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thenobodies80 wrote:After discussing with Gilligan, we decided to remove starting positions.
All the coloured regions on the map are starting regions not coded and totally random, like Feudal War.

natty_dread wrote:thenobodies80 wrote:After discussing with Gilligan, we decided to remove starting positions.
All the coloured regions on the map are starting regions not coded and totally random, like Feudal War.
It won't really make a difference except for 2 player games.
And manual deploy...



Ok this is just my opinion, but I never quite understood why did you suddenly decide to make this into a conquest map... personally I think the map was doing fine with random drop.



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