sailorseal wrote:1. The conquer all of the symbols has to be changed because it should easily be acquired by the drop
Dropped it to +1, same as holding three cities. Originally the Bull would start neutral, making the +2 more reasonable.
sailorseal wrote:2. Move the word oaktown over to not confuse a n00b about what the name is
sailorseal wrote:3. Create new great cities around the lower left and top
Trouble with this suggestion is that the most significant cities at the time were along the rivers, for obvious reasons. Anyway, I'm not troubled by thelack of cities in the west, because both of those bonuses are small and easy to hold, making for excellent starts.
sailorseal wrote:4. The Sumer bonus is too low
Agreed - bumped up to +5, which is really +6 with the cities.
sailorseal wrote:5. The Grey bonus is too low.
Disagreed - since you have to either hold the Bull or defend against it, Sumer and Subartu (grey) are now very close in size and borders, so I think that making them both +6 (including the cities within) is in line with the rest of the map.
gho wrote:You should add a description of the map and the times like you have in your triple alliance map in order to make the map more interesting historically.
Done... space at the bottom filled. All of the bonus info now sits together on the lower tiles, as it should.