Make blue army numbers lighter

Have any bright ideas? Share and discuss them with the community

Moderators: Suggestions Team, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

And don't forget to search for previously suggested ideas first!

Make blue army numbers lighter

Postby natty dread on Sat May 22, 2010 6:53 am

Concise description:
  • Make the colour of blue army numbers slightly lighter.

Specifics:
  • It is now THIS but I would rather see it as something like THIS.

This will improve the following aspects of the site:
  • Currently, the blue numbers are hard to see on black or dark background. This presents problems on maps like Conquer Man, Tamriel or Ancient Greece. Making it lighter would eliminate these problems.
  • It would also allow mapmakers more leeway in the making of future maps. Currently you always need to worry if the blue numbers will be legible in your map, and thus you can't make the area where the numbers go too dark. This places limitations on graphical design of maps and forces many mapmakers to use army circles where they otherwise wouldn't be necessary.
  • Blue is the only colour with these problems. All the other army number colours are fine. So by lightening just one colour, we can get maps with more various graphical styles in the future, and solve legibility problems on a few older maps.

[MOD EDIT: I am deleting the poll that was at the top of the post because it is not a good poll. A better poll would have included the option for no change.

Here is the poll that was in place and the results:

Which color would you support changing blue to?

This? - 46 votes
Or This? - 50 votes

--agentcom]
Last edited by natty dread on Thu Feb 09, 2012 3:47 pm, edited 1 time in total.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13253
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Make blue army numbers lighter

Postby L M S on Sat May 22, 2010 9:59 am

natty_dread wrote:Concise description:
  • Make the colour of blue army numbers slightly lighter.

Specifics:
  • It is now THIS but I would rather see it as something like THIS.

This will improve the following aspects of the site:
  • Currently, the blue numbers are hard to see on black or dark background. This presents problems on maps like conquer man. Making it lighter would eliminate these problems.
  • It would also allow mapmakers more leeway in the making of future maps. Currently you always need to worry if the blue numbers will be legible in your map, and thus you can't make the area where the numbers go too dark. This places limitations on graphical design of maps and forces many mapmakers to use army circles where they otherwise wouldn't be necessary.
  • Blue is the only colour with these problems. All the other army number colours are fine.



As long as you brought it up.....Green and Grey are way to similar as well and are quite often confused for one another.
Image
“One of God's own prototypes.....never even considered for mass production.
Too weird to live, and too rare to die.”
User avatar
Major L M S
SoC Training Adviser
 
Posts: 2067
Joined: Fri Dec 01, 2006 5:00 pm
Location: Denver, Colorado USA
Medals: 157
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Nuclear Spoils Achievement (4) Fog of War Achievement (4)
Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (3) Random Map Achievement (3) Cross-Map Achievement (4)
Beta Map Achievement (1) Battle Royale Achievement (1) Bot Achievement (3) Ratings Achievement (4) Tournament Achievement (30)
General Achievement (12) Clan Achievement (17) Training Achievement (1) Tournament Contribution (30) General Contribution (4)

Re: Make blue army numbers lighter

Postby jmyork82 on Sat May 22, 2010 12:32 pm

Yellow and orange look kinda similar on age of merchants, i have had to use that color code option before on that map. Also, confusion of green and grey could actually be a color blind thing, and im not trying to say by any means that you are L M S. just a thought, im not really sure about that though.
User avatar
Sergeant 1st Class jmyork82
 
Posts: 118
Joined: Wed Dec 23, 2009 3:12 am
Location: NC
Medals: 30
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2) Tournament Contribution (3)

Re: Make blue army numbers lighter

Postby edwinissweet on Sat May 22, 2010 12:36 pm

Its true about the green and gray, but that can be solved individually by adding color codes. If you add color code to blue, you still couldnt see it in a dark background. If you are like me, you hate color codes, and just hope you hit the right one.
Image
User avatar
Lieutenant edwinissweet
 
Posts: 1407
Joined: Thu May 10, 2007 7:59 pm
Location: cozumel
Medals: 37
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (3)
Tournament Achievement (1) General Achievement (1)

Re: Make blue army numbers lighter

Postby natty dread on Sat May 22, 2010 2:48 pm

Yeah this suggestion is only about fixing the blue colour. I don't want to turn this into a debate about which colours should be changed and why. If you have trouble separating colours from each other use colour codes...

Bottom line is, all the other colours are well visible on any background, but blue doesn't show on dark or black. If this is fixed, we mapmakers don't need to worry anymore about the numbers and we can make our maps as dark and sinister as we like. And this would allow much more freedom wrt. thematic / visual design. We would see way cooler maps, everybody wins.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13253
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Make blue army numbers lighter

Postby ManBungalow on Sat May 22, 2010 2:58 pm

I'll just throw this image out here:

Image
Image
User avatar
Brigadier ManBungalow
 
Posts: 3243
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere
Medals: 84
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (2)
General Achievement (10) Clan Achievement (12) Tournament Contribution (3) General Contribution (6)

Re: Make blue army numbers lighter

Postby porkenbeans on Sat May 22, 2010 3:09 pm

Go natty, I am behind you on this one 100%. :D

I absolutely hate putting army circles on my maps.
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm
Medals: 19
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (1)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (4) General Achievement (3)
General Contribution (1)

Re: Make blue army numbers lighter

Postby natty dread on Sat May 29, 2010 8:08 am

ManBungalow wrote:I'll just throw this image out here:

Image


That could be one possible solution...
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13253
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Make blue army numbers lighter

Postby eddie2 on Sat May 29, 2010 9:10 am

ok so what you are saying is dark backgrounds so can we also have this nattydread look like this nattydread

because in a dark b/ground i cant see it :lol:
User avatar
Sergeant 1st Class eddie2
 
Posts: 3812
Joined: Sun Sep 20, 2009 10:56 am
Location: jersey channel islands
Medals: 72
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (2) Tournament Achievement (4) General Achievement (5) Clan Achievement (9)
Tournament Contribution (5) General Contribution (3)

Re: Make blue army numbers lighter

Postby sm8900 on Sun May 30, 2010 8:28 pm

I agree with this re blue armies completely.
Corporal sm8900
 
Posts: 81
Joined: Sun Feb 15, 2009 2:04 pm
Medals: 6
Standard Achievement (2) Quadruples Achievement (1) Teammate Achievement (1) Ratings Achievement (2)

Re: Make blue army numbers lighter

Postby natty dread on Tue Jun 01, 2010 5:43 am

sm8900 wrote:I agree with this re blue armies completely.


Of course you do. Who wouldn't?
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13253
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Make blue army numbers lighter

Postby stahrgazer on Tue Jun 01, 2010 6:15 am

natty_dread wrote:Concise description:
[*] Blue is the only colour with these problems. All the other army number colours are fine.[/list]


Untrue; greens can be hard to see on certain backgrounds, as can reds...in other words, any of the darker colors can be hard to see. Plus, lighten the blue too much, and it will look like cyan.

Similarly, yellow is hellacious on Hive.

A more global solution is to ask the cartographers to request darker shaded maps be lightened enough to make visibility possible. Most decent editing programs have shading capabilities that could brighten the darker images; or they could "paint in" light shading just in the areas where the numbers will go, not changing the colors, but brightening them enough that all numbers or color codes are easier to see.

And in cases, like hive, where the areas are too light for yellow, a little darkening effect can work.

If the mapmakers want to try this alternative idea, I'm willing to help tweak the "numbers go here" areas; perhaps on a test case map to begin with.
Image
User avatar
Captain stahrgazer
 
Posts: 1362
Joined: Thu May 22, 2008 11:59 am
Location: Figment of the Imagination...
Medals: 52
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (4)
Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (1) General Achievement (4) Clan Achievement (6) Tournament Contribution (1)
General Contribution (7)

Re: Make blue army numbers lighter

Postby natty dread on Tue Jun 01, 2010 6:50 pm

Untrue Stahrgazer. Seriously if you find the other numbers dark, then the problem is in your monitor settings...

All the numbers have black outlines, so they are visible on light or even same colour backgrounds... but blue is the only one with a dark colour too. So it is hard to see on black background.

This has to do with how human eye perceives the basic RGB colours. Even if you put "equally bright" pure colours of red ff0000, green 00ff00 and blue 0000ff, blue colour will be perceived as the darkest, while green is the brightest. Red is in the middle, but closer to green than blue.

So all I'm asking that this fundamental flaw in the way computers represent colours is taken in account and adjusted for.

I also think it is much more feasible to adjust the colour of blue numbers instead of changing all the maps that have dark backgrounds for army numbers. Besides you would need permissions from mapmakers and some mapmakers aren't on CC anymore.

Also the very point of this suggestion is to allow more freedom for mapmakers, not to limit it even more.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13253
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Make blue army numbers lighter

Postby edwinissweet on Tue Jun 01, 2010 11:15 pm

Think you could get more cartographers to give their solutions here, or to support what you have suggested? Its a pretty simple a idea, it just needs more support to move along. thanks :)
Image
User avatar
Lieutenant edwinissweet
 
Posts: 1407
Joined: Thu May 10, 2007 7:59 pm
Location: cozumel
Medals: 37
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (3)
Tournament Achievement (1) General Achievement (1)

Re: Make blue army numbers lighter

Postby JP007 on Wed Jun 02, 2010 9:38 am

i fully support making blue a lighter color. On a lot of maps blue is very difficult to make out. There is NO PROBLEM with any of the other colors. Just lighten up BLUE.
Image
User avatar
Sergeant 1st Class JP007
 
Posts: 138
Joined: Fri Jul 18, 2008 5:38 pm
Location: San Antonio, Texas, USA
Medals: 48
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (4) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (8) Clan Achievement (10)

Next

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 0 guests

Login