Cyprus [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Cyprus (23rd June) New version!

Postby Industrial Helix on Wed Jun 23, 2010 7:45 am

I kind of miss the British bases... though they appear on the map in gameplay, they are not designated as such. I woul liek to see them designated somehow.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3469
Joined: Mon Jul 14, 2008 6:49 pm
Location: California
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: Cyprus (23rd June) New version!

Postby thenobodies80 on Wed Jun 23, 2010 8:30 am

theBastard wrote:yes, but this only valid if you hold (with greek towns) also any region. but no when you hold 7 greek towns as = 2 from one region, 3 from second region and 2 from third...


I agree. As said i'm open to change the numbers of territories needed :)
The idea is to simulate a sort of "political influence" / "people support" that gives to you additional troops to help you to take the control of the regions.
In the same time i must say that it looks a bit stupid if you have 7 regions and you don't try to take a zone bonus, specially if you think that each player starts the game with a single territory. The territory bonus seems more easy to hold to me and it should come before the other during a game.

About the two British Military Bases i forgot to write it on the map, but sure they can attack each other :)
I'll update it later, when back home

Thanks again ;)

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5641
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Cyprus (23rd June) New version!

Postby theBastard on Wed Jun 23, 2010 4:29 pm

thenobodies80 wrote:In the same time i must say that it looks a bit stupid if you have 7 regions and you don't try to take a zone bonus, specially if you think that each player starts the game with a single territory. The territory bonus seems more easy to hold to me and it should come before the other during a game.


I agree but no evrybody play intelligent :lol: or no everybody has lucky...
User avatar
Corporal 1st Class theBastard
 
Posts: 995
Joined: Sat Jan 09, 2010 9:05 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Terminator Achievement (1) Fog of War Achievement (2)

Re: Cyprus (23rd June) New version!

Postby rockandrull on Wed Jun 23, 2010 5:00 pm

I think you go a little impassable crazy....and only plus 1 for 5/7 greek/turkish cities, respectfully?
User avatar
Private rockandrull
 
Posts: 165
Joined: Fri Mar 19, 2010 7:34 pm
Medals: 1
Tournament Contribution (1)

Re: Cyprus (23rd June) New version!

Postby thenobodies80 on Wed Jun 23, 2010 5:29 pm

the original idea was without the factions bonus and honestly i was happy with it, but i've added it to follow the suggestions.
Personally i want to keep this map with low bonuses, very low.
The big impassable is a wall that separates the two parts also in real life (for what i know actually they're planning to destroy it).

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5641
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Cyprus (23rd June) New version!

Postby ManBungalow on Thu Jun 24, 2010 11:08 am

That font is a pain to read.
Image
User avatar
Colonel ManBungalow
 
Posts: 3252
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere
Medals: 84
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (2)
General Achievement (10) Clan Achievement (12) Tournament Contribution (3) General Contribution (6)

Re: Cyprus (23rd June) New version!

Postby porkenbeans on Thu Jun 24, 2010 1:26 pm

thenobodies80 wrote:the original idea was without the factions bonus and honestly i was happy with it, but i've added it to follow the suggestions.
Personally i want to keep this map with low bonuses, very low.
The big impassable is a wall that separates the two parts also in real life (for what i know actually they're planning to destroy it).
Yes, I agree wholeheartedly. A small map should have small bonuses.
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm
Medals: 19
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (1)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (4) General Achievement (3)
General Contribution (1)

Re: Cyprus (23rd June) New version!

Postby eigenvector on Sat Jun 26, 2010 8:46 am

Hi,

I liked the version with the British bases more, too. It was much neater. One more graphical comment: the sea looks a bit dreary, maybe yu could make it brighter and/or add some graphics in the sea?

Anyway, this is a cool project, keep up the good work! :)
Corporal 1st Class eigenvector
 
Posts: 95
Joined: Tue Jul 24, 2007 4:27 am
Medals: 11
Standard Achievement (3) Freestyle Achievement (3) Fog of War Achievement (1) Cross-Map Achievement (2) Ratings Achievement (2)

Re: Cyprus (23rd June) New version!

Postby thenobodies80 on Sun Jun 27, 2010 6:57 pm

I've made some changes following the suggestions given:
  • Factions bonus is now +1 every 4 and +1 every 5 instead of +1 for 5 or 7.
  • Faction bonus is displayed with a minimap --> Is it clear?
  • Removed the old minimap for a bonus list, I've also decided for different values for district bonuses.
  • Readded the british flag and a visual sea connection between the two BMB
  • More redeable font

Circles on district capitals have a purely indicative purpose (starting positions)

Click image to enlarge.
image

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5641
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Cyprus V2.0 (28th June)

Postby natty dread on Sun Jun 27, 2010 7:52 pm

Looks interesting. Although the starting positions that are in the smaller 3-territory bonuses might have an advantage... easier to grab bonuses in the start.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13258
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Cyprus V2.0 (28th June)

Postby thenobodies80 on Sun Jun 27, 2010 8:10 pm

natty_dread wrote:Looks interesting. Although the starting positions that are in the smaller 3-territory bonuses might have an advantage... easier to grab bonuses in the start.


the idea was:
kokkina covers paphos
paphos covers limassol
morphou covers kyrenia
Although i know that in some cases it could be a problem
Anyway i can change them in the gameplay workshop :)
Going to post here....viewtopic.php?f=63&t=105502

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5641
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Cyprus V2.0 (28th June)

Postby theBastard on Tue Jun 29, 2010 4:21 pm

the new version looks fine. maybe natty is right about bonuses advantages, but it could be balanced by different numbers of armies in neutral territories...
User avatar
Corporal 1st Class theBastard
 
Posts: 995
Joined: Sat Jan 09, 2010 9:05 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Terminator Achievement (1) Fog of War Achievement (2)

Re: Cyprus V2.0 (28th June)

Postby rockandrull on Wed Jun 30, 2010 7:49 am

Are the military bases part of the bonuses?
User avatar
Private rockandrull
 
Posts: 165
Joined: Fri Mar 19, 2010 7:34 pm
Medals: 1
Tournament Contribution (1)

Re: Cyprus V2.0 (28th June)

Postby thenobodies80 on Wed Jun 30, 2010 8:11 am

rockandrull wrote:Are the military bases part of the bonuses?


No they aren't. They are both killer neutrals.

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5641
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Cyprus V2.0 (28th June)

Postby Gilligan on Sun Jul 04, 2010 7:36 pm

It seems like some of the starting positions are uneven in comparison to the others.

Example:

Morphou -> Kyrenia = 6 neutral
Paphos -> Limassol = 3 neutral
Famagusta -> Larnaca = 2 neutral
Image
User avatar
Captain Gilligan
Cartography Assistant
Cartography Assistant
 
Posts: 12272
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI
Medals: 191
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Bot Achievement (2)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (7) Challenge Achievement (4)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 2 guests

Login