Conquer Club

[Official] Germany Revamp

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Germany Revamp V02 [FF]

Postby WidowMakers on Mon Feb 01, 2010 9:20 pm

Updates:
    1) Carto Sigs (Hoff, Pepe, WM)
    2) Fix mini map Yellow/Brown Border
    3) Tweak mini map text outer glows
XML:
http://www.fileden.com/files/2007/6/15/ ... mp.v01.xml

Large V3
Click image to enlarge.
image

Small V3
Click image to enlarge.
image
Last edited by WidowMakers on Sat Feb 06, 2010 5:13 pm, edited 1 time in total.
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby AndyDufresne on Fri Feb 05, 2010 4:45 pm

It all looks pretty terrific at the moment. I can't see any immediate concerns. Perhaps after a banana I'll give it some more thought.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Germany Revamp V3 [FF]

Postby MrBenn on Sat Feb 06, 2010 2:47 pm

The legend has the mountains and river to the right of the map, but there isn;t a label to indicate they're impassable.

I think that's pretty much all that needs to be done; well, that and the XML :p
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Sat Feb 06, 2010 5:13 pm

MrBenn wrote:The legend has the mountains and river to the right of the map, but there isn;t a label to indicate they're impassable.

I think that's pretty much all that needs to be done; well, that and the XML :p


FIXED
and XML has already been done.
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby MrBenn on Sat Feb 06, 2010 5:21 pm

WidowMakers wrote:
MrBenn wrote:The legend has the mountains and river to the right of the map, but there isn;t a label to indicate they're impassable.

I think that's pretty much all that needs to be done; well, that and the XML :p


FIXED
and XML has already been done.

:oops: Missed the XML link earlier. Has it been checked?
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Sat Feb 06, 2010 6:24 pm

MrBenn wrote:
WidowMakers wrote:
MrBenn wrote:The legend has the mountains and river to the right of the map, but there isn;t a label to indicate they're impassable.

I think that's pretty much all that needs to be done; well, that and the XML :p


FIXED
and XML has already been done.

:oops: Missed the XML link earlier. Has it been checked?

All I did was use the current and repositioned the 88's
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby MrBenn on Sat Feb 06, 2010 6:27 pm

Sweet.

I'll double-check the centering and send the files to lack...
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Germany Revamp V3 [FF]

Postby Bruceswar on Sun Feb 07, 2010 6:54 am

So out of time for a suggestion? To move the eagle to the sea area?
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Thu Feb 11, 2010 6:40 pm

Updated XMl and 88's
XML:
Code: Select all
http://www.fileden.com/files/2007/6/15/1180567//Germany revamp.xml

Click image to enlarge.
image

Click image to enlarge.
image
Last edited by WidowMakers on Thu Feb 11, 2010 8:33 pm, edited 1 time in total.
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Thu Feb 11, 2010 6:42 pm

Bruceswar wrote:So out of time for a suggestion? To move the eagle to the sea area?

I am sure I can since there will most certainly be suggestions to move names anyway.
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby MrBenn on Thu Feb 11, 2010 6:51 pm

There appears to be an issue with the XML (although it could be my laptop doing funny things while trying to parse the extended characters)
Once that's sorted, I'd like to get this up and running pretty quickly.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Thu Feb 11, 2010 8:34 pm

MrBenn wrote:There appears to be an issue with the XML (although it could be my laptop doing funny things while trying to parse the extended characters)
Once that's sorted, I'd like to get this up and running pretty quickly.

Well there is a space in the XML name and it was cutting off the end of the file.

I added it into the CODE box so just copy that and see if it works.
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby thenobodies80 on Sun Feb 14, 2010 11:15 am

The only suggestion I can give to you is to refine these borders:
Image
except for that small thing, it is a masterpiece! =D>

Nobodies
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Sun Feb 14, 2010 2:14 pm

thenobodies80 wrote:The only suggestion I can give to you is to refine these borders:
Image
What do you mean?
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby natty dread on Sun Feb 14, 2010 2:54 pm

Now that I look at it, there's some pixelation in the outline of that river. Nothing major, but it probably wouldn't be hard to fix either.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Germany Revamp V3 [FF]

Postby thenobodies80 on Sun Feb 14, 2010 4:03 pm

natty_dread wrote:Now that I look at it, there's some pixelation in the outline of that river. Nothing major, but it probably wouldn't be hard to fix either.


What he said ;)
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Germany Revamp V3 [FF]

Postby Bruceswar on Mon Feb 15, 2010 12:41 am

will there be army circles? If not I think there should be.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Mon Feb 15, 2010 5:37 am

Bruceswar wrote:will there be army circles? If not I think there should be.

Why
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby natty dread on Mon Feb 15, 2010 6:35 am

WidowMakers wrote:
Bruceswar wrote:will there be army circles? If not I think there should be.

Why


Don't listen to him. Army circles would ruin the map.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Germany Revamp V3 [FF]

Postby Industrial Helix on Mon Feb 15, 2010 10:29 am

Yeah, I agree... no circles.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Mon Feb 15, 2010 5:11 pm

Version 11
Updates:
  • De-pixelated the river around Bremerhaven
  • Moved the crest up a bit

Large
Click image to enlarge.
image


Small
Click image to enlarge.
image
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby Industrial Helix on Tue Feb 16, 2010 10:31 pm

Looks good to me... you got a version with some numbers on it?
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Wed Feb 17, 2010 6:10 am

These images are version 10 but they are the same as version 11 above as far as 88 placement.
WidowMakers wrote:Updated XMl and 88's
XML:
Code: Select all
http://www.fileden.com/files/2007/6/15/1180567//Germany revamp.xml

Click image to enlarge.
image

Click image to enlarge.
image
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: Germany Revamp V3 [FF]

Postby MrBenn on Wed Feb 17, 2010 6:23 pm

I'm still having problems running the XML through the mapmaker tool... I don;t know if it's the laptop of the XML (file, url or host)... the url has a double-slash ("//") in it - is that right?
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Germany Revamp V3 [FF]

Postby WidowMakers on Wed Feb 17, 2010 9:33 pm

try this. There was a space between teh words and for soem reason that messed up teh new map tool. I added a "_" and now it works

Code: Select all
http://www.fileden.com/files/2007/6/15/1180567//Germany_revamp.xml
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users