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Re: Jamaica V3 - Pirates/Colonials added

Postby MrBenn on Sun Feb 01, 2009 5:18 am

cairnswk wrote:
MrBenn wrote:I'm not sold on the colour-scheme, which doesn't feel very Jamaican (colonial or otherwise)....

And what would be the colours for Jamaica or otherwise Mr Benn?

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PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
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Re: Jamaica V3 - Pirates/Colonials added

Postby cairnswk on Sun Feb 01, 2009 5:21 am

MrBenn wrote:
cairnswk wrote:
MrBenn wrote:I'm not sold on the colour-scheme, which doesn't feel very Jamaican (colonial or otherwise)....

And what would be the colours for Jamaica or otherwise Mr Benn?

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OK, that's nicely positive. i'll see what i can do
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Re: Jamaica V3 - Pirates/Colonials added

Postby MrBenn on Sun Feb 01, 2009 6:12 pm

I realised that I forgot to give this to you before:

[Advanced Draft]
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Re: Jamaica V3 - Pirates/Colonials added

Postby cairnswk on Sun Feb 01, 2009 7:11 pm

Shit, i didn't expect that. :o
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Re: Jamaica V3 - Pirates/Colonials added

Postby captainwalrus on Mon Feb 02, 2009 3:29 pm

Three drafts and it is already and advanced draft?! :-s
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Re: Jamaica V3 - Pirates/Colonials added

Postby LED ZEPPELINER on Mon Feb 02, 2009 5:56 pm

captainwalrus wrote:Three drafts and it is already and advanced draft?! :-s

to get a draft stamp, only two quality drafts are required
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Re: Jamaica V3 - Pirates/Colonials added

Postby the.killing.44 on Mon Feb 02, 2009 5:58 pm

LED ZEPPELINER wrote:
captainwalrus wrote:Three drafts and it is already and advanced draft?! :-s

to get a draft stamp, only two quality drafts are required

That's not what he was saying … this map got Adv. Draft mighty quick :-k

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Re: Jamaica V3 - Pirates/Colonials added

Postby ZeakCytho on Mon Feb 02, 2009 6:00 pm

the.killing.44 wrote:
LED ZEPPELINER wrote:
captainwalrus wrote:Three drafts and it is already and advanced draft?! :-s

to get a draft stamp, only two quality drafts are required

That's not what he was saying … this map got Adv. Draft mighty quick :-k

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Quite frankly, the first three drafts of this map are better than a lot of what's in the drafting room now, which is why it advanced so quickly.
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Re: Jamaica V3 - Pirates/Colonials added

Postby the.killing.44 on Mon Feb 02, 2009 6:01 pm

Oh, I'm not arguing — great job cairns. But I think that Trafalgar's was better and that didn't get here as quick … just MHO.

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Re: Jamaica V5

Postby cairnswk on Wed Feb 04, 2009 5:34 pm

These Version 5 changes are not complete yet....i'm putting this up as i have to go out for a few hours...so just a little preview

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Re: Jamaica V3 - Pirates/Colonials added

Postby The Neon Peon on Wed Feb 04, 2009 5:49 pm

I don't like that if I take a port, the person who goes after me can take it from me just as easily as any neutral port.
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Re: Jamaica V3 - Pirates/Colonials added

Postby cairnswk on Wed Feb 04, 2009 9:52 pm

The Neon Peon wrote:I don't like that if I take a port, the person who goes after me can take it from me just as easily as any neutral port.

Can you offer an alternative?
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Re: Jamaica V3 - Pirates/Colonials added

Postby LED ZEPPELINER on Wed Feb 04, 2009 10:08 pm

make it so that specific ships can attack specific ports
sailorseal wrote:My big boy banana was out the whole time :D
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Re: Jamaica V5

Postby cairnswk on Thu Feb 05, 2009 12:04 am

LED ZEPPELINER wrote:make it so that specific ships can attack specific ports

You mean like this...please refresh your screen to see the changed V5

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Re: Jamaica V5 - Gameplay discussions

Postby the.killing.44 on Thu Feb 05, 2009 12:06 am

I like that, but the blur of the swords makes … me … … wooooooozy … … … 8-[

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