[Official] Classic Revamp [Quenched]

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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby Peter Gibbons on Wed Dec 30, 2009 7:55 pm

Buenos Aires is misspelled as "Beunos Aires" in the code.
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby The Neon Peon on Wed Dec 30, 2009 8:22 pm

Did we ever have an actual coordinate check on this?
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby sully800 on Wed Dec 30, 2009 9:13 pm

The Neon Peon wrote:Did we ever have an actual coordinate check on this?


88's are on page 37 if you would like to check alignment. Whenever someone mentioned there was a centering issue I corrected it, though I suppose some could still be slightly off.
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby sully800 on Wed Dec 30, 2009 10:31 pm

Peter Gibbons wrote:Buenos Aires is misspelled as "Beunos Aires" in the code.


Thank you Peter.

The XML has been corrected and can be found here: http://h1.ripway.com/bjs309/_ClassicXML11.txt

(This may take some time to be updated, so fortunately it doesn't affect gameplay).
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby Lionz on Wed Dec 30, 2009 10:44 pm

Perhaps bedub1 made one or more valid point. What would it take to have Shanghai and no Manila?
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby The Neon Peon on Wed Dec 30, 2009 10:48 pm

sully800 wrote:
The Neon Peon wrote:Did we ever have an actual coordinate check on this?


88's are on page 37 if you would like to check alignment. Whenever someone mentioned there was a centering issue I corrected it, though I suppose some could still be slightly off.


To me, it looks like (literally) half of them are off by 1 pixel, but I've never done a check before so I don't want to trust my eyes on this. Does anyone else see something similar?
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby the.killing.44 on Wed Dec 30, 2009 10:53 pm

Delhi looks like it could go up 1px but I don't see any others right away.
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby ender516 on Wed Dec 30, 2009 11:42 pm

It looks like the colour problems have arisen due to a recompression of the JPEG. The small map on page 1 of this topic has a size of 222213 bytes, while the one at http://maps.conquerclub.com/Classic.S.jpg has a size of 71405 bytes.
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby vodean on Thu Dec 31, 2009 2:44 am

=D> =D> =D>
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<NoSurvivors› then vote chuck for being an info whore
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby natty dread on Thu Dec 31, 2009 2:55 am

ender516 wrote:It looks like the colour problems have arisen due to a recompression of the JPEG. The small map on page 1 of this topic has a size of 222213 bytes, while the one at http://maps.conquerclub.com/Classic.S.jpg has a size of 71405 bytes.


Shame on Lack! Why does he do that? Bad enough he forces the images to be GIF:s or JPG:s, and not PNG:s... but if the images need to be recompressed to 71 kb ... Hey, why bother with the graphics stamp if they're going to be crappified anyway?
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby TaCktiX on Thu Dec 31, 2009 4:14 am

In any case, it's 10 times more beautiful than either of the previous ones. Good work sully, I now feel like I'm conquering the world again.
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Re: [Official] Classic Revamp (V11, page 37, 12/29/09)

Postby natty dread on Thu Dec 31, 2009 4:37 am

TaCktiX wrote:In any case, it's 10 times more beautiful than either of the previous ones. Good work sully, I now feel like I'm conquering the world again.


qft!
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Re: [Official] Classic Revamp [Quenched]

Postby hughieadams on Thu Dec 31, 2009 5:08 am

I really hate the new map, why not release this as a new map instead of updating the old one?
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Re: [Official] Classic Revamp [Quenched]

Postby natty dread on Thu Dec 31, 2009 6:06 am

hughieadams wrote:I really hate the new map, why not release this as a new map instead of updating the old one?


Because Lack does not want multiple maps with indentical gameplay on the site.
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Re: [Official] Classic Revamp [Quenched]

Postby slax_fan on Thu Dec 31, 2009 8:10 am

perty
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