AndyDufresne wrote:Interesting suggestion. Develop it out a little more. Too bad the suggestion about "Ninja Spoils" seems to have died out.
--Andy
NOOOO! That idea is not dead. Its an awesome idea. Its better than this one...lol. Its actually just so good, that it opens it up for a plethora of different ideas and ways to implement it, which mean it will be awesome, just a little messier deciding what would be best. If you like that other idea Andy, what might be helpful is asking lack, what would be possible/easiest for him, so we can perhaps discuss the reasonable ways of doing it, and then narrow down which will affect the actual game play best....
But ill put some more thought into this one. I typed it a second after conception...i mean..conception of the idea.
Hopefully some can help us narrow this one down to something useful, and worth coding. Maybe someone who does the programming can suggest what is possible. Some of the ideas for this seemed unlikely.
Such as, spoils lighting one region of no fog ie... unfogging all ajacent territories of that teritory, so youd essentially have little flowers of no fog on the board by the end.
My guess is though, one territory unfogged, coupled with the flat or escalating, or no bonus spoils would be the easiest variation to code, and the combination of spoil combinations would make it the most simple to use and understand. Instead of getting +2 armies for holding a region spoil, you get to see the spot. If you or your team own it...too bad, just like nuclear. Unlike nuclear though, you still get the bonus armies from the card.
It makes it not as powerful, but the easiest to code, and the simplest to understand and implement, I would think??
Right now most of the additions to this seem to end up in the same area.
the whole lighting up the board for seconds or rounds is interesting, but I dont see how it wouldnt just make the game totally unfog after a while, so I personally, dont see how it would work... Besides, if you cash the spoils, then take a quick screenshot with bob...you get a pic for the duration of the game, so its just too powerful.
I think the only reasonable options would be, unfog one territory, or unfog a group of territories, and one territory is easier, and just makes sense. I suspect it isnt a complete impossibility either. Essentially, he would take the code for nuclear, and change it to unfogging the region, not killing it, and then adjust escalating and flat rate, to not give +2 bonus, but just unfog the areas for that one player.
Players already get unfogged areas for reasons on the map, so without knowing better, it technically should be possible??
and anti fog is a good description, but a stupid name for it. I think someone said Clear fog, which is immediately more descriptive, if not as flashy.
Spoils:
Clear fog
Flat rate Clear fog
Escalating Clear fog
or
Clear fog No bonus
Clear fog Flat rate
Clear fog Escalating
The biggest downside, is its essentially one option, but has three names. There may be an easier way, but the no spoils option, makes it more difficult.
I dont think theres any question it would be a fun little addition to the spoils options. I think the only question may be priority, and feasibility. And, those ninja spoils*cough* conquer spoils are definitely a more unique style of play, and I myself would be more interested to see them.
What would be truly ideal, is if we could combine nuclear with flat rate and escalating
this one with flat rate and escalating(which is absolutely necessary)
and ninja spoils with flat rate and escalating too(if possible)
Because its the combinations of these spoils working together that will make the gameplay novel I think. Alone they make all the games no card games, and it means the power of the spoils is typically so small, that playing escalating, is still more challenging. But, combining them, makes a new frontier of strategy, combined with the many objective boards, and maps, that I can only instinctively imagine will create some strategies, that were never dreamed of before.
Ok....I summarize this in my original post. Unless any complain, Ive convinced myself the one territory is the way to go.
By all means if theres a better idea throw it out there still