The Texan Wars [Quenched]

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Here you go!!

Postby rgbubba on Mon Jan 15, 2007 6:53 pm

Look at top for map.
Last edited by rgbubba on Thu Jan 25, 2007 1:56 am, edited 3 times in total.
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Look at frist page for total review.

Postby rgbubba on Mon Jan 15, 2007 9:46 pm

Tell me what you think.
Last edited by rgbubba on Tue Jan 23, 2007 1:34 am, edited 1 time in total.
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Postby s.xkitten on Mon Jan 15, 2007 10:02 pm

i like it, and its obvious you've put work into it before you posted it...looks good
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Postby sully800 on Mon Jan 15, 2007 10:02 pm

Please put all map updates in the original thread so everyone can see how the map progresses. It also allows for a meaningful conversation about the map and limits the insane amount of clutter that would exist on this board if a new thread was made for each update.

Anyway, it does look pretty good :wink:
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Postby btownmeggy on Mon Jan 15, 2007 10:29 pm

Well---

While some territories have improved (like, Paris is a much better name for the location), there are still tones of problems, both with territories' shapes and locations and with how they're named. When I have a bit more stamina I'll go through all of them and tell you the problems, but you could do that yourself if you just compared YOUR map to a REAL map of Texas.

However, I think it might be best and easiest just to completely erase all the territories and start anew. The "continents" are fine, except that some need their names changed (especially the one called South Texas, or whatever), but many of the territories have serious problems. Perhaps the best case in point is Mason. There's no reason whatsoever for it to have that long tail.

Anyway, I really wish you'd take my advice and just either completely redraw the territories (not necessarily the continents) or simply go through territory by territory and compare your map to a map of Texas with all the correct city names in the correct locations.
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Postby Kayla on Mon Jan 15, 2007 10:57 pm

no matter what, keep mason. Thats my sons name :D oh and i love texas, best place on earth, hope this map gets done real fast
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Keep going

Postby Kann on Tue Jan 16, 2007 12:27 pm

Keep working .. This is making progress....Texas needs a map....

There are some definate gameplay issues, but as others have said getting the territories together is step one...

Chnages that must be made IMO

The city is Big Spring not Big Springs (mistake is VERY common)
Sweetwater is one word not two

That barbed wire at the bottom is pretty good.. There is no place on earth flatter than Midland Texas.. so mountains in that are very unnatural...the barbed wire would be perfect...Dunno what you need to do to make that work

The long hooks for Seguin and Mason are very distracting.

If it was me, I would not use E/W teriitories in the panhandle... stack them N/S so that Panhandle is above Amarillo and accessable only from Amarillo...
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Postby Guiscard on Tue Jan 16, 2007 2:22 pm

I can't comment on names / area geography and all that but if you're gonna have mountains they need to completely cover the border. Also what are you going to do about the huge unused area in the top left?
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Postby happysadfun on Tue Jan 16, 2007 4:55 pm

What's the point of the lonestar icon?
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Praries and Lakes is a bit of a misnomer

Postby Kann on Tue Jan 16, 2007 5:02 pm

That region (or at least much of it is often called the Blacklands... (the soil is unusually dark)
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Postby happysadfun on Tue Jan 16, 2007 5:03 pm

Gulf is too linear and has 10 borders.
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Postby Fitz69 on Wed Jan 17, 2007 2:24 am

The Legend need way more contrast.
Great map!
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Postby berwatchey on Thu Jan 18, 2007 3:01 pm

maby explain what the land jumpers do exactly, looking initially it's hard to tell what the boats do and the airports as well.

and barbed wire is listed as an impassible object...yet i see none on the map. maby i just wasn't looking closely enough

your mountains have alot of space in between each mountain, maby for artistic purposes remove the gaps by adding more mountains in between?

and what is lonestar? it's in the list but nothing is mentioned of where it is or what it does

and i think the river that blocks mineral well from hillboro needs widended for clarity...or if it's not a river make the border more clear.

my last concern was territory count, particularily your northern continents seem to have less territories than they should. maby break up 1 or 2 of the bigger territories up north. i didn't number crunch to figure that out and i definately have no expertise in that regard however so forgive me if i was incorrect.

i love the way it's laid out overall though, and i like the name too. it's interesting and attaention grabbing. keep at this map for sure and i'll be one of the first to play it.

edit: there is no way to get to austin from lockhart, and i believe there should be, as they are part of the same continent. maby add a bridge? or some other connection.
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Re-thinking Design!!!

Postby rgbubba on Sun Jan 21, 2007 1:20 am

I will be using another program to make this map, it may take a while. Thanks for all your comments guys. I will look in to all of them in the next coming weeks.
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STARTING OVER: THE TEXAS WARS

Postby rgbubba on Tue Jan 23, 2007 6:20 pm

Check first page for new maps.
Last edited by rgbubba on Wed Feb 07, 2007 8:39 pm, edited 1 time in total.
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