a friendly banter between their clan and the Legion. It's not accidental.
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
User avatar
Private Skittles!
 
Posts: 14574
Joined: Wed Jan 03, 2007 2:18 am

Re: The Mediterranean Basin [UPDATE]

Postby e_i_pi on Wed Sep 24, 2008 7:12 am

Skittles! wrote:
e_i_pi wrote:[*]...and for crying out loud, before you criticise other peoples graphics, try fixing the goddam egregious spelling error in your sig. That same sig that your entire clan is using. I've already told you in your clan thread, and that has fallen on deaf ears. It looks amateurish in the extreme! Fix it Emmet!![/list]

I think that's actually just a friendly banter between their clan and the Legion. It's not accidental.

Jackass isn't accidental, but they still come across as dickheads
User avatar
Captain e_i_pi
 
Posts: 1775
Joined: Tue Feb 12, 2008 2:19 pm
Location: Corruption Capital of the world

Next

Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users