Moderators: Cartographers, Global Moderators
cairnswk wrote:Anyone interested in having some hang-gliding attack points on this map. Cairns is surrounded in all those large green areas by high mountains.
Perhaps if they started as neutrals and were linked to existing territories by walking tracks, they could then bombard or attack certain territories within the city areas.
What do you think?
ZeakCytho wrote:cairnswk wrote:Anyone interested in having some hang-gliding attack points on this map. Cairns is surrounded in all those large green areas by high mountains.
Perhaps if they started as neutrals and were linked to existing territories by walking tracks, they could then bombard or attack certain territories within the city areas.
What do you think?
Unnecessary complication, IMO.

ZeakCytho wrote:cairnswk wrote:Anyone interested in having some hang-gliding attack points ...
What do you think?
Unnecessary complication, IMO.
DiM wrote:...i concurhang-gliding is not needed
![]()
cairnswk wrote:ZeakCytho wrote:cairnswk wrote:Anyone interested in having some hang-gliding attack points ...
What do you think?
Unnecessary complication, IMO.DiM wrote:...i concurhang-gliding is not needed
![]()
Oh OK.

MrBenn wrote:cairnswk wrote:ZeakCytho wrote:cairnswk wrote:Anyone interested in having some hang-gliding attack points ...
What do you think?
Unnecessary complication, IMO.DiM wrote:...i concurhang-gliding is not needed
![]()
Oh OK.
I'm glad a decision has been made... I was going to also post in disdain of the hang-glider concept
cairnswk wrote:Idea Stamp then?

MrBenn wrote:cairnswk wrote:Idea Stamp then?
The old one or the new one?


MrBenn wrote:
Welcome once again to the Foundry Proper... onwards and upwards
Mr B

oaktown wrote:Hmm, The lines that you are using to denote attack routes are of a style traditionally used in maps to represent borders, so I have to reset my brain to ignore referential knowledge when examining the layout of the map. And I noticed that the lines on the map aren't the same as the lines in the legend - one dot or two? And are there any walking tracks?
The "4" in the mini map doesn't seem to go with anything - I know it's the bonus for East Trinity but perhaps it can somehow intersect with the actual color of the region?

I still have some misgivings about the subject of this map (Seattle population 3 million, least popular regional map; Cairns population 120,000?) but as usual for you Cairnswk it looks very nice and should play well.
cairnswk wrote:Anyone interested in having some hang-gliding attack points on this map. Cairns is surrounded in all those large green areas by high mountains.
Perhaps if they started as neutrals and were linked to existing territories by walking tracks, they could then bombard or attack certain territories within the city areas.
What do you think?
ZeakCytho wrote:Unnecessary complication, IMO.
DiM wrote:i concur hang-gliding is not needed
MrBenn wrote:I'm glad a decision has been made... I was going to also post in disdain of the hang-glider concept
cairnswk wrote:The important point is that it has character and plays well.
whitestazn88 wrote:is cairnswk actually a place? or did you name the territ after yourself?
Users browsing this forum: No registered users and 2 guests