Supermax: Prison Riot! [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Global Moderators, Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Prison Riot - Incorrect Bonuses - Game 4859672

Postby Bones2484 on Sat Jun 20, 2009 12:24 am

I love when people give us links to Fog of War games.

Anyways, I doubt there's a bug here. If you can, list out which territories you have or take a screenshot for us.
User avatar
Major Bones2484
 
Posts: 2308
Joined: Mon Sep 17, 2007 11:24 am
Location: Los Angeles, CA (G1)
Medals: 65
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3)
Tournament Achievement (23) General Achievement (2) Clan Achievement (9) General Contribution (1)

Re: Prison Riot - Incorrect Bonuses - Game 4859672

Postby cicero on Sat Jun 20, 2009 7:02 pm

Moved from Suggestions & Bug Reports to Foundry for merging with quenched thread.

Cicero
Last edited by cicero on Mon Jun 22, 2009 4:30 pm, edited 1 time in total.
User avatar
Sergeant cicero
 
Posts: 1358
Joined: Wed Mar 07, 2007 1:51 pm
Location: with the infected neutrals ... handing out maps to help them find their way to CC
Medals: 9
Standard Achievement (2) Terminator Achievement (1) Speed Achievement (1) Ratings Achievement (2) General Contribution (3)

Re: Prison Riot - Incorrect Bonuses - Game 4859672

Postby Echospree on Sat Jun 20, 2009 7:07 pm

The gang leader doesn't count towards the 6 members you need.

You ARE holding the gang leader too, right?
User avatar
Major Echospree
 
Posts: 169
Joined: Wed Feb 11, 2009 3:03 pm
Medals: 14
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Terminator Achievement (1) Assassin Achievement (1)
Manual Troops Achievement (1) Fog of War Achievement (2) Cross-Map Achievement (1) Ratings Achievement (2) Tournament Achievement (2)

Re: Supermax: Prison Riot! [Quenched]

Postby Manphius on Wed Aug 26, 2009 3:16 pm

ok, i've got a bug in this game: http://www.conquerclub.com/game.php?game=5457085

The think is i holded 6 cosa nostra (now i hold 1 more - vito) but in the log only appered that i holded 4, and i got credited for 4, so only +1. This is clearly a bug unless i'm missing something, because its the 1st time i play in this map...
Sergeant Manphius
 
Posts: 2
Joined: Wed Aug 19, 2009 12:43 pm
Medals: 1
Standard Achievement (1)

Re: Supermax: Prison Riot! [Quenched]

Postby colly85 on Mon Oct 19, 2009 2:30 pm

I've got the warden and the five cells in the hole, but haven't got the 602.
The game says: THE HOLE +1 per cell with the warden.

Some days ago, I was in this situation and received 5 troops for that.
Today, I received 5 troops but I was also penalized with 5 troops. What's going wrong?

Bug?
Lieutenant colly85
 
Posts: 1
Joined: Sat Aug 29, 2009 4:30 am
Medals: 6
Standard Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Ratings Achievement (2)

Re: Supermax: Prison Riot! [Quenched]

Postby natty dread on Sat Dec 26, 2009 4:03 am

"unite your gang to surive"???
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13318
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Supermax: Prison Riot! [Quenched]

Postby cairnswk on Sat Dec 26, 2009 4:46 am

natty_dread wrote:"unite your gang to surive"???

Hehe...new way to spell it...Kewl :lol:
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Supermax: Prison Riot! [Quenched]

Postby theBastard on Mon Mar 08, 2010 12:49 pm

I´m playing this map now and I had one problem. played group of spolis and it did nothing, than I deployed 3 troops on guard 301 and it did not give me them.

but I like the system of game.
User avatar
Corporal 1st Class theBastard
 
Posts: 995
Joined: Sat Jan 09, 2010 9:05 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Terminator Achievement (1) Fog of War Achievement (2)

Re: Supermax: Prison Riot! [Quenched]

Postby MrBenn on Mon Mar 08, 2010 1:08 pm

theBastard wrote:I´m playing this map now and I had one problem. played group of spolis and it did nothing, than I deployed 3 troops on guard 301 and it did not give me them.

but I like the system of game.

If you're referring to Game 6515471, then you're playing nuclear spoils, which don't give you bonus troops.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
Retired Team Member
 
Posts: 7049
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
Medals: 67
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2)
General Achievement (6) Clan Achievement (1) Map Contribution (7) Tournament Contribution (2) General Contribution (15)

Re: Supermax: Prison Riot! [Quenched]

Postby theBastard on Mon Mar 08, 2010 1:59 pm

o.k. but why it did not give me also 3 units which player have every turn?
User avatar
Corporal 1st Class theBastard
 
Posts: 995
Joined: Sat Jan 09, 2010 9:05 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Terminator Achievement (1) Fog of War Achievement (2)

Re: Supermax: Prison Riot! [Quenched]

Postby MrBenn on Tue Mar 09, 2010 4:12 am

theBastard wrote:o.k. but why it did not give me also 3 units which player have every turn?

The game-log says you deployed 3 troops somewhere - but I can;t tell where because it's a foggy game.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
Retired Team Member
 
Posts: 7049
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
Medals: 67
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2)
General Achievement (6) Clan Achievement (1) Map Contribution (7) Tournament Contribution (2) General Contribution (15)

Re: Supermax: Prison Riot! [Quenched]

Postby theBastard on Tue Mar 09, 2010 7:42 am

yes, I know. but in reality guard 301 has 1 troop before I started turn. I deployed 3 troops ti him but it did not show them, so I had still 1 troop here...

look:
2010-03-08 11:17:59 - theBastard received 3 troops for 6 regions
2010-03-08 11:18:05 - theBastard cashed in a group of Big Kiko, Ramon, and Joey nuking each region
2010-03-08 11:18:40 - theBastard deployed 3 troops on 301
2010-03-08 11:20:19 - theBastard ended the turn
User avatar
Corporal 1st Class theBastard
 
Posts: 995
Joined: Sat Jan 09, 2010 9:05 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Terminator Achievement (1) Fog of War Achievement (2)

Re: Supermax: Prison Riot! [Quenched]

Postby yeti_c on Tue Mar 09, 2010 8:25 am

Looks like you deployed them on 301.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9670
Joined: Thu Jan 04, 2007 9:02 am
Medals: 46
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (1) Fog of War Achievement (3) Cross-Map Achievement (3) Ratings Achievement (3)
General Achievement (1) Map Contribution (13) Tournament Contribution (1) General Contribution (10)

Re: Supermax: Prison Riot! [Quenched]

Postby theBastard on Tue Mar 09, 2010 12:30 pm

yeti_c wrote:Looks like you deployed them on 301.

C.


yes, I wrote this in upper post. but they were not here and they are not here.
User avatar
Corporal 1st Class theBastard
 
Posts: 995
Joined: Sat Jan 09, 2010 9:05 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Terminator Achievement (1) Fog of War Achievement (2)

Re: Prison Riot - Incorrect Bonuses - Game 4859672

Postby MrBenn on Tue Mar 09, 2010 6:15 pm

Bones2484 wrote:I love when people give us links to Fog of War games.

Anyways, I doubt there's a bug here. If you can, list out which territories you have or take a screenshot for us.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
Retired Team Member
 
Posts: 7049
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
Medals: 67
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2)
General Achievement (6) Clan Achievement (1) Map Contribution (7) Tournament Contribution (2) General Contribution (15)

Re: Prison Riot - Incorrect Bonuses - Game 4859672

Postby theBastard on Wed Mar 10, 2010 12:34 am

MrBenn wrote:
Bones2484 wrote:I love when people give us links to Fog of War games.

Anyways, I doubt there's a bug here. If you can, list out which territories you have or take a screenshot for us.


here http://www.conquerclub.com/game.php?game=6515471, but now it is on the top, so I´m afraid after next player´s move it will be not there...

btw, I do not know why I should tell something what is not true... for me is not necessary to win, I will not die when I lost ;) , I can only help and report bugs...
User avatar
Corporal 1st Class theBastard
 
Posts: 995
Joined: Sat Jan 09, 2010 9:05 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Terminator Achievement (1) Fog of War Achievement (2)

Re: Supermax: Prison Riot! [Quenched]

Postby theBastard on Wed Apr 21, 2010 12:58 am

it is very good map. the gameplay is unique and I like it. only one notice to gameplay: it is unbalancing when some players hold from start any boss of any clan and others players no. and for example my starting position was that I had no boss and also I can not attack any boss by easy way - I must go over neutral guards.

but as I said I like it. and this is map which I like - the graphic is nice and clear, but nothing bombastic - BUT gameplay is great!
User avatar
Corporal 1st Class theBastard
 
Posts: 995
Joined: Sat Jan 09, 2010 9:05 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Terminator Achievement (1) Fog of War Achievement (2)

Re: Supermax: Prison Riot! [Quenched]

Postby iancanton on Sat Jun 26, 2010 11:42 am

TaCktiX wrote:On another front, the title says "Unite your gang to SURIVE", which is missing the first V in surVive. A quick graphical patch should fix it up. It's present on both large and small.

mibi, any chance of this being fixed?

ian. :)
Image
User avatar
Brigadier iancanton
Cartography Assistant
Cartography Assistant
 
Posts: 1701
Joined: Fri Jun 01, 2007 5:40 am
Location: europe
Medals: 51
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Manual Troops Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (4) General Achievement (4) Clan Achievement (7) General Contribution (13)

Re: Supermax: Prison Riot! [Quenched]

Postby danryan on Wed Oct 06, 2010 3:47 pm

Any chance of the 602/002 connection being made per the discussions in here? I think the Hole is sadly underutilized as a result, and in team games it would make for an interesting alternate approach to breaking the GP hold which usually wins the game.
User avatar
Lieutenant danryan
 
Posts: 3428
Joined: Tue Jan 09, 2007 8:30 pm
Medals: 153
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (3) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Ratings Achievement (4) Tournament Achievement (31) General Achievement (7)
Clan Achievement (13) Tournament Contribution (30) General Contribution (14)

Re: Supermax: Prison Riot! [Quenched]

Postby Commander62890 on Thu Oct 07, 2010 12:05 am

Shit, anything to give team games another aspect on this map would be great :)
User avatar
Major Commander62890
 
Posts: 1415
Joined: Sat Jun 07, 2008 1:52 pm
Medals: 122
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (3) Random Map Achievement (2) Cross-Map Achievement (4)
Beta Map Achievement (1) Ratings Achievement (3) Tournament Achievement (30) General Achievement (2) Clan Achievement (8)
Tournament Contribution (30)

Re: Supermax: Prison Riot! [Quenched]

Postby rsacheli on Thu Oct 21, 2010 11:20 pm

In a current game on this map I have 14 territs and get 0 troops to deploy... I've got no chance... The other guy with 10 is atleast getting a few to deploy... This is a hole in the game play that makes this a map I don't want to play...
Private rsacheli
 
Posts: 180
Joined: Sat Jun 30, 2007 10:02 pm
Location: Im your neighbor... I have 100 armies with me... What are you going to do?
Medals: 15
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Assassin Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Cross-Map Achievement (1) Ratings Achievement (3)

Re: Supermax: Prison Riot! [Quenched]

Postby MrBenn on Wed Oct 27, 2010 9:38 am

rsacheli wrote:In a current game on this map I have 14 territs and get 0 troops to deploy... I've got no chance... The other guy with 10 is atleast getting a few to deploy... This is a hole in the game play that makes this a map I don't want to play...

Game number? Screenshot?


Off the top of my head, the only way I can think this would happen is by having taken The Hole, which is generally a bad move in my experience (unless you can be assured of also holding The Chief)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
Retired Team Member
 
Posts: 7049
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
Medals: 67
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2)
General Achievement (6) Clan Achievement (1) Map Contribution (7) Tournament Contribution (2) General Contribution (15)

Re: Like it

Postby bmovers on Mon Nov 08, 2010 12:12 pm

Keredrex wrote:Try using different Icons for the gangs
Like a shield for the guards...
and maybe a gun for the weapon slots... like a shotgun or pistol


Okay I will try that different icons, do they have melee weapons icon?


________________
brass knuckles
New Recruit bmovers
 
Posts: 1
Joined: Mon Nov 08, 2010 12:10 pm

Re: Supermax: Prison Riot! [Quenched]

Postby EddieMay on Sun Feb 12, 2012 12:58 pm

It would be helpful if u could put the current map, connections, rules, and bonus structure at the top of this thread. I can's find it anywhere. Specifically, I was looking for how the drop works. Do u even out the leader and new fish deploys so the game starts fairly equal. I am afraid to play one on one because I don't want a lucky or unlucky drop to decide the game. That can happen when there are a lot of troops dropped, unless the design plan incorporates a more even, albeit random drop.

eddiemay
Captain EddieMay
 
Posts: 7
Joined: Wed Jul 13, 2011 7:01 pm
Medals: 41
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3)
Tournament Achievement (1) Clan Achievement (5)

Re: Supermax: Prison Riot! [Quenched]

Postby Crimsn on Sat Mar 03, 2012 1:47 pm

I'm skipping my 3rd turn in a 4 player game..

basically I had locked down the warden and a cell block with about 30 troops each, so I decided to take the gas chamber for what seemed like a sweet bonus.. as soon as i do 1 guy suicides against my warden army, allowing somebody else to take and hold the Warden..

people may have addressed this in an earlier post, but I really wish the gas chamber would reset to neutral when you don't control the warden..
or at least you should lose the game if you can't deploy troops.

-5 penalty has made it so that I had to fight for the warden each turn making it very easy for everybody to gang up. I haven't been able to deploy troops for the last 5 rounds or so and am now so insignificant that nobody will waste troops to eliminate me..

I strongly advise that people stay away from the gas chamber altogether..
User avatar
Lieutenant Crimsn
 
Posts: 1
Joined: Wed Feb 01, 2012 8:46 pm
Medals: 3
Standard Achievement (1) Fog of War Achievement (1) Ratings Achievement (1)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users

Login