Philadelphia [Quenched]

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Re: Philadelphia - Draft updated 7/11

Postby RedBaron0 on Wed Jul 14, 2010 12:57 am

I think as long as I can make the map look good and be fun to play for the community I think the map could be of the middle of nowhere'sville... Case in point, Charleston. Not that I'm as good as rj, but that is a fantastic map of a... less than major American city and that map is one of the pillars of map library. I'm probably going to try and run with this expanded to include the nearby burbs. We shall see where it leads. A historical map might be nice... but isn't really lighting my fire. Maybe someone can twist IH's arm on that one. ;)

In this event I'll likely change the name to something like Greater Philadelphia maybe' we'll see.
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Re: Philadelphia - Draft updated 7/11

Postby Industrial Helix on Wed Jul 14, 2010 6:32 am

Well, the best thing about Charleston are the choke points, i think. I makes the ma easier to play.
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Re: Philadelphia - Draft updated 7/11

Postby AndyDufresne on Wed Jul 14, 2010 2:10 pm

As EvilD mentioned, some incorporation of the History is something I'd support, rather than any strictly modern-city map. It'd help set the map apart from the various other city maps we have had that failed.


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Re: Philadelphia - Draft updated 7/11

Postby barterer2002 on Sun Jul 18, 2010 7:53 am

I totally disagree with Andy on this one. I'm always looking for some nice clean city maps as they work great in tournaments where you expand from city to region to nation to continent to world type of thing. There are very few clean city maps out there at the moment, most have some sort of tricky gameplay. When I'm looking at tournaments with cities I look at the following

Clean/standard gameplay
Cairns Metro
Charleston
Hong Kong
Puget Sound

Clean/standard with 1/2 non standard game play points
Berlin 1961
Chicago
Montreal
San Francisco
Sydney Metro
Vancouver

Messy
Forbidden City
Pearl Harbor
Poison Rome
Prohibition Chicago
NYC
Stalingrad

Now the foundry has churned out a lot of cities over the past year or so which was needed but having a few more clean cities would be great from my perspective.

(and I'm not sure what Andy means by "failed maps" is he referring to ones that don't get out of the foundry or ones that don't get played as much-I'd suspect that those that don't get played as much are in the messy side of my list)

For me one of the things I like about CC is the variety, the foundry does a great job making maps however there is sometimes a tendency to ignore standard game play maps in favor of new and exciting things which is find in moderation as long as the standard stuff is also represented IMO
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Re: Philadelphia - Draft updated 7/11

Postby Evil DIMwit on Sun Jul 18, 2010 1:05 pm

barterer2002 wrote:There are very few clean city maps out there at the moment, most have some sort of tricky gameplay.

Montreal is almost entirely standard gameplay: It has one small subcontinent worth 1 troop; I'd hardly consider it to be 'tricky'. San Francisco is also pretty darn close to standard and you won't really lose much advantage if you play it as such. Vancouver and New York also essentially behave like standard maps. I don't think we really have a dearth of standard urban gameplay.


Incidentally, some of the maps you listed aren't really cities. Puget Sound covers a much larger region, Pearl Harbor is a naval base, and Poison Rome is a family tree.
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Re: Philadelphia - Draft updated 7/11

Postby barterer2002 on Sun Jul 18, 2010 6:43 pm

I understand what they are. I'm looking for anything I can use in a tournament when I need a city. There are about 10 clean maps to use for cities which include Puget Sound and if I want to include the messy stuff there are 16. What I'm saying is that I disagree with the idea that having a clean map without having gimmicks and such isn't the bad thing that Andy is portraying. I think there is a tendency in the foundry to go for new gameplay features and to ignore the mapmaking part of things.
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Re: Philadelphia - Draft updated 7/11

Postby AndyDufresne on Mon Jul 19, 2010 1:44 pm

barterer2002 wrote:I understand what they are. I'm looking for anything I can use in a tournament when I need a city. There are about 10 clean maps to use for cities which include Puget Sound and if I want to include the messy stuff there are 16. What I'm saying is that I disagree with the idea that having a clean map without having gimmicks and such isn't the bad thing that Andy is portraying. I think there is a tendency in the foundry to go for new gameplay features and to ignore the mapmaking part of things.

I think you are mis-characterizing my post. I didn't say anything about gimmicks or tricks---just an inclusion of history since it is one of the historical sites in the USA. It can still certainly be clean and standard.


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Re: Philadelphia - Draft updated 7/11

Postby barterer2002 on Mon Jul 19, 2010 2:46 pm

Perhaps I did read it wrong Andy, my apologies for mis-characterizing your point. I read your comment as disliking the idea and attributed my own reason to you which isn't what you said.
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Re: Philadelphia - Draft updated 7/11

Postby AndyDufresne on Mon Jul 19, 2010 9:39 pm

I've always been a fan of standard maps over anything complex, tricky, or in similar veins. So I most always endorse a map if it has terrific graphics theme, and standardish game play.

I'm interested in seeing how the project develops. I think City maps can be interesting...especially once we start to get into the 'famous cities of the world' category. It'd be an enjoyable thematic series I think, should anyone climb up that banana tree.


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Re: Philadelphia - Draft updated 7/11

Postby RedBaron0 on Thu Jul 22, 2010 6:04 am

hmmmm, interesting, I could go a little bit bigger and encompass the surround tri-state region, Philadelphia and it's suburbs, or.... maybe go a bit smaller and focus of the core of the City of Philadelphia itself, which is generally Center City and South Philly, which could make it easier in incorporate historic monuments and other places of interest in Philly. hmmmmm smaller might be better., what do you guys think?
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Re: Philadelphia - Draft updated 7/11

Postby AndyDufresne on Thu Jul 22, 2010 11:16 am

I think less of the outside city area, if it means a nod to including some the history (via monuments, etc).


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Re: Philadelphia - Draft updated 7/11

Postby carlpgoodrich on Thu Jul 22, 2010 12:13 pm

I agree, smaller is better for this map. Hope you keep West Philly. "Innnn West Philadelphia... born and raised...", plus Penn and Drexel, etc. Maybe just get rid of the purple yellow and red regions on the current map?
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Re: Philadelphia - Draft updated 7/11

Postby RedBaron0 on Fri Jul 23, 2010 7:05 am

I'll see what I can come up with, should be mainly Center City/West & South Philly. All the main attractions/sites are there: Independence Mall, City Hall, Liberty Towers, the sports stadiums, the main airport, University City, museums, cathedrals, and so on...

Hmmmm, and a period map in the same kind of vein(Historic/Revolutionary War era) could be Valley Forge: Winter 1776-77. :cough:Helix:cough: ;)
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Re: Philadelphia - Draft updated 7/11

Postby theBastard on Sun Jul 25, 2010 2:34 am

I know nothing about Philly, but map looks interesting.

the idea about historical Philly map sounds better as modern. how you can use bridges? and if will be map from past were these bridges build?

what about to delete impassables which you add later (parks, river)? and you can connect bridges over area outside city by highway which continue over bridges to city as main roads and these could be impassable...
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Re: Philadelphia - Draft updated 7/11

Postby Z-Rambo on Sat Jul 31, 2010 6:08 pm

How about adding The Girard Point Bridge near the Naval Base where I-95 crosses over the Schuylkill and Delaware River Merge.
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