Evil DIMwit wrote:
oaktown wrote:Game type flexibility. The map should support various game types and not be designed with specific/limited game settings in mind (standard, assassin, fog of war, 2-8 players, etc.).
A 6-player-limit map supports 70% of possible game settings and there are enough extant maps with this limit that it wouldn't be unusual if a new one came out..
Map with less than 8 players aren't forbidden, but discouraged.
lackattack wrote:Since the precedent has been set for hard-coding players per map, I wouldn't say it is forbidden. But it should be discouraged and only approved if the map is really something special.
You've already found some possible variants that support 8 players and my advice is to develop one of these options.
Generally, maps limited to less than 8 players are welcome only in execeptional
cases and if the gameplay is affected by the presence of two additional players.
However,it is good practice to develope each map without a specific limit for type or number of players (specially with your good, and working, variants
Said that,This one is a nice map!
We need some funny (and well-reasoned) ideas like this here around.
With all these versions i'd like to postpone a bit any suggestions, but my personal choice was for 8 players combo.
Have a nice day
Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.