Conquer Club

Japan - 日本 - Quenched

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby RedBaron0 on Mon Feb 08, 2010 2:56 pm

hehehe no squids, maybe if someone wanted to put a map together about the Nautilus...

Ok, it is worth a try. I do kinda sort-a know what you're talking about, pork. I learned it as a kind of tic-tac-toe board, an work or art generally can be broken down into 9 equal regions each area should have something of "note" within it. Points of greatest value or interest should be on or around the points where the lines cross on the board of the center square.

However continuing to nitpick only delays Beta... Lets not fight about stuff, please point out any glaring errors and get this puppy setup!


Large:
Image
Small:
Image
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby porkenbeans on Mon Feb 08, 2010 3:03 pm

There is one thing that I have noticed, but have not mentioned it because it is such a minor thing. The compass rose would work better if it was faded into the background like the sun is. A gradient fade to match the suns, would send it to the background, where I think it should be.
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby RedBaron0 on Mon Feb 08, 2010 10:59 pm

It's such a small object that that wouldn't really work, you wouldn't see half the compass rose. It's an artistic touch not important, but it loses it's significance if you can't see a good chunk of it.

I have added a gradient fade with the current image, but it's a radial fade, so the center is faded and disappearing, while the points and the lettering are still strong. (click F5 to see the newest image if still seeing the old version)
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby RedBaron0 on Wed Feb 10, 2010 11:40 am

Ripway has been acting strangely the last 24 hours, so I've switched the location of the file back to fileden. Tests still working well. Still ready to go. I do have a small addition ready if there is a pronounced call for a little something in the mostly empty space between the mini-map and the junk. Other than that please note any significant omissions/errors.

Link to large image: http://i213.photobucket.com/albums/cc121/RedBaron0/bigjapanfinal.png
Link to small image: http://i213.photobucket.com/albums/cc121/RedBaron0/japanfinal.png
XML: http://www.fileden.com/files/2009/9/16/2577274/Japanfinal.xml

Large:
Click image to enlarge.
image


Small:
Click image to enlarge.
image
[/quote]
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby ender516 on Thu Feb 11, 2010 1:00 am

I'm curious as to what your little something might be. I mean, I could imagine the junk simply being bigger without taking over the map, but it might require moving the Sea of Japan label and the paths to and from it.

Were you thinking of resurrecting the dragon? Say, what about a dragon attacking the junk? ;)

Seriously, though, I don't want to see this delayed much more.
User avatar
Sergeant 1st Class ender516
 
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby RedBaron0 on Thu Feb 11, 2010 1:07 am

It's just a little dragon, kinda looks like another stamp. I don't think it needs to be added since the rays of the rising sun kinda fill that space, I only wonder if anyone else thinks the space should be have a little something else besides porken.
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby natty dread on Thu Feb 11, 2010 2:31 am

Yeah, where's Godzilla? :D

Seriously, just quench it already.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby porkenbeans on Thu Feb 11, 2010 2:45 pm

RedBaron0 wrote:It's just a little dragon, kinda looks like another stamp. I don't think it needs to be added since the rays of the rising sun kinda fill that space, I only wonder if anyone else thinks the space should be have a little something else besides porken.
Post it on up red. Gotta see it to judge it. ;)

The compass may need to be decreased in size and/or moved, if you add something there. :D
Two possibilities are, move it to the top left corner over the sun, or move it to under Sapporo's southern point.
Click image to enlarge.
image
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby RedBaron0 on Thu Feb 11, 2010 4:23 pm

Like I said, I don't want to change it anymore if I don't have to. Everything is ready as-is.
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby MrBenn on Thu Feb 11, 2010 6:19 pm

RedBaron0 wrote:Like I said, I don't want to change it anymore if I don't have to. Everything is ready as-is.

I'd agree with that...

Image
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby porkenbeans on Thu Feb 11, 2010 8:13 pm

=D> =D> =D>
So whats next ?
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby isaiah40 on Thu Feb 11, 2010 8:17 pm

MrBenn wrote:
RedBaron0 wrote:Like I said, I don't want to change it anymore if I don't have to. Everything is ready as-is.

I'd agree with that...

Image


Congrats Red!! =D> =D> =D> =D>
Lieutenant isaiah40
 
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby porkenbeans on Thu Feb 11, 2010 10:33 pm

GOD, this is a pretty map. :P
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby elfish_lad on Thu Feb 11, 2010 11:51 pm

porkenbeans wrote:GOD, this is a pretty map. :P


Damn pretty. Cheers to all!
User avatar
Major elfish_lad
 
Posts: 1155
Joined: Sat Jul 18, 2009 7:49 pm

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby RedBaron0 on Fri Feb 12, 2010 12:42 am

Sweet! Thanks MrBenn! It's on to upload and Beta-play! :D
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby Industrial Helix on Fri Feb 12, 2010 9:16 am

Awesome news Red, we're finally going to have a Japan map!
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby AndyDufresne on Fri Feb 12, 2010 12:20 pm

Long road coming---with the history of Japan maps...but glad this one made it. Now what is the next project everyone has always suggested but has never succeeded? You should lead that charge too, Redbaron. :)


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby RedBaron0 on Fri Feb 12, 2010 1:35 pm

There are 2 that spring to mind, in fact the one I tried before to no avail... stay tuned. :-$ ;)
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby Mad-elph on Wed Feb 17, 2010 12:00 pm

Any idea how long it'll be before its listed on the games list? I am excited to play it. But haven't been active enough on the forums to know what the delay time is for XML to Beat approved.
User avatar
Lieutenant Mad-elph
 
Posts: 52
Joined: Fri Apr 11, 2008 12:48 am
Location: Canada

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby Industrial Helix on Wed Feb 17, 2010 4:46 pm

Mad-elph wrote:Any idea how long it'll be before its listed on the games list? I am excited to play it. But haven't been active enough on the forums to know what the delay time is for XML to Beat approved.


Just aking a look at the last batch of maps that were approved, it's about 10 days between the approval for Beta and getting stickied for Beta. Something like 15 days total average.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio

Re: Japan - 日本 (D, Gp, Gr) V14.0 XML checked ready for Beta

Postby MrBenn on Wed Feb 17, 2010 6:21 pm

RedBaron0 wrote:Ripway has been acting strangely the last 24 hours, so I've switched the location of the file back to fileden. Tests still working well. Still ready to go. I do have a small addition ready if there is a pronounced call for a little something in the mostly empty space between the mini-map and the junk. Other than that please note any significant omissions/errors.

Link to large image: http://i213.photobucket.com/albums/cc121/RedBaron0/bigjapanfinal.png
Link to small image: http://i213.photobucket.com/albums/cc121/RedBaron0/japanfinal.png
XML: http://www.fileden.com/files/2009/9/16/2577274/Japanfinal.xml


Could you confirm that these are the correct and final files (I'm partially confused following your problem with hosting the XML - not that it takes much nowadays :?
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby RedBaron0 on Thu Feb 18, 2010 12:08 am

MrBenn wrote:
RedBaron0 wrote:Ripway has been acting strangely the last 24 hours, so I've switched the location of the file back to fileden. Tests still working well. Still ready to go. I do have a small addition ready if there is a pronounced call for a little something in the mostly empty space between the mini-map and the junk. Other than that please note any significant omissions/errors.

Link to large image: http://i213.photobucket.com/albums/cc121/RedBaron0/bigjapanfinal.png
Link to small image: http://i213.photobucket.com/albums/cc121/RedBaron0/japanfinal.png
XML: http://www.fileden.com/files/2009/9/16/2577274/Japanfinal.xml


Could you confirm that these are the correct and final files (I'm partially confused following your problem with hosting the XML - not that it takes much nowadays :?


Checked, and confirmed. All files are correct. :D
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby MrBenn on Thu Feb 18, 2010 1:17 pm

          Beta - Quenching

---The Final Forge period has concluded for the Japan Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby natty dread on Thu Feb 18, 2010 1:23 pm

yayy! =D>
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Japan - 日本 (D, Gp, Gr, XML) Bring on Beta!

Postby RedBaron0 on Thu Feb 18, 2010 1:25 pm

YAY!!!

Thanks MrBenn! And many thanks to everyone!

{goes to pester lack} ;)
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users