[Official] Centerscape/Midgard REVAMP [Quenched]

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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Postby WidowMakers on Mon Mar 09, 2009 5:44 pm

Well all I did was take the old XML and did a find/Replace for every territory. I think that will give the same index.
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Postby Gouletawitz on Mon Mar 09, 2009 6:05 pm

Well, that looks nice. Using LotR names, are we? :lol: That's cool. I like it, though the map should be bigger, I think. :)
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Postby MrBenn on Mon Mar 09, 2009 7:14 pm

WidowMakers wrote:Well all I did was take the old XML and did a find/Replace for every territory. I think that will give the same index.

It should do - we're just trying to avoid a repeat of the temporary British Isles revamp glitch ;-)
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Postby WidowMakers on Thu Mar 12, 2009 7:23 pm

?
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Postby hecter on Sun Mar 15, 2009 11:47 am

Quench?
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Postby killerpit4e on Sun Mar 15, 2009 12:02 pm

quench quench quench
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Postby harborpirate on Sun Mar 15, 2009 12:20 pm

I've been following the development of this map closely ever since I found out about the contest to re-imagine it. The original Middle Earth layout was my favorite map on the site at the time, and with the graphics revamp I actually like this new version even better. I'm anxious to see this hit the site again as a playable map.
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Postby oaktown on Sun Mar 15, 2009 12:22 pm

Army coordinates look good to me - two-digit counts are nicely placed and and three-digit counts only minimally bump borders and other elements. I assume that since you guys just used the old XMl and replaced the names that all is well, but could you ask Forza to take a quick peek anyhow? The stamp does have his name on it, after all. ;)
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Postby WidowMakers on Mon Mar 16, 2009 5:18 pm

I got this from Forza after he checked the XML

Forza AZ wrote:XML is OK. Just 1 tiny name thing:
Doomfire Mountains on map is called Fire Mountains in XML


So I fixed it.
link to large image:
http://img10.imageshack.us/img10/264/ce ... pelv13.png
Link to small image:
http://img27.imageshack.us/img27/3451/c ... pesv08.png
XML:
http://www.fileden.com/files/2007/6/15/ ... rd_v07.xml

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Re: [Official]Centerscape Final IMG/XML pg.1&18 [I,Gp,Gx]

Postby oaktown on Tue Mar 17, 2009 12:11 am

Forza AZ wrote:Centerscape XML has been checked and is OK!!!


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Re: [Official]Centerscape Final IMG/XML pg.1&18 [I,Gp,Gx,XML]

Postby RjBeals on Tue Mar 17, 2009 11:01 am

yeah !! :D
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Re: [Official]Centerscape Final IMG/XML pg.1&18 [I,Gp,Gx,XML]

Postby yeti_c on Tue Mar 17, 2009 11:04 am

Great work guys.

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Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby MrBenn on Tue Mar 17, 2009 12:05 pm

MrBenn wrote:
WidowMakers wrote:Well all I did was take the old XML and did a find/Replace for every territory. I think that will give the same index.

It should do - we're just trying to avoid a repeat of the temporary British Isles revamp glitch ;-)

MrBenn wrote:Here's my list, which contains the order I think the territories should be listed in the XML:
show

Having said that, a simple "Find and Replace" should work without any bother. ;-)

Double/Triple-checked, and XML is good to go...
oaktown wrote:
Forza AZ wrote:Centerscape XML has been checked and is OK!!!

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Re: [Official]Centerscape Final IMG/XML pg.1&18 [I,Gp,Gx,XML]

Postby whitestazn88 on Tue Mar 17, 2009 12:10 pm

its great
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Re: [Official]Centerscape Final IMG/XML pg.1&18 [I,Gp,Gx,XML]

Postby Ruben Cassar on Wed Mar 18, 2009 12:21 pm

Nice job guys.

Well done!
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