[Feedback] Invitations, Abuse, Changes and Possible Changes

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In Team Games, should you only be able to invite others as Teammates, removing all Opponent invites?

Yes
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No
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Total votes : 389

[Feedback] Invitations, Abuse, Changes and Possible Changes

Postby AndyDufresne on Fri Sep 10, 2010 9:52 am

Ahoy Conquer Club Members,

As some of you may know, the invitation system and its current functionality has been a hot topic of discussion on our forums. A number of topics have popped up---like this suggestion topic looking to find solutions to limit abuse or possible abuse of the invitation system---most especially as it relates to Team Games, those who join Team Games, and the experience of said users there within.

After discussing with Team CC (and reviewing the public discussion topics on the material), we have come up with the following.

Two things that will happen (that is, on the To-Do list):

  • A fix to the functionality of the Foe List, that makes it so you cannot receive invites from people on your Foe List (currently, the coding is that you cannot invite people on your own Foe List).

  • Automatic deletion of invitations if you drop that game in which you sent invitations.

Proposed solution for Community feedback/voting:
  • Eliminating Team Game Opponent invitations for both Public and Private games.

    • Tournaments and non-Team Game invitations would remain unchanged (save the 'Will Happen' changes).

    • While some desired a solution that would eliminate Team Game Opponent invitations for only Public Games, there is concern that this would not solve the issue, because the potential for manipulating the system would be barely alleviated. So with this proposed solution, we'd have to give up part of the functionality of the current Invitation system in order to eliminate some of the abuse or possible abuse as it currently is.



--Andy
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby oldrisky44 on Fri Sep 10, 2010 9:54 am

What about the "to" tag? Could a player still send a message to a "targeted" lower ranked player using the "to" tag to beat the system?
Last edited by oldrisky44 on Fri Sep 10, 2010 6:54 pm, edited 1 time in total.
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Dako on Fri Sep 10, 2010 9:57 am

Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby AndyDufresne on Fri Sep 10, 2010 9:58 am

Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Gold Knight on Fri Sep 10, 2010 10:04 am

AndyDufresne wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy


Why cant it be made for just public? A private game should be able to invite whoever, as they made it with the intention of inviting the players one would think. I think the public games are the only ones being absued as far as ive seen.

I agree basically with what Dako said.
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby morleyjoe on Fri Sep 10, 2010 10:09 am

Gold Knight wrote:
AndyDufresne wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy


Why cant it be made for just public? A private game should be able to invite whoever, as they made it with the intention of inviting the players one would think. I think the public games are the only ones being absued as far as ive seen.

I agree basically with what Dako said.


I agree with Dako and Gold Knight - private games should remain as they are, public can be changed to stop any abuse there.
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby chemefreak on Fri Sep 10, 2010 10:11 am

Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


I think what Dako is trying to get to here is that for some of us, especially clan war leaders, the ability to start, invite, and then drop a game once it starts to fill is important. I have not used the clan creation rights yet (they are new) so I am not sure whether or not this will alleviate the need to do this type of thing or now. I think this is why there will be some push back if this is forbidden from private games. Sometimes it is just the easiest way to fill a clan game.

That being said, I have read the threads about the abuse that goes on with the invite system. If it has to be public and private to stop the assholes that misuse the invite system, so be it. Thanks.
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Night Strike on Fri Sep 10, 2010 10:20 am

chemefreak wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


I think what Dako is trying to get to here is that for some of us, especially clan war leaders, the ability to start, invite, and then drop a game once it starts to fill is important. I have not used the clan creation rights yet (they are new) so I am not sure whether or not this will alleviate the need to do this type of thing or now. I think this is why there will be some push back if this is forbidden from private games. Sometimes it is just the easiest way to fill a clan game.

That being said, I have read the threads about the abuse that goes on with the invite system. If it has to be public and private to stop the assholes that misuse the invite system, so be it. Thanks.


With clan creation rights you will be able to invite anybody to any spot in the game without being in the game yourself. It works the exact same way as the tournament system (mainly because right now it IS a part of the tournament system).
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby bedub1 on Fri Sep 10, 2010 10:54 am

If my buddy and I want to play a team game against 2 other people we know, I don't see why we shouldn't be allowed to invite them. Just because some people abuse it we all loose the ability?
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby phantomzero on Fri Sep 10, 2010 11:23 am

I'm thinking the solution needs to be somewhere between what we have now and what is proposed. What if for private team games only the first person on the opposite team could be invited? Then they could invite their partner?
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby afroaction on Fri Sep 10, 2010 11:57 am

i like the way is, but it would be nice to have the option to reserve a spot for teammates in speed games without making it private. I guess have a delay before the game is created to give a chance send an invite to your desired partner and to join or not. It's a real pain in the ass having to go through the game finder, or create the game, post the the game # on your friend's wall or whatever, by that time someone you may not like joins your team, and have to drop the game and create another 1 and so on... Unless there's an easier way to do so, it would be nice to know.
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby ender516 on Fri Sep 10, 2010 12:09 pm

phantomzero wrote:I'm thinking the solution needs to be somewhere between what we have now and what is proposed. What if for private team games only the first person on the opposite team could be invited? Then they could invite their partner?

This might not be bad. The problem we were trying to solve was with the invitation abuser setting up an unbalanced opposing team (one officer, many cooks). If the abuser can't control the entire opposing team lineup, then this is less of an issue. If the creator of the game can invite to all of Team 1 but only Player 1 of the opposing Team(s), then those team leaders can fill their teams as they see fit.
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Dako on Fri Sep 10, 2010 1:44 pm

bedub1 wrote:If my buddy and I want to play a team game against 2 other people we know, I don't see why we shouldn't be allowed to invite them. Just because some people abuse it we all loose the ability?

If you want to play with specific people - send them a PM with password.

AndyDufresne wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy

I think it is wrong to make it for both public and private. Leave private games as they are - limit invites in public games only. I can read - that is why I pointed that segregation of games can be good.
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby stahrgazer on Fri Sep 10, 2010 2:42 pm

I don't understand why inviting an opponent is an abuse, public or private. Just because an invite is sent, does not mean the player has to accept the invite.

So what if that means someone's inviting players he thinks he can beat in team games? Unless it's consistently new recruits, mods have made consistent rulings that inviting cooks, cadets, and inexperienced players to certain maps isn't "farming," isn't "abuse," no matter how much the tactic may be frowned on.

If it's bad enough that you're considering having to reprogram the system, making it more difficult for legitimate invites, in order to eliminate the potential LEGAL 'abuse' - then make these types of opponent-recruitment tactics illegal for single, multi, and team games, and discipline those who are then abusing the system.
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Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Dako on Fri Sep 10, 2010 2:48 pm

How can abuse be legal? It doesn't make sense.
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