
based on a Raskholnikov idea
gameplay and graphics by pamoa
code by ender 516
A command room map for government officials dealing with the issue of oil supplies, transit and geopolitical rivalries connected with oil.
A complex CC map which anyone who loves large maps with a variety of options and who are interested in nowadays questions will be eager to play.
A MULTI-LAYERED BONUS STRUCTURE TO REFLECT THE CENTRAL ASIA COMPLEXITY
territorial conflict = normal regions' bonuses and contested territories
local economic power = capitals and metropoli
USA intervention power = US fleets on "request" of any local government
oil infrastructure = refineries and ports (tankers)
local political instability = uprisings
religious instrumented terrorism = Al-Mahdi and terrorists
above small version
superzise stamp : large 1000x1000 and small 800 x 800
START
24 starting positions (8 capitals + 8 metropolises + 8 terrorists)
47 freely distributed territories
71 territories at start in total
18 neutrals (8 uprisings(1) + 4 key territories(3) + 5 sea/fleet(reset3) + al-mahdi(8))
89 territories in total
REGIONS' BONUSES
+_5 for _6 Eastern Europe territories
+_6 for 10 Russia territories
+12 for 10 Kazakhstan territories
+_3 for _6 Turkey territories
+_3 for _3 Caucasus territories
+_4 for _4 Central Asia territories
+_5 for 10 China territories
+_2 for 10 Middle East territories
+_4 for _6 Iran territories
+_4 for _6 Afpak territories
+_4 for 10 India territories
81 territories part of a region
_2 contested territories
_3 seas
_2 fleet
_1 al-mahdi territory
89 territories in total
Previous versions
v.05small
v.04small
v.03small
v.02small
v.01small
first draft
Sources map
Central Asia refineries and pipes
Caucasus oil





