qwert wrote:These need to present in Galapagos topic right?
natty_dread wrote:I was wrong
gimil wrote:qwert wrote:These need to present in Galapagos topic right?
Sorry cairns, qwert is right. Discussion for changes should be in the map development thread you know that. If you want we can get a shadow topic set up to bring people into the thread from the main foundry like we did with das scholb.
cairnswk wrote:Treasures of Galapagos
I recently played about a dozen games on this map after getting over the initial mess that was created with the adjustments.
What i found was that the luggers weren't used in any of the games that i played in.
The 10 neutrals on them was too high for anyone to conquer and everyone simply conquered across the map.
These were supposed to be an integral part of the gameplay and act like airports that could attack each other, especially for the larger games. I understand there is going to be no happy medium in some of these games to cater for every player combination, but i now feel that the 10 neutrals is way too high, and i would like open discussion on how others feel about this.
My recommendation would be to drop them back to 6 neutrals so they can still be used.
What do others feel?
Natewolfman wrote:I agree completely, since the change i never have seen a need to use the luggers, and before i used them every time
LB Ninja wrote:right now i think this is my favorite map to play.. i play on it a lot.. and personally i like the lugers how they are.. i like that the person has to go across the map to find someone.. the games will be too short and easy if we reduce any of the numbers on it.. so personally i think they should stay at ten or be less of a bonus
neanderpaul14 wrote:I completely agree I've played a number of games on this map and have never tried for the luggers due to the 10 armies present on each
Lincecum wrote:I have voted...all I ask is that if there is a change, it be done in an orderly manner and with advance notice to the community - especially as this is no longer a "beta" map. This is my home map for an ongoing tournament and it would suck to have a change in the middle of an important game(s)
cairnswk wrote:Any votes please??
Blitzaholic wrote:cairnswk wrote:Any votes please??
YES cairns please lower it some
I suggest 7 and this is what I voted
but, would be ok with 6, but I think 7 is perfect
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
Joodoo wrote:while searching one of the games played on this map, I found out that you could get negative bonuses for some territories...
why is that the case? does it have anything to do with the fresh water?
SirSebstar wrote:did you ever get a reply to this question? why is the water so important for survival?
SirSebstar wrote:is it possible to find out how the placement of all the neutrals is, preferably by a pic in the first post?
Erland wrote:Hey, I just noticed a poll on the previous page of the thread where you yourself said you thought the luggers should be lowered to 7 and a lot of people seemed to agree! What ever became of that?? . . . Is it too late for me to cast my vote? heh heh
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