Eastern Hemisphere [Quenched]

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Re: Eastern Hemisphere [Quenched]

Postby lgoasklucyl on Wed Aug 19, 2009 4:15 pm

the.killing.44 wrote:Yeah, this is a well-known bug. Sucks … lack hasn't gotten to it.


I was figuring there was no way it hadn't happened before.
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Re: Eastern Hemisphere [Quenched]

Postby Mr_Adams on Wed Dec 02, 2009 7:10 pm

Both games I've played on this map are currently in deadlocks (funny thing is that they are a game and it's tie breaker). This map ends in a deadlock to often with players who know what they are doing.
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Re: Eastern Hemisphere [Quenched]

Postby the.killing.44 on Wed Dec 02, 2009 7:16 pm

Mr_Adams wrote:Both games I've played on this map are currently in deadlocks (funny thing is that they are a game and it's tie breaker). This map ends in a deadlock to often with players who know what they are doing.

Don't most standard-gameplay maps do the same thing on flat rate/no spoils games?

This map is legitimately amazing.
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Re: Eastern Hemisphere [Quenched]

Postby Mr_Adams on Sun Dec 06, 2009 6:33 pm

Oh, it's fun, but it locks up to much. 4 man escalating game at deadlock right now. all four are still in the game.

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Re: Eastern Hemisphere [Quenched]

Postby the.killing.44 on Sun Dec 06, 2009 6:37 pm

Mr_Adams wrote:Oh, it's fun, but it locks up to much. 4 man escalating game at deadlock right now. all four are still in the game.

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I just can't see how you can say a map locks up too much from played 2 games. Your two games are the only escalating ones that are currently legitimately "locked up."
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Re: Eastern Hemisphere [Quenched]

Postby captainwalrus on Sun Dec 06, 2009 6:58 pm

...and those aren't really all that locked...
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Re: Eastern Hemisphere [Quenched]

Postby the.killing.44 on Sun Dec 06, 2009 7:34 pm

captainwalrus wrote:...and those aren't really all that locked...

Nah, they're totally stalemated, I'll give him that.
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Re: Eastern Hemisphere [Quenched]

Postby captainwalrus on Mon Dec 21, 2009 8:07 pm

the.killing.44 wrote:
captainwalrus wrote:...and those aren't really all that locked...

Nah, they're totally stalemated, I'll give him that.

he won both...
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Re: Eastern Hemisphere [Quenched]

Postby Mr_Adams on Mon Dec 21, 2009 8:11 pm

well, ya, because somebody made a stupid move, and it was a tie breaker.
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Re: Eastern Hemisphere [Quenched]

Postby Colemanus on Wed Jan 27, 2010 12:47 pm

This map needs a list of nations that under the empires like which ones belong to the French and Portugese empires. The flags are difficult to work with,
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Re: Eastern Hemisphere [Quenched]

Postby Condestável on Mon Apr 04, 2011 4:14 pm

Just to tell this map is nice in all aspects. Given the size and complexity, it's realistic in good amounts without compromising gameplay. Good work.
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Re: Eastern Hemisphere [Quenched]

Postby Riskismy on Mon Apr 04, 2011 4:39 pm

Colemanus wrote:This map needs a list of nations that under the empires like which ones belong to the French and Portugese empires. The flags are difficult to work with,


I disagree. The flags help a lot to make the visual connection.
The two flags you mention are nothing like each other, I find it very hard to confuse the two - try as I might.
Now, French and German flags, now those are a mix-up you could understand. Not that it's enough to warrant a change in the map, though.

It's clear to me, anyway.
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Re: Eastern Hemisphere [Quenched]

Postby talonz on Thu Sep 19, 2013 5:25 pm

Stumbled onto this map the other day. It would be far more interesting if colonies were the only basis of bonus armies, and set at +X for X colonies while holding a colonial empire home territory.

The standard 'hold all of region for' just doesnt apply for the colonial theme.

Also why reset naval superiority to neutral? It would make better sense and be more interesting to be an ongoing advantage (non reset territory) that could be held but likely will be squabbled over greatly.

I would play this map often if these ideas were implemented, but as is it is just another basic map.
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Re: Eastern Hemisphere [Quenched]

Postby ManBungalow on Thu Sep 19, 2013 5:30 pm

talonz wrote:Stumbled onto this map the other day. It would be far more interesting if colonies were the only basis of bonus armies, and set at +X for X colonies while holding a colonial empire home territory.

The standard 'hold all of region for' just doesnt apply for the colonial theme.

Also why reset naval superiority to neutral? It would make better sense and be more interesting to be an ongoing advantage (non reset territory) that could be held but likely will be squabbled over greatly.

I would play this map often if these ideas were implemented, but as is it is just another basic map.

You should try the New World map. Or Dark Continent.
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