Conquer Club

[Official] Germany Revamp

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby pepperonibread on Wed Sep 17, 2008 7:01 pm

No - just massive heaps of schoolwork. If I can wade through a lot this week though, I might get a chance to update Saturday or Sunday.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby pepperonibread on Tue Oct 07, 2008 10:10 pm

Image

Good night everyone ;)
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby ZeakCytho on Tue Oct 07, 2008 10:14 pm

Quench.
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby laci_mae on Wed Oct 08, 2008 9:36 am

It's beautiful (and done)!

L
User avatar
Corporal 1st Class laci_mae
 
Posts: 404
Joined: Tue Jan 08, 2008 6:08 pm
Location: Arkansas

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby yeti_c on Wed Oct 08, 2008 9:44 am

Agreed - this bad boy is worthy of a stamp.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby gimil on Wed Oct 08, 2008 10:37 am

Can I get a sample of the small version please pep? To ensure their is no resize issues>?
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby edbeard on Wed Oct 08, 2008 3:18 pm

looks good to me
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby MrBenn on Thu Oct 09, 2008 5:37 pm

gimil wrote:Can I get a sample of the small version please pep? To ensure their is no resize issues>?

What he means, is "Post a small image. If that looks fine, I'll give you a stamp" :lol:
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby The Neon Peon on Thu Oct 09, 2008 8:30 pm

You need to start thinking about army circles. These impact the graphics a lot, and you might need to move one or two territory names to fit one in nicely. You will be fine on most territories but I doubt that something like Karlsruhe will do well with one the way it is now.

Nice work on it so far.
User avatar
Lieutenant The Neon Peon
 
Posts: 2342
Joined: Sat Jun 14, 2008 12:49 pm

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby ZeakCytho on Thu Oct 09, 2008 8:49 pm

The Neon Peon wrote:You need to start thinking about army circles. These impact the graphics a lot, and you might need to move one or two territory names to fit one in nicely. You will be fine on most territories but I doubt that something like Karlsruhe will do well with one the way it is now.


The 88 tests done earlier show that circles are not necessary and that everything fits fine and is legible.
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby DiM on Thu Oct 09, 2008 8:50 pm

i see everyone is yelling quench so i hate to be the party pooper but i think the borders need to be redrawn. i mean they're to damn wobbly and from what i've seen on other maps they shouldn't be.

check this out:
http://www.mapsofworld.com/germany/germany-map.jpg
the borders are much more fluid much more cursive.

other than that i'd love to see the background flags be a bit more visible but that may impair the legibility of the map.

anyway i think there will be sorious problems with the army numbers on the small map in regions like Osnabruck or Munster.

btw does the rule with the small being 33% smaller than large still exist? cause that would make the small map on this one really frickin tiny. it would be something like 460*400 :lol: :lol: :lol:
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby pepperonibread on Thu Oct 09, 2008 9:09 pm

The Neon Peon wrote:You need to start thinking about army circles. These impact the graphics a lot, and you might need to move one or two territory names to fit one in nicely. You will be fine on most territories but I doubt that something like Karlsruhe will do well with one the way it is now.

Nice work on it so far.


I don't think army circles will be necessary on this map... I didn't put one on this page, but take a look at page 13 and you can see an example of army #'s on the map. I tried to make the continent colors not too saturated so circles wouldn't be needed. But any suggestions on the colors are still appreciated.

DiM wrote:i see everyone is yelling quench so i hate to be the party pooper but i think the borders need to be redrawn. i mean they're to damn wobbly and from what i've seen on other maps they shouldn't be.

check this out:
http://www.mapsofworld.com/germany/germany-map.jpg
the borders are much more fluid much more cursive.

other than that i'd love to see the background flags be a bit more visible but that may impair the legibility of the map.

anyway i think there will be sorious problems with the army numbers on the small map in regions like Osnabruck or Munster.

btw does the rule with the small being 33% smaller than large still exist? cause that would make the small map on this one really frickin tiny. it would be something like 460*400 :lol: :lol: :lol:


You'll need some others' support if you want me to change the borders. I purposely made them so ahh... detailed; I'd call it more of a unique style I tried. Which I think works well for this map.
You're right about the small map though, I wanted to keep the 33% limit which will warrant a few border adjustments.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby pepperonibread on Fri Oct 10, 2008 5:08 pm

New update, all official-like this time:

Large:

Image

Small:

Image

Large w/ Army #'s:

Image

Small w/ Army #'s:

Image

Changes (all edits since the update a few months ago):
-Emden is now Bremerhaven.
-The opacity of the coats of arms in the continents has been slightly increased.
-Added mountains between Trier and Mainz so Koblenz is not so oddly shaped.
-Erased the individual territory borders on the minimap.
-We now have a small map =D>
-Moved a few borders and territory names to get some numbers to fit into the small version.

To-do:
-Small map problems?
-Comments?
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby iancanton on Sun Oct 19, 2008 5:53 am

i'd maybe like the water to be a bit more blue and a bit less purple and the emblem of baden-wurttemberg to be slightly more obvious on the small version but, even if u change nothing, it's a great-looking map!

ian. :)
User avatar
Brigadier iancanton
Foundry Foreman
Foundry Foreman
 
Posts: 2416
Joined: Fri Jun 01, 2007 5:40 am
Location: europe

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby ga7 on Sun Oct 19, 2008 3:12 pm

Sorry if this has been discussed already but just an idea... Why not make the emblems way more proeminent on the bonus map and remove them from the play map? It seems still barely visible and making them more apparent might impair playability, showing them well but only on the bonus map would make more sense IMO.
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
User avatar
Lieutenant ga7
 
Posts: 5344
Joined: Fri Nov 03, 2006 1:15 pm
Location: Pit

Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby pepperonibread on Mon Oct 20, 2008 4:20 pm

iancanton wrote:i'd maybe like the water to be a bit more blue and a bit less purple and the emblem of baden-wurttemberg to be slightly more obvious on the small version but, even if u change nothing, it's a great-looking map!

ian. :)


Ok thanks, I'll work on this stuff a bit more.

ga7 wrote:Sorry if this has been discussed already but just an idea... Why not make the emblems way more proeminent on the bonus map and remove them from the play map? It seems still barely visible and making them more apparent might impair playability, showing them well but only on the bonus map would make more sense IMO.


I may pronounce the coats of arms on the minimap a bit more, I'll see how it looks.
However, I still like the emblems on the map, and I don't think I'll be removing them unless there are enough people in opposition to them.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby gimil on Tue Oct 21, 2008 8:03 am

I am thinking pep this one is just about ready for stamping. After you next update it we will see where we are :)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby Arachnophobia on Thu Oct 23, 2008 11:54 am

may I propose that the army numbers are placed on those round fields so that the background is less influential on readability?
Lieutenant Arachnophobia
 
Posts: 43
Joined: Fri Feb 23, 2007 8:23 pm
Location: Berlin, Germany

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby Optimus Prime on Thu Oct 23, 2008 12:01 pm

I'm not sure what everyone else thinks, but you might think of making the contrast between the two yellow continents a little more apparent. They blend together pretty easy at the moment.
User avatar
Cadet Optimus Prime
 
Posts: 9665
Joined: Mon Mar 12, 2007 9:33 pm

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby laci_mae on Thu Oct 23, 2008 12:07 pm

Optimus Prime wrote:I'm not sure what everyone else thinks, but you might think of making the contrast between the two yellow continents a little more apparent. They blend together pretty easy at the moment.


I agree that the yellows have the least contrast, and could do with some more.

Laci
User avatar
Corporal 1st Class laci_mae
 
Posts: 404
Joined: Tue Jan 08, 2008 6:08 pm
Location: Arkansas

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby pepperonibread on Thu Oct 23, 2008 5:21 pm

laci_mae wrote:
Optimus Prime wrote:I'm not sure what everyone else thinks, but you might think of making the contrast between the two yellow continents a little more apparent. They blend together pretty easy at the moment.


I agree that the yellows have the least contrast, and could do with some more.

Laci


Sounds good - thanks guys.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby yeti_c on Mon Nov 10, 2008 6:22 am

Anymore news Pep?

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby pepperonibread on Tue Nov 11, 2008 2:49 pm

Not til at least Thanksgiving weekend.
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby edbeard on Thu Nov 27, 2008 6:23 pm

I'm bumping this up because we're at the time pep thinks he might be able to work on this so we should try to give him comments to help him finish this


I personally have no problems with the graphics sooooooooo yeeeaaaaaa.



well actually maybe put those mountains right at the edge of those borders (even hiding the outside borders). each range seemingly leaves a slight gap which just looks kinda weird.


possibly put a glow on some of the legend text which is black text crossing over black borders. Sachsen-Thuringen and Baden-Wuritemberg are the "problem areas". I can't totally tell what they say but I'm not sure how much that matters.


Like I said I'd be fine with a graphics stamp but these are a couple possible improvements.
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby pepperonibread on Sat Dec 20, 2008 8:44 pm

New update - yall miss me? :D

Large:

Image

Small:

Image

Large w/ Army #'s:

Image

Small w/ Army #'s:

Image

Changes:
-Made the arms on the minimap a bit more prominent - and on the cont. Baden-Wurttemberg as well.
-Increased the color difference between Baden-Wurttemberg and Bayern.
-Made some text on the minimap a bit easier to read.
-Pushed the mountain range next to Trier closer to the map's edge.
-Played around with the sea color, it ended up being about the same when I finished though. I'll keep working with it.

To-do:
-Small map problems?
-Comments?
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users