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Laughing.Boy wrote:No, I think I understood. Let me ask you this. Why is it important that players must cash in three cards at a time.

Bruceswar wrote:Laughing.Boy wrote:No, I think I understood. Let me ask you this. Why is it important that players must cash in three cards at a time.
Why must each goal is soccer count as one point? or a touchdown count as 7? Just the way some things are. They are not meant to be changed.
TheForgivenOne wrote:But that's the thing. Are we going to keep changing this site further and further until it no longer is based around what it is meant to be?
Bruceswar wrote:Laughing.Boy wrote:No, I think I understood. Let me ask you this. Why is it important that players must cash in three cards at a time.
Why must each goal is soccer count as one point? or a touchdown count as 7? Just the way some things are. They are not meant to be changed.
pmchugh wrote:Bruceswar wrote:Laughing.Boy wrote:No, I think I understood. Let me ask you this. Why is it important that players must cash in three cards at a time.
Why must each goal is soccer count as one point? or a touchdown count as 7? Just the way some things are. They are not meant to be changed.
Bruce you have totally lost me, can you play Speed, freestyle, foggy, 8 player, escalating on a 300 territory board in you're house?
CC isn't risk, and this is a great new strategy idea that you actually could play on a board if you wanted to

pmchugh wrote:First off bruce my point was combined, you can't have 8 people cashing in sets of 100+ and attacking defending all at the same time. It is nothing like the original game.
Secondly, have you recieved a heavy blow to the head any time in the last few days? Cause you're points just do not make any sense. This change keeps "the same simple concept" you're eager to protect where as the likes of city mogul, freestyle, fog and many other game variations on this site change it to the point where it's no longer recognisable. The site adapts and changes, deal with it.
Laughing.Boy wrote:If it were change for the sake of change, I'd agree that Poker spoils was nothing but rubbish. However, it isn't. In fact, it may be one of the most strategy-changing options yet. Right now, everybody cashes in three spoils at a time, and when you can cash those is is largely left to chance. With one or two spoils, you have no option and thus no strategy. You have a 1-in-3 chance with three spoils, just shy of 4-in-5 chance with four spoils, and five spoils guarantees you can (and must) act. At any point along the possible collection of spoils, one has a 42.5% chance of being able to cash, not including a person who has no spoils. (That's just the way of the game.)
However, your ability to choose a strategy is less than that, since you must act at five spoils. Unless you have three of one type and one of each other type, thus giving you a binary choice, (statistically happening less than 25% of the time you gain five spoils) you have no real option at five spoils. In reality, you have a choice to act strategically about about 27.5% of the time, or about 11-in-40. With Flat-Rate, Escalating and Nuclear, that is.
With Poker spoils, you have the option to act strategically 100% of the time. (Again, discounting a person having no spoils.) There is still chance, but you always have a choice. Players can act with cool, calm collective strategies, saving spoils and pruning their collections for the optimal cash-out; or they can spend what they have right away for a desperate gamble or last-ditch effort. A player can not be sitting on four cards and have no way to act.

phantomzero wrote:I think the biggest issue is whether CC should continue to add more and more and more options. The Start a Game page is getting busier to navigate with all of the options that are being implemented. I think this makes is difficult for new users who visit the site to try and find an online version of a popular board game. Yes this site has evolved from the old Classic map, but it should still stick close to it's roots.
phantomzero wrote:I think the biggest issue is whether CC should continue to add more and more and more options. The Start a Game page is getting busier to navigate with all of the options that are being implemented. I think this makes is difficult for new users who visit the site to try and find an online version of a popular board game. Yes this site has evolved from the old Classic map, but it should still stick close to it's roots.
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
pmchugh wrote:phantomzero wrote:I think the biggest issue is whether CC should continue to add more and more and more options. The Start a Game page is getting busier to navigate with all of the options that are being implemented. I think this makes is difficult for new users who visit the site to try and find an online version of a popular board game. Yes this site has evolved from the old Classic map, but it should still stick close to it's roots.
I hear you. I love more and more options, but for the new users it may complicate things and put them off.
Queen_Herpes wrote:pmchugh wrote:phantomzero wrote:I think the biggest issue is whether CC should continue to add more and more and more options. The Start a Game page is getting busier to navigate with all of the options that are being implemented. I think this makes is difficult for new users who visit the site to try and find an online version of a popular board game. Yes this site has evolved from the old Classic map, but it should still stick close to it's roots.
I hear you. I love more and more options, but for the new users it may complicate things and put them off.
Which is why this suggestion... viewtopic.php?f=4&t=102006 ...should be implemented.
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
JoshyBoy wrote:Queen_Herpes wrote:pmchugh wrote:phantomzero wrote:I think the biggest issue is whether CC should continue to add more and more and more options. The Start a Game page is getting busier to navigate with all of the options that are being implemented. I think this makes is difficult for new users who visit the site to try and find an online version of a popular board game. Yes this site has evolved from the old Classic map, but it should still stick close to it's roots.
I hear you. I love more and more options, but for the new users it may complicate things and put them off.
Which is why this suggestion... viewtopic.php?f=4&t=102006 ...should be implemented.
That suggestion is good but I personally believe that some of the specifics should be changed.
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