Conquer Club

Archipelago [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Archipelago [Quenched]

Postby BENJIKAT IS DEAD on Fri Oct 03, 2008 12:44 pm

jiminski wrote:Are we being teased?


not any more!
Image
User avatar
Colonel BENJIKAT IS DEAD
 
Posts: 775
Joined: Sun Jan 06, 2008 9:47 am
Location: Waterloo

Re: Archipelago [Quenched]

Postby ZeakCytho on Fri Oct 03, 2008 2:07 pm

Woo!

I've made a number of games - feel free to join, people!
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: Archipelago [Quenched]

Postby cairnswk on Fri Oct 03, 2008 3:30 pm

Congrats all! =D>
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Archipelago [Quenched]

Postby sfhbballnut on Tue Oct 07, 2008 8:53 pm

very nice map, I'm liking it a lot, my favorite after a first play in a while (I play every new map) Congrats
Corporal sfhbballnut
 
Posts: 1687
Joined: Fri May 05, 2006 3:01 pm

Re: Archipelago [Quenched]

Postby ZeakCytho on Tue Oct 07, 2008 9:10 pm

Thanks :D
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: Archipelago [Quenched]

Postby ga7 on Wed Oct 08, 2008 1:22 am

Simply the best classic-gameplay map in ages. =D>
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
User avatar
Lieutenant ga7
 
Posts: 5344
Joined: Fri Nov 03, 2006 1:15 pm
Location: Pit

Re: Archipelago [Quenched]

Postby Jippd on Wed Nov 12, 2008 11:33 pm

Its very confusing what can attack what with that river going through vienlorre
User avatar
Major Jippd
 
Posts: 1384
Joined: Sun Aug 03, 2008 9:05 pm

Re: Archipelago [Quenched]

Postby ZeakCytho on Wed Nov 12, 2008 11:45 pm

Jippd wrote:Its very confusing what can attack what with that river going through vienlorre


The river is impassable - you can't attack across it.
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: Archipelago [Quenched]

Postby Jippd on Thu Nov 13, 2008 5:54 pm

I know that I play the map a lot and know it but I'm saying its not clear looking. There are MANY players I have played against that have made mistakes in that continent dealing with that river. In some places it looks like it meets and you could attack.
User avatar
Major Jippd
 
Posts: 1384
Joined: Sun Aug 03, 2008 9:05 pm

Re: Archipelago [Quenched]

Postby ZeakCytho on Thu Nov 13, 2008 6:02 pm

Jippd wrote:I know that I play the map a lot and know it but I'm saying its not clear looking. There are MANY players I have played against that have made mistakes in that continent dealing with that river. In some places it looks like it meets and you could attack.


Alright...I don't see this personally, nor have I ever seen it be an issue, but I suppose we can consider fixing it. Do others have this problem?

Mjinga has been busy with school for the past few weeks, so I'm not sure how much free time she'd have to fix this, but it doesn't sound like a time-intensive fix to me.

So, if a bunch of other people post asking for this to change, we'll change it.
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: Archipelago [Quenched]

Postby jiminski on Thu Nov 13, 2008 6:13 pm

ZeakCytho wrote:
Jippd wrote:I know that I play the map a lot and know it but I'm saying its not clear looking. There are MANY players I have played against that have made mistakes in that continent dealing with that river. In some places it looks like it meets and you could attack.


Alright...I don't see this personally, nor have I ever seen it be an issue, but I suppose we can consider fixing it. Do others have this problem?

Mjinga has been busy with school for the past few weeks, so I'm not sure how much free time she'd have to fix this, but it doesn't sound like a time-intensive fix to me.

So, if a bunch of other people post asking for this to change, we'll change it.



I've always just considered that the river made it impassable along its whole length... Saying that, when i look again, you could think that attack is possible where it almost or does touch along its length. (granted .. if that were the case it would not act as a barrier at all .. but hey)
Image
User avatar
Captain jiminski
 
Posts: 5422
Joined: Tue Feb 20, 2007 3:30 pm
Location: London

Re: Archipelago [Quenched]

Postby oaktown on Sat Feb 07, 2009 6:12 pm

I'm playing my first games on this map, and I have to agree with the old comments about the river looking crossable. On my first move I thought I would be able to fort from Torim to Taramur, but no such luck. This would be a three minute fix that would really improve a fairly significant source of confusion.
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Re: Archipelago [Quenched]

Postby ZeakCytho on Mon Feb 09, 2009 9:53 pm

Alright, I'd say enough people have complained about the river to warrant a change.

Mjinga, who has the psd, has been eaten by schoolwork lately. When she's less busy, or, if she can send me the psd and I can figure out how she made the rivers, we'll fix this problem. Given that this map has been live for months now, I don't think this is an urgent fix. It'll get done, though.
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: Archipelago [Quenched]

Postby Gilligan on Tue Feb 10, 2009 7:04 am

What about changing 'Tasaad' or 'Asaad'? They are right next to each other with only one letter difference.
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Archipelago [Quenched]

Postby ZeakCytho on Tue Feb 10, 2009 2:36 pm

Gilligan wrote:What about changing 'Tasaad' or 'Asaad'? They are right next to each other with only one letter difference.


Also possible, but is it that big a concern? Unlike Shanxi/Shaanix, the two do not appear next to each other on the dropdown menu.
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: Archipelago [Quenched]

Postby Gilligan on Tue Feb 10, 2009 2:41 pm

It's not a big concern, but when attacking I sometimes go 'Tasaad' (Or whatever the name is) then try to find it in the list... And if I see 'Asaad' I might go for that one, being the wrong one.
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Archipelago [Quenched]

Postby Mjinga on Tue Feb 10, 2009 5:54 pm

It shall be fixed. When I get home. Which is not where I am right now. I know this is not useful information, I'm just saying. It'll get done.

*wanders off to study topology more*
Reputation cleared. :) Never let it be said that Team CC don't investigate fairly.
Although they take bloody forever to do it...
Lieutenant Mjinga
 
Posts: 251
Joined: Fri Sep 14, 2007 2:36 pm

Re: Archipelago [Quenched]

Postby God Emperor Q on Tue May 05, 2009 4:36 pm

Hi! Great map and all, but I was very disappointed when i thought that this map was about the world in this book: A Wizard of Earthsea I guess Archipelago does just mean "cluster of islands", but I am disappointed none-the-less. There, i guess i just needed a place to vent.
Lieutenant God Emperor Q
 
Posts: 545
Joined: Fri Jul 11, 2008 3:42 pm
Location: Baltimore

Previous

Return to The Atlas

Who is online

Users browsing this forum: No registered users