Fractured America [Quenched]

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Re: Fractured America 2050

Postby Bones2484 on Wed Sep 02, 2009 5:29 pm

sinctheassasin wrote:aactually, the Islam population is rising, while homosexuallity has remained at a steady seven percent or less.


Considering one is a choice and the other isn't, I don't find either of those facts surprising at all.

Anyways. I still don't understand the West Coast going Islamic. Tree-hugging Hippy maybe?
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Re: Fractured America 2050

Postby Evil DIMwit on Wed Sep 02, 2009 5:56 pm

For projects like this it's always nice to refer to the Nine Nations of North America
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Re: Fractured America 2050

Postby RedBaron0 on Wed Sep 02, 2009 10:43 pm

I'd think about redrawing your bonus regions. If the USA has fallen apart, then Cuba, Canada, Mexico, even maybe China, Russia, Britain and maybe a few other European powers have invaded and have taken more of what was once the USA, along with the fractured states formed by the fall of the US Government. And a few of the regions will need a more plausible government like what has already been mentioned, like the Mormons being the controlling power around Utah, and the west coast being more of an ultra left wing kinda hippie land... maybe the Empire of Arnold the III :lol:

Another place you could go for some inspiration is to look for the old Gamemaster Series board game called Fortress America it has a similar kind of premise and back story.
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Re: Fractured America 2050

Postby Evil DIMwit on Wed Sep 02, 2009 10:50 pm

RedBaron0 wrote:I'd think about redrawing your bonus regions. If the USA has fallen apart, then Cuba, Canada, Mexico, even maybe China, Russia, Britain and maybe a few other European powers have invaded and have taken more of what was once the USA


Yeah, just look what happened when the U.S.S.R. collapsed.
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Re: Fractured America 2050

Postby Sasky on Wed Sep 02, 2009 11:34 pm

Great idea overall, but I can't read the map. The flag backgrounds make it quite difficult to decipher where one region starts and the other ends.
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Re: Fractured America 2050

Postby isaiah40 on Thu Sep 03, 2009 6:52 am

Working on a update, but somehow some of the files went missing :(

Will get one uploaded as soon as I can.
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Re: Fractured America 2050

Postby Ace Rimmer on Thu Sep 03, 2009 9:24 am

Isaiah, this looks great for a first draft, and I agree with MP that it will be great for 8 players.

I think that the graphics make it hard to tell which state/terit is with which bonus. Maybe you could do something between the bonus areas to distinguish them better (separated like the USA map or some kind of bolder/larger/different color border).

Is S Ontario part of New France or Canada? I can't tell by looking. Also, the CNHR appears to be pretty much just in Canada - so by holding canada and everything inside of them you get +8 AND +6, that's unbalanced. I think the CHNR doesn't fit, personally.

The states that are part of the democratic socialist party are not typically considered democratic states at all. Other than Colorado (which went R 3/4 past elections) they have all gone R in 4 of the last 4. (source: http://en.wikipedia.org/wiki/Red_states). Maybe make MT/ID/WY the Swine states? Having UT and maybe CO or someone join them as the Mormon Empire ( :twisted: ) would be a good idea.

Iroquois nation is a bad choice IMHO. I think you should add MD/VA to them as suggested (they certainly aren't considered the bible belt) and make it something else, possibly democratic socialist (again, see wikipedia). VA is split with the SW part being very rural and religious - maybe join that to WV to show the split in the state? Bible Belt is a good name for the south, sorry colton. Dixie would also work, thanks DIM.

I won't get into the islamic states - your call there.

Why is MS called Jackson instead of Mississippi? That doesn't make sense to me since most other ones are the state name.

My thoughts for now :)

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Re: Fractured America 2050

Postby isaiah40 on Thu Sep 03, 2009 9:40 am

I thank everyone for their thoughts. I will be taking them all into serious thought for the second draft. =D>
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Re: Fractured America 2050

Postby barterer2002 on Thu Sep 03, 2009 9:49 am

I have a bit of a problem looking and figuring out which continent is where. For instance, the new British colonies aren't really that clear on the map-at least to me. I'm assuming its mostly New England based but it doesn't look clear and at first glance the difference between the "Republican and "Democratic Socialist" doesn't jump out.
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Re: Fractured America 2050

Postby Optimus Prime on Thu Sep 03, 2009 10:16 am

isaiah40 wrote:
neanderpaul14 wrote:Looks awesome man, but I was wondering shouldn't there be a Mormon bonus region centered around Utah????.....I mean this would be a highly feasible region in what you are describing.


They are going in, I'm doing research on Mormon flags. Unfortunately, so far none are in public domain. I might have to create my own.

That would be because the Mormons don't have a flag. ;)

If you want a symbol indicative of the Mormon culture I would suggest the beehive, the Salt Lake City temple, or the angel Moroni (found at the top of each Mormon temple).
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Re: Fractured America 2050

Postby owenshooter on Thu Sep 03, 2009 10:23 am

Optimus Prime wrote:
isaiah40 wrote:
neanderpaul14 wrote:Looks awesome man, but I was wondering shouldn't there be a Mormon bonus region centered around Utah????.....I mean this would be a highly feasible region in what you are describing.


They are going in, I'm doing research on Mormon flags. Unfortunately, so far none are in public domain. I might have to create my own.

That would be because the Mormons don't have a flag. ;)

If you want a symbol indicative of the Mormon culture I would suggest the beehive, the Salt Lake City temple, or the angel Moroni (found at the top of each Mormon temple).

yeah, i was going to also suggest a beehive... nice call OP...-0
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Re: Fractured America 2050

Postby danfrank on Thu Sep 03, 2009 10:49 am

.. Nice MAP.. I wouldn`t even call it a draft.. It would be nice to see one of the foundry members chime in to move it to the next stage. Just by briefly scanning i see only a few changes that may have to be made. Like the 2 the way at newmexico arizona colorado and the other state. plus there another one just further north . Its your story and your thoughts i wouldn`t let the political morons steer you different... GREAT JOB =D> =D>
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Re: Fractured America 2050

Postby sinctheassasin on Thu Sep 03, 2009 11:30 pm

danfrank wrote:.. Nice MAP.. I wouldn`t even call it a draft.. It would be nice to see one of the foundry members chime in to move it to the next stage. Just by briefly scanning i see only a few changes that may have to be made. Like the 2 the way at newmexico arizona colorado and the other state. plus there another one just further north . Its your story and your thoughts i wouldn`t let the political morons steer you different... GREAT JOB =D> =D>



:-s

The draft room process takes a lot longer than this, my friend... The fastest sticky I've seen was for dawn of ages (approx 1 month) and it isn't even outta here yet. Maps usually take months to get outta this stingy place ( my map took 6 before I gave up)

This map is far from playable... I didn't want to completely thrash the map so early in development, but here goes:

the continents can be very hard to distinguish, especially as we move to the right. Maybe an outer glow or outline with corresponding colors in the key would make it easier to understand at a glance.....

There needs to be wayyyyy more impassibles, that are randomly scattered out. If a territory is surrounded by eight others... Is it worth capturing?

The map looks very messy... Now I don't know how the hell you will clean this up, whether it be less territs, or a complete redesign, I don't care, but nobodybwouldbplay such a busy map.

That's all I have for this version. Can't wait for the update O:)
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Re: Fractured America 2050

Postby isaiah40 on Fri Sep 04, 2009 8:06 am

the continents can be very hard to distinguish, especially as we move to the right. Maybe an outer glow or outline with corresponding colors in the key would make it easier to understand at a glance.....

There needs to be wayyyyy more impassibles, that are randomly scattered out. If a territory is surrounded by eight others... Is it worth capturing?

The map looks very messy... Now I don't know how the hell you will clean this up, whether it be less territs, or a complete redesign, I don't care, but nobodybwouldbplay such a busy map.

That's all I have for this version. Can't wait for the update O:)[/quote]

Thank you. As I read all the comments, I took a hard look at it and decided to completely redesign it, while still having the same basic bonuses. I will be deleting some territ's, while expanding a couple of bonuses. There will also be a few more impassables using the natural landscape of the land, like for instance rivers such as the snake, mississippi, missouri, hudson etc. So please have patience with me as I completely redo it. Hopefully if all goes well, I should have the 2nd draft by Sept 8th.

We'll see you all then ;)
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Re: Fractured America 2050

Postby sinctheassasin on Fri Sep 04, 2009 3:52 pm

isaiah40 wrote:the continents can be very hard to distinguish, especially as we move to the right. Maybe an outer glow or outline with corresponding colors in the key would make it easier to understand at a glance.....

There needs to be wayyyyy more impassibles, that are randomly scattered out. If a territory is surrounded by eight others... Is it worth capturing?

The map looks very messy... Now I don't know how the hell you will clean this up, whether it be less territs, or a complete redesign, I don't care, but nobodybwouldbplay such a busy map.

That's all I have for this version. Can't wait for the update O:)

Thank you. As I read all the comments, I took a hard look at it and decided to completely redesign it, while still having the same basic bonuses. I will be deleting some territ's, while expanding a couple of bonuses. There will also be a few more impassables using the natural landscape of the land, like for instance rivers such as the snake, mississippi, missouri, hudson etc. So please have patience with me as I completely redo it. Hopefully if all goes well, I should have the 2nd draft by Sept 8th.

We'll see you all then ;)



sounds great! can't wait! :)
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Re: Fractured America 2050

Postby Danyael on Fri Sep 04, 2009 7:05 pm

this is a great idea and draft
can wait to see an update
and please don't include Winnipeg with ND I'd rather not have that association jk :lol:
actually the Metis group makes perfect sense
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Re: Fractured America 2050

Postby captainwalrus on Sat Sep 05, 2009 4:37 pm

sinctheassasin wrote:The draft room process takes a lot longer than this, my friend... The fastest sticky I've seen was for dawn of ages (approx 1 month) and it isn't even outta here yet. Maps usually take months to get outta this stingy place ( my map took 6 before I gave up)


How fast was greenland? That seemed to fly through.

But anyways, the best thing is to just get updates done fast while you have all of this support. If you wait to ling people will loose interest. Try to get version 2 up there as soon as you can.
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Re: Fractured America 2050 - 2nd draft pg.3

Postby isaiah40 on Sun Sep 06, 2009 9:57 pm

Ok, here is the 2nd draft not complete. are the Bonuses easier to see between each other? Any thing else that can be done with the map?

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By isaiah40trucking at 2009-09-06

I'll be putting in the territory name and that later. There will also be some mountains between the Mormon territories and the Freemen and Republican party.

- Added in Cuba.
- Reduced Territories in New England
- Made Newfoundland part of Parti Quebecois
- Took out Iroquois Nation
- Combined Washington with Canada

Any other ideas I'm all ears ... er I mean eyes ;)
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Re: Fractured America 2050 - 2nd draft pg.3

Postby sinctheassasin on Sun Sep 06, 2009 10:40 pm

Hmm, it is easier to tell the bonuses apart. What I'm worried about, is when youbput the territory names and army circles, will you still be able to read it ????

Here is an idea. Keep the textures of the continenets the same, removed the text, and add a colored outline to each continent. On the side, write the continenets names and bonuses, an put an outer glow on it if the same color.

Don't forget to put the secret government society around southern Maryland, dc, and northern va.


For the swine flu thing, a four territory square with negative autodeploy would be great, but what if the territs could attack major cities? Maybe just bombard would be better.

Good work so far
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Re: Fractured America 2050

Postby isaiah40 on Mon Sep 07, 2009 2:50 pm

Version 2 here!

- Added bonus Structure
- Added Impassable mountains
- Changed Nuevo Florida to Cuba and added Cuba
- Reduced Territories down to 89 with 11 bonuses to make it less cluttered
- Totally dropped CNHR as it did create an unfair advantage to whomever held all of Canada and CNHR
- Added Mormon territories
- Moved Democratic Socialist Party to where the democrats normally are
- Moved the Republican party to where they normally are

Game Play:
- Added capitals which can bombard each other which start out as neutral so no one gets a bonus for the capitals right off the bat
- Also capitals are needed for the bonus
- Other than that, just straight game play

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Hope you like it!

I'm still open to suggestions.
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Re: Fractured America 2050 - Version 2 - pg.3

Postby jennifermarie on Tue Sep 08, 2009 9:16 am

I would suggest adding a colored border around each bonus area, and making the lettering at the legend at the bottom have that same color. I really can't read the background text in each area. I can kinda make out the words "Bible Belt" for the south, but the rest of them are nearly impossible because of how stretched they are. I'd say cut the background text out. Cool looking map, and I like that you included the Lincoln quote on the side.
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Re: Fractured America 2050 - Version 2 - pg.3

Postby Evil DIMwit on Tue Sep 08, 2009 10:45 am

Is there a rationale for why capitals can bombard each other beyond just giving every continent another hard territory to defend? I could see this either evolving into interesting gameplay or devolving into capital stackfests.

Also, is Iowa totally separated from the rest of Republicans? That could get annoying.

Does San Diego connect to Bakersfield? Val'd'Or doesn't look like it connects to Fort Albany but it might not be close enough to tell on the small map.

Come to think of it, make sure all the states and names can be legible once the map is taken down 75%.
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Re: Fractured America 2050 - Version 2 - pg.3

Postby whitestazn88 on Tue Sep 08, 2009 10:49 am

it bothers me that it says unite the country, when canada is in the map...
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Re: Fractured America 2050

Postby Ray Rider on Tue Sep 08, 2009 8:43 pm

colton24 wrote:i noticed on the map that the qoute from Abe Linclon was there

Abe Linclon wrote:A House Divided Against Itself Will Not Stand.


He said that but actually (ok if you dont believe in God stop reading here ;) ) Jesus made the statement and he qouted it in his speach

Yeah, Jesus mentioned it in Matthew 12:25, Mark 3:25, and Luke 11:17.

Great job on the map though! :D
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Re: Fractured America 2050 - Version 2 - pg.3

Postby isaiah40 on Tue Sep 08, 2009 10:41 pm

Evil DIMwit wrote:Is there a rationale for why capitals can bombard each other beyond just giving every continent another hard territory to defend? I could see this either evolving into interesting gameplay or devolving into capital stackfests.

Yes and yes. I thought about both ways so I'm thinking on having the capitals start with 5 or 10 neutrals. In that way no one will have any capitals to start the game, and it would make it harder to gain them right off the bat. I am also thinking of making it so that in order to win you have to hold ALL capitals.
Evil DIMwit wrote:Also, is Iowa totally separated from the rest of Republicans? That could get annoying.

When I get a little faster internet connection, I will post the new revision. In the mean time I have redone Iowa and made it connect to all adjacent territories and added 1 to the Republican bonus.
Evil DIMwit wrote:Does San Diego connect to Bakersfield?

Yes it does.
Evil DIMwit wrote:Val-d'Or doesn't look like it connects to Fort Albany but it might not be close enough to tell on the small map.

I have redone the border to show more clearly that Val-d'Or and Fort Albany do not touch.
jennifermarie wrote:I would suggest adding a colored border around each bonus area, and making the lettering at the legend at the bottom have that same color. I really can't read the background text in each area. I can kinda make out the words "Bible Belt" for the south, but the rest of them are nearly impossible because of how stretched they are. I'd say cut the background text out. Cool looking map, and I like that you included the Lincoln quote on the side.

I have retouched the borders and taken out the bonus names. It now looks a whole lot cleaner. Probably will attempt a small inset showing the bonuses.
Last edited by isaiah40 on Tue Sep 08, 2009 10:48 pm, edited 1 time in total.
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Medals: 37
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

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