Conquer Club

[Official] Germany Revamp

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby Bruceswar on Fri Nov 20, 2009 5:14 pm

over 2 months later... and not a single update... Foundry FAIL... Not all of the people, moreso the process...
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby laddida on Fri Nov 20, 2009 8:10 pm

Bruceswar wrote:over 2 months later... and not a single update... Foundry FAIL... Not all of the people, moreso the process...



maybe until this map was finished they should of left the old one out there. What if this takes another year?
Image
General laddida
 
Posts: 508
Joined: Mon Nov 19, 2007 11:25 am

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby porkenbeans on Fri Nov 20, 2009 10:25 pm

Everything is pretty cool with this map except the colors. I think with a bit of tweaking it could be a quick fix. They are just too bright and vivid. tone em down a little, and then see if it garners more interest. good luck pep. 8-)
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby AndyDufresne on Sat Nov 21, 2009 1:30 pm

laddida wrote:
Bruceswar wrote:over 2 months later... and not a single update... Foundry FAIL... Not all of the people, moreso the process...



maybe until this map was finished they should of left the old one out there. What if this takes another year?

It won't. ;) Benn's got a process in place for such things. Expect him to announce more about it soon.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby Bruceswar on Thu Nov 26, 2009 6:02 pm

AndyDufresne wrote:
laddida wrote:
Bruceswar wrote:over 2 months later... and not a single update... Foundry FAIL... Not all of the people, moreso the process...



maybe until this map was finished they should of left the old one out there. What if this takes another year?

It won't. ;) Benn's got a process in place for such things. Expect him to announce more about it soon.


--Andy



yawn we have all heard this before.... What a total mess this was from start to finish.... Germany which had 200+ games going at all times, is now under 50 ... another map killed. Thanks foundry ;)
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby laddida on Thu Nov 26, 2009 6:04 pm

has there ever been a reversed revamp cause of disaster? Im sure eventually i can get used to this new one but getting used to and liking a new version totally different. Anyways we will see how much longer this will take.
Image
General laddida
 
Posts: 508
Joined: Mon Nov 19, 2007 11:25 am

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby MrBenn on Thu Nov 26, 2009 6:14 pm

AndyDufresne wrote:
laddida wrote:
Bruceswar wrote:over 2 months later... and not a single update... Foundry FAIL... Not all of the people, moreso the process...



maybe until this map was finished they should of left the old one out there. What if this takes another year?

It won't. ;) Benn's got a process in place for such things. Expect him to announce more about it soon.


--Andy

I'm waiting to hear back from lackattack... If he's happy with my proposal, then there is a plan in place, just waiting to be announced :-$
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby Incandenza on Thu Nov 26, 2009 8:06 pm

Bruceswar wrote:another map killed. Thanks foundry ;)


Um, what? "another map killed"? We can debate on whether or not the Germany revamp works, but I can't for the life of me think of what you even mean there by implying that that the revamp process has "killed" other maps.

And before getting snooty, I think you might want to bear in mind that it's only due to the thousands upon thousands of hours of time put into mapmaking by members of the foundry that this site has such a bounty of maps in the first place.

I appreciate the fact that you don't like the Germany revamp, but you do yourself a disservice by getting pissy at an entire community of volunteers.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4949
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby natty dread on Fri Nov 27, 2009 2:49 am

Incandenza wrote:
Bruceswar wrote:another map killed. Thanks foundry ;)


Um, what? "another map killed"? We can debate on whether or not the Germany revamp works, but I can't for the life of me think of what you even mean there by implying that that the revamp process has "killed" other maps.

And before getting snooty, I think you might want to bear in mind that it's only due to the thousands upon thousands of hours of time put into mapmaking by members of the foundry that this site has such a bounty of maps in the first place.

I appreciate the fact that you don't like the Germany revamp, but you do yourself a disservice by getting pissy at an entire community of volunteers.



The guy doesn't know where the bread comes to his table from... ;)
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby Elijah S on Fri Nov 27, 2009 2:57 am

Incandenza wrote:
Bruceswar wrote:another map killed. Thanks foundry ;)


Um, what? "another map killed"? We can debate on whether or not the Germany revamp works, but I can't for the life of me think of what you even mean there by implying that that the revamp process has "killed" other maps.

And before getting snooty, I think you might want to bear in mind that it's only due to the thousands upon thousands of hours of time put into mapmaking by members of the foundry that this site has such a bounty of maps in the first place.

I appreciate the fact that you don't like the Germany revamp, but you do yourself a disservice by getting pissy at an entire community of volunteers.


Well put! Other than a few individuals who operate the "business side" of CC, this site is predominantly a collection of volunteers who contribute many hours in mapmaking, running tournaments and moderating.
To bitch about aspects which are being offered completely gratis - and often thanklessly - is like being invited to dinner, being served lasagna and then complaining that you would have preferred prime rib.
Sergeant 1st Class Elijah S
 
Posts: 672
Joined: Wed May 09, 2007 6:24 pm

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby MrBenn on Fri Nov 27, 2009 3:38 am

MrBenn wrote:I'm waiting to hear back from lackattack... If he's happy with my proposal, then there is a plan in place, just waiting to be announced :-$

Until then, let's not resort to winding each other up...
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: [Official] Germany REVAMP - POST CONCERNS HERE

Postby Bruceswar on Fri Nov 27, 2009 4:04 am

Incandenza wrote:
Bruceswar wrote:another map killed. Thanks foundry ;)


Um, what? "another map killed"? We can debate on whether or not the Germany revamp works, but I can't for the life of me think of what you even mean there by implying that that the revamp process has "killed" other maps.

And before getting snooty, I think you might want to bear in mind that it's only due to the thousands upon thousands of hours of time put into mapmaking by members of the foundry that this site has such a bounty of maps in the first place.

I appreciate the fact that you don't like the Germany revamp, but you do yourself a disservice by getting pissy at an entire community of volunteers.



More in jest.... and no other revamps to my knowledge have gone as bad as this one. Sure others met resistance, but nothing like this. Germany was a map many people enjoyed with lots of appeal to it. Sure the graphics may not have been super high tech, but it got the job done with some nice game play. At any given time you would find high ranked private std seq games on it, team games, quads, triples, doubles. Those are all things of the past. The only triples on it is the one me and ladd are playing. You can place blame on anybody you like, but once this came out pep has since vanished to my knowledge. I am sure Benn has something in the works to fix this but until then we are left with a map with lots of issues and nearly unplayable as it sits. (from a graphics point of view) Not trying to be an asshole, because I know these take lots of time to make and revamp but this one just did not work out. The CC community in large voted, just by not playing the map. Take it for what it is.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Germany Revamp

Postby MrBenn on Fri Nov 27, 2009 8:04 am

This thread is now closed; further discussion will take place over here :arrow:
Subject: Germany Revamp Competition

MrBenn wrote:Revamp Competition
While the Foundry is having some down-time, it seems like a good time to be running a Revamp Competition!

The subject of the map in question has been a bit of "Heiße Kartoffel". Since the current Germany Revamp went live, legitimate concerns about visibility and legibility of some areas have been raised. Despite a lot of backlash from the CC community, the foundry gave its full support to the revamp on the assumption that amendments would be forthcoming. While there has been some discussion about the required adjustments, pepperonibread has gone into hiding, without submitting any further updates. Ordinarily, a crack commando unit of cartographers would be scrambled to make necessary changes, but without access to the source files there are too many amendments to adjust the map behind the scenes with ease.

With this in mind, the Foundry Team is proposing an open Graphics-only revamp of the existing Germany Map, in order to get it released from Beta as soon as possible.

Competition Rules:
  1. It is the mapmaker's responsibility to understand and comply with Foundry standards regarding image size, use of copyright-free images, leaving required space for army counts, etc. Maps not meeting Foundry standards and/or raising any copyright concerns may be withheld/removed from the competition.
  2. The competition is for a graphical revamp only: territory names and border connections must be unchanged from the current live version of the Germany Map.
  3. The general layout should be as close to the current map as possible; the idea is to make the transition between maps as easy as possible this time around, and in an ideal world we would want to keep the XML (technical description of the map) unchanged - although some flexibility will be allowed where necessary.
  4. In order to maintain anonymity, please refrain from posting your map publicly. Obtaining feedback and opinions on your entry is not forbidden, but patterns of irregular voting (ie block-clan votes) will be investigated.
  5. Collaborations are not forbidden, although only one person can be responsible for copyright ownership, and only one mapmaking medal will be awarded to the winning entry (pepperonibread will also be awarded a medal for revamping the territory/region configuration).
  6. Host your map file (one entry per contestant please) using Photobucket or some other file sharing program, and a link must be provided to MrBenn by 11:59pm GMT on December 27th, 2009. Late submissions will not be considered for entry.
  7. Submissions should be Final Forge standard, and will be shortlisted by the CAs if necessary, before a one-week voting period to determine the winner.
  8. Once the winner has been chosen, there will be a short period of polishing/checking before the winning submission will replace the Germany Map in Beta.
Recharge your glasses, and join me with three cheers for the Germany Revamp Competition!

Hip Hip Hooray!

Now is the winter of our discontent made glorious summer...

Image
Small Image: http://maps.conquerclub.com/Germany_2.S.jpg
Large Image: http://maps.conquerclub.com/Germany_2.L.jpg
XML: http://maps.conquerclub.com/Germany_2.xml
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Germany Revamp V3 [FF]

Postby WidowMakers on Wed Jan 27, 2010 6:35 pm

Updates:
    1) Carto Sigs (Hoff, Pepe, WM)
    2) Fix mini map Yellow/Brown Border
    3) Tweak mini map text outer glows

Large V3
Click image to enlarge.
image

Small V3
Click image to enlarge.
image


---------

LARGE V2
http://img695.imageshack.us/img695/7417 ... mpv09l.png
SMALL V2
http://img96.imageshack.us/img96/6797/g ... mpv09s.png
Last edited by WidowMakers on Sat Feb 06, 2010 5:13 pm, edited 4 times in total.
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp Competition - FINAL VOTE (page one)

Postby tomopotamus on Wed Jan 27, 2010 7:41 pm

If you can, you should take the "n" out of "Magdenburg". It's a misspelling, in case no one told you before. :)

I must say I love this map and I'm looking forward to playing it!
User avatar
Cook tomopotamus
 
Posts: 32
Joined: Sun Oct 11, 2009 1:32 pm
Location: Germany

Re: Germany Revamp Competition - FINAL VOTE (page one)

Postby sully800 on Thu Jan 28, 2010 9:57 am

WidowMakers wrote:
sully800 wrote:What revamp competition has WM entered that he hasn't won? I suppose the centerscape revamp since the winning design was JR's but WM eventually took over the graphics. Great work man!
Brazil and Centerscape I did not win. RJ did. Plus I am sure RJ would have won this if he had entered. He has the best maps IMO.


Aha, I forgot Brazil was a competition initially (because I only followed it once RJ was working on his copy). And yes, he probably does have the best graphical ability of anyone so far, but you're pretty darn close and much more varied in style. :)

As for this version, I think the water (especially the rivers) is a little too white. The river in the bottom right starts out as a nice color but fades to white as it traverses inland. I like the look of the ocean and the rivers where the grunge is on top of it though!

Also, there is an odd bit of land to the left of Osnabruck. Is that suppose to be a part of OsnabrucK? You probably included it to be more geographically accurate with the river, and I guess it's fine because it doesn't border any territory directly.
User avatar
Major sully800
 
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Location: Bethlehem, Pennsylvania

Re: Germany Revamp Competition - FINAL VOTE (page one)

Postby WidowMakers on Thu Jan 28, 2010 9:09 pm

UPDATES:
    1) Fixed Magdeburg
    2) Made the rivers bluer

LARGE V2
Image

SMALL V2

Image
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp [FF]

Postby skeletonboy on Sun Jan 31, 2010 3:38 pm

The mini map doesnt quite correspond to the main map, especially on the yellow/brown border.
User avatar
Sergeant skeletonboy
 
Posts: 364
Joined: Wed Oct 24, 2007 8:17 am
Location: With Jesus

Re: Germany Revamp [FF]

Postby WidowMakers on Sun Jan 31, 2010 3:41 pm

skeletonboy wrote:The mini map doesnt quite correspond to the main map, especially on the yellow/brown border.

sure thing. Will fix it
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V02 [FF]

Postby The Neon Peon on Sun Jan 31, 2010 6:29 pm

- Now that the competition is over, you'll need to add the map-makers' names.
- The glows of the region names on the minimap vary greatly. Not a big deal, and it's probably just an illusion caused by the color, but I still feel like mentioning it.

Congratulations on winning the contest.
User avatar
Lieutenant The Neon Peon
 
Posts: 2342
Joined: Sat Jun 14, 2008 12:49 pm

Re: Germany Revamp V02 [FF]

Postby MrBenn on Sun Jan 31, 2010 6:36 pm

The Neon Peon wrote:- Now that the competition is over, you'll need to add the map-makers' names.

Good spot - Please can we add Hoff, pepperonibread, and of course WidowMakers ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Germany Revamp V02 [FF]

Postby Industrial Helix on Sun Jan 31, 2010 9:00 pm

Braunschweig and Hanover need to fit inside their spaces better. I think you can tweak the borders to accommodate this without changing gameplay. Hanover isn't all that bad, just bump the border so the r is in the province... Braunschweig might need an western border revision to fit that mammoth thing in.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio

Re: Germany Revamp V02 [FF]

Postby WidowMakers on Mon Feb 01, 2010 5:41 am

Industrial Helix wrote:Braunschweig and Hanover need to fit inside their spaces better. I think you can tweak the borders to accommodate this without changing gameplay. Hanover isn't all that bad, just bump the border so the r is in the province... Braunschweig might need an western border revision to fit that mammoth thing in.

Why must the space be modified to have the ENTIRE name fit? Do you think that is how real maps work. I really hate hyphenated names on maps especially for GP purposes (much easier to read without). I just don't want to alter the geography anymore to just fir in a name. It is very apparent where the name goes and what tert it is referring too.

Updates TODO:
    1) Carto Sigs (Hoff, Pepe, WM)
    2) Fix mini map Yellow/Brown Border
    3) Tweak mini map text outer glows
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V02 [FF]

Postby Seulessliathan on Mon Feb 01, 2010 7:01 am

i´m happy to see that the nonexisting mountains between Münster and Osnabrück finally disappeared. The river isn´t exactly the position of Rhein, but the river makes much more sense than the mountains before.
User avatar
Brigadier Seulessliathan
 
Posts: 837
Joined: Thu Mar 08, 2007 6:52 am

Re: Germany Revamp V02 [FF]

Postby Industrial Helix on Mon Feb 01, 2010 12:46 pm

WidowMakers wrote:
Industrial Helix wrote:Braunschweig and Hanover need to fit inside their spaces better. I think you can tweak the borders to accommodate this without changing gameplay. Hanover isn't all that bad, just bump the border so the r is in the province... Braunschweig might need an western border revision to fit that mammoth thing in.

Why must the space be modified to have the ENTIRE name fit? Do you think that is how real maps work. I really hate hyphenated names on maps especially for GP purposes (much easier to read without). I just don't want to alter the geography anymore to just fir in a name. It is very apparent where the name goes and what tert it is referring too.


Fair enough. I routinely get prodded by the mods to make my names fit in the territory, i always thought it was standard rules for CC maps. You must love my Germany map though ;)
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users