Industrial Helix wrote:The trouble with maps of Colonial Africa is that the map does not portray reality, despite what the British or French cartographers and politicians wanted people to believe. Both then and now.
In which case it might be worth giving more thought to a hypotethical 'repatriation' war.
This could involve the European nations in your original draft, plus, Brazil, Columbia, Carribbean Islands, USA and maybe Argentina (and I think a few other places near Columbia) as starting positions (i.e. the descendants returning to free Africa from oppression, corruption and civil wars). Starting points could attack strategically selected landing points (in the New World map style) via ships - with the hypothetical nature of the map you could make the landing points wherever gameplay dictates rather than where history dictates.
Industrial Helix wrote:To be honest, I'd like to see the more independent Africa nations play some sort of role in the map.
In this hypothetical map, the African Union peacekeeping force could be respresented, with some kind of bonus system, or as part of an objective (hold the African Union for one turn). Possible other bonuses on the continent could be related to big cities or historiacally significant places (Mount Kilimanjaro, the Cradle of Mankind, the Pyramids etc.). Additionally, a few air bases (neutral starts, possibly killer neutrals) could be placed strategically and be able to attack back to the starting points.
A huge departure from the developments towards a historical map it has to be said. But then again, Rastafarians and the ghost of Marcus Garvey would like the map. Maybe I should do a sketch and set it up as a new idea?