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mattosaurus wrote:This map only has 84 territories. Check out "World 2.1" which has 112 territories, and is one of the most played maps on conquer club, so this shouldn't be a problem. Most maps have too few territories in my opinion, especially if you're going to play with 4 or more players. More territories means you get more places to go and more armies at the beginning so it isn't a really slow beginning.
sailorseal wrote:mattosaurus wrote:This map only has 84 territories. Check out "World 2.1" which has 112 territories, and is one of the most played maps on conquer club, so this shouldn't be a problem. Most maps have too few territories in my opinion, especially if you're going to play with 4 or more players. More territories means you get more places to go and more armies at the beginning so it isn't a really slow beginning.
I am sorry I mean the SIZE of the map itself, way to big, look at any map there are restrictions
gonffthethief wrote:You can take a look at the map selection there is available-- each one involves conquering territories and trying to get more troops to defeat the other players. Either that, or they have a central territory that's hard to get that wins you the game. The only other changes in the maps involve how you get extra troops, which this one has. It's not just continents you conquer, which makes it different from lots of the maps. The real difference in GP and strategy are changing up how the territories line up with each other, and how defensible the positions are that give you extra troops, which this one has made a difference on. So I like it. *shrugs
RjBeals wrote:horrible idea. sorry.
the.killing.44 wrote:RjBeals wrote:horrible idea. sorry.
Agree. Why would I want to conquer some testosterone in RISK?
.44
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