The Foundry Newsletter: 16th Issue

Topics that are not maps. Discuss general map making concepts, techniques, contests, etc, here.

Moderators: Global Moderators, Cartographers

Forum rules
Please read the Community Guidelines before posting.

Should we enclose the entire Newsletter in spoilers like you see?

Yes
38
63%
Yes, but leave Maps outside of spoilers
7
12%
No
15
25%
Other (explain please)
0
No votes
 
Total votes : 60

The Foundry Newsletter: 16th Issue

Postby TaCktiX on Tue Feb 03, 2009 11:35 pm

Image
Greetings all!

Another issue, filled with the Foundry's latest. Before I cover that, I'd like to give special notice to the Foundry Discussion forum. Of late, there have been a lot of good discussions about how the Foundry operates and whether that should change. Most have been outgrowths of reasoned complaints and the resulting dialog has been very interesting to read and participate in. This is the community at work, and I'd like everyone to take a look at new ideas for running Foundry Competitions, better ways to use the Ideas subforum, the importance of graphics in the mapmaking process, and streamlining of the Foundry process. Voice your opinion while the gears are turning, and you might see your idea come into existence.

Now the Newsletter. We're positively bursting at the seams with new maps covered this issue. The Drafts forum is nearly filled to overflowing with maps from both new and experienced mapmakers, and that's finally pouring over into the Newsletter. Due to two different people being without the time to write an editorial, we don't have one this issue. If all goes as hoped, we'll more than make up for that in the next issue. A Look Back covers the other half of British Isles, this time with Gimil and the revamp. Spotlight has new mapmakers Premier2k and NemesisChild and their map Atlantis, as well as an inside look at how Zeak decided this issue's interviewees. Community Perspective returns at last with your votes on your favorite Conquest map. And finally WCA's Tablet looks at the entries he got for his mini-competition, all of which I must say look rather good.

One last addendum: this issue we're trying out the show/hide (spoiler) blocks. It reduces scrolling a lot, but we'd like to see if you guys like it or not. Please respond to the attached poll.

Make sure to check out the announcement,
TaCktiX
Senior Editor

Image
The Foundry Newsletter is starting its own competition. As you likely can tell, we've had our current section banners for quite some time now, and when we've added new columns we've had to use really big text to set the title apart. We'd like to replace those banners with new ones, and we're holding a competition to decide whose to use. Full details are here. Hope to see your entry soon!

Image
In this section we cover every map presently in development. Each map is accompanied by a brief description of the map's theme, graphics, and gameplay, as well as what's been happening in the last couple of weeks. Finally, a link to each topic, the map's creator(s), and what stamps it presently has are noted.
Image
show

Image
show

Image
show

Image
show


Image
This week we look at the British Isles Revamp from another point of view - that of the revamp artist, Gimil.

show


Image
This issue we spotlight the Atlantis map, made by Premier2k (P2K) and NemesisChild (NC). P2K focuses on the gameplay of this map, while NC does the graphics.
show


Image
show


Subscription

Enjoy this week's issue? Haven't signed up yet?

Then feel free to subscribe to the newsletter by sending a PM with your name to the Newsletter's senior editor, TaCktiX (clicky). By subscribing you will receive every new issue of the Newsletter straight into your inbox, keeping you up to date with all the new latest developments in the Foundry.

Wrap up

We would like to thank you all for taking the time to read and enjoy our newsletter.
See you next time!

gimil - Graphics
InkL0sed - Formatting Editor, Proofreading Editor
reelkmcn - Maps In Development Editor
TaCktiX - Senior Editor, Editorial Editor, Perspectives Editor
wcaclimbing - Graphics, WCA's Tablet Editor
ZeakCytho - Spotlight Editor, Maps In Development Editor, A Look Back Editor
Last edited by TaCktiX on Tue Feb 03, 2009 11:44 pm, edited 1 time in total.
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2393
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD
Medals: 37
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) Map Contribution (1)
Tournament Contribution (4) General Contribution (6)

Re: The Foundry Newsletter: 16th Issue

Postby Incandenza on Tue Feb 03, 2009 11:43 pm

Another fine read, gentlemen. Nice use of the spoiler tags.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4961
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls
Medals: 44
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (6) General Achievement (3) Clan Achievement (8)
General Contribution (4)

Re: The Foundry Newsletter: 16th Issue

Postby a.sub on Wed Feb 04, 2009 12:30 am

good use of the spoiler tags
whats the code for the spoiler tags?
is there a place where all the tags and codes are compiled to one list?
User avatar
Cadet a.sub
 
Posts: 1834
Joined: Thu Jun 14, 2007 2:07 am
Medals: 26
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (2) Fog of War Achievement (1) Speed Achievement (2)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (1) Tournament Contribution (6)

Re: The Foundry Newsletter: 16th Issue

Postby the.killing.44 on Wed Feb 04, 2009 12:32 am

a.sub wrote:good use of the spoiler tags
whats the code for the spoiler tags?
is there a place where all the tags and codes are compiled to one list?

show


And a great issue, you guys.

.44
User avatar
Major the.killing.44
 
Posts: 4737
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes
Medals: 47
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (3) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (3) General Achievement (3)
Clan Achievement (3) Map Contribution (2) Tournament Contribution (2) General Contribution (4)

Re: The Foundry Newsletter: 16th Issue

Postby whitestazn88 on Wed Feb 04, 2009 12:38 am

i liked the spoiler tabs as well. awesome little competition wca. that was a nice little look at different ways to make the same map
Sergeant 1st Class whitestazn88
 
Posts: 3127
Joined: Mon Feb 05, 2007 2:59 pm
Location: behind you
Medals: 28
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (2)
Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) General Achievement (2) Clan Achievement (1)

Re: The Foundry Newsletter: 16th Issue

Postby bryguy on Wed Feb 04, 2009 10:10 am

TaCktiX wrote:Image
For his second image, RJ changed things around a bit from his first submission.
This one has more of a cartography/mapmaking feel, with the paper texture and grid lines in the background. It looks like it could have come straight out of an old book of maps.



GASP! thats how I had been making mine to look!


just slightly different :)

the basics are alike tho, and some of the colors, but yea :)

another great issue guys =D>
Corporal bryguy
 
Posts: 4648
Joined: Tue Aug 07, 2007 8:50 am
Location: Lost in a Jigsaw
Medals: 11
Standard Achievement (3) Doubles Achievement (1) Quadruples Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2)
Cross-Map Achievement (1) Ratings Achievement (1)

Re: The Foundry Newsletter: 16th Issue

Postby RjBeals on Wed Feb 04, 2009 6:18 pm

Sweet. That was fun!
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: The Foundry Newsletter: 16th Issue

Postby the.killing.44 on Wed Mar 04, 2009 11:51 pm

So…what's up? This was, uh, 27 days ago…

.44
User avatar
Major the.killing.44
 
Posts: 4737
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes
Medals: 47
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (3) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (3) General Achievement (3)
Clan Achievement (3) Map Contribution (2) Tournament Contribution (2) General Contribution (4)

Re: The Foundry Newsletter: 16th Issue

Postby InkL0sed on Wed Mar 04, 2009 11:53 pm

We're in desperate need of help.
User avatar
Lieutenant InkL0sed
 
Posts: 2379
Joined: Sat Jun 23, 2007 4:06 pm
Location: underwater
Medals: 23
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (2)
Teammate Achievement (2) Cross-Map Achievement (3)

Re: The Foundry Newsletter: 16th Issue

Postby TaCktiX on Thu Mar 05, 2009 12:39 am

InkL0sed wrote:We're in desperate need of help.


Agreed.
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2393
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD
Medals: 37
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) Map Contribution (1)
Tournament Contribution (4) General Contribution (6)

Re: The Foundry Newsletter: 16th Issue

Postby wcaclimbing on Sun Mar 08, 2009 11:43 am

luls.
Hooray for extreme procrastination.
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.
Medals: 27
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (4) Freestyle Achievement (2)
Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (2) Ratings Achievement (2)
Tournament Achievement (2) General Achievement (1) Clan Achievement (1) Map Contribution (1) Tournament Contribution (1)
General Contribution (2)


Return to Foundry Discussions

Who is online

Users browsing this forum: No registered users

Login