Conquer Club

[Feedback] Invitations, Abuse, Changes and Possible Changes

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

In Team Games, should you only be able to invite others as Teammates, removing all Opponent invites?

 
Total votes : 0

[Feedback] Invitations, Abuse, Changes and Possible Changes

Postby AndyDufresne on Fri Sep 10, 2010 9:52 am

Ahoy Conquer Club Members,

As some of you may know, the invitation system and its current functionality has been a hot topic of discussion on our forums. A number of topics have popped up---like this suggestion topic looking to find solutions to limit abuse or possible abuse of the invitation system---most especially as it relates to Team Games, those who join Team Games, and the experience of said users there within.

After discussing with Team CC (and reviewing the public discussion topics on the material), we have come up with the following.

Two things that will happen (that is, on the To-Do list):

  • A fix to the functionality of the Foe List, that makes it so you cannot receive invites from people on your Foe List (currently, the coding is that you cannot invite people on your own Foe List).

  • Automatic deletion of invitations if you drop that game in which you sent invitations.

Proposed solution for Community feedback/voting:
  • Eliminating Team Game Opponent invitations for both Public and Private games.

    • Tournaments and non-Team Game invitations would remain unchanged (save the 'Will Happen' changes).

    • While some desired a solution that would eliminate Team Game Opponent invitations for only Public Games, there is concern that this would not solve the issue, because the potential for manipulating the system would be barely alleviated. So with this proposed solution, we'd have to give up part of the functionality of the current Invitation system in order to eliminate some of the abuse or possible abuse as it currently is.



--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby oldrisky44 on Fri Sep 10, 2010 9:54 am

What about the "to" tag? Could a player still send a message to a "targeted" lower ranked player using the "to" tag to beat the system?
Last edited by oldrisky44 on Fri Sep 10, 2010 6:54 pm, edited 1 time in total.
Image
User avatar
Corporal 1st Class oldrisky44
SoC Training Adviser
 
Posts: 3136
Joined: Fri Apr 23, 2010 6:31 am
Location: Not where I should be.

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Dako on Fri Sep 10, 2010 9:57 am

Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.
Image
User avatar
Colonel Dako
 
Posts: 3987
Joined: Sun Aug 26, 2007 9:07 am
Location: St. Petersburg, Russia

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby AndyDufresne on Fri Sep 10, 2010 9:58 am

Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Gold Knight on Fri Sep 10, 2010 10:04 am

AndyDufresne wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy


Why cant it be made for just public? A private game should be able to invite whoever, as they made it with the intention of inviting the players one would think. I think the public games are the only ones being absued as far as ive seen.

I agree basically with what Dako said.
Image
xxtig12683xx wrote:yea, my fav part was being in the sewer riding a surfboard and wacking these alien creatures.

shit was badass
User avatar
Captain Gold Knight
 
Posts: 2749
Joined: Tue Apr 17, 2007 9:47 am
Location: Out here in these woods...

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby morleyjoe on Fri Sep 10, 2010 10:09 am

Gold Knight wrote:
AndyDufresne wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy


Why cant it be made for just public? A private game should be able to invite whoever, as they made it with the intention of inviting the players one would think. I think the public games are the only ones being absued as far as ive seen.

I agree basically with what Dako said.


I agree with Dako and Gold Knight - private games should remain as they are, public can be changed to stop any abuse there.
Image
show: My CC
User avatar
Major morleyjoe
 
Posts: 1679
Joined: Thu Oct 18, 2007 9:42 pm
Location: Fenwick Ontario Canada

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby chemefreak on Fri Sep 10, 2010 10:11 am

Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


I think what Dako is trying to get to here is that for some of us, especially clan war leaders, the ability to start, invite, and then drop a game once it starts to fill is important. I have not used the clan creation rights yet (they are new) so I am not sure whether or not this will alleviate the need to do this type of thing or now. I think this is why there will be some push back if this is forbidden from private games. Sometimes it is just the easiest way to fill a clan game.

That being said, I have read the threads about the abuse that goes on with the invite system. If it has to be public and private to stop the assholes that misuse the invite system, so be it. Thanks.
:twisted: ChemE :twisted:
Image
братья в рукоятках
I ♥ ++The Legion++
User avatar
Lieutenant chemefreak
 
Posts: 3451
Joined: Mon Oct 22, 2007 2:30 pm
Location: Columbus (Franklin Park), Ohio

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Night Strike on Fri Sep 10, 2010 10:20 am

chemefreak wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


I think what Dako is trying to get to here is that for some of us, especially clan war leaders, the ability to start, invite, and then drop a game once it starts to fill is important. I have not used the clan creation rights yet (they are new) so I am not sure whether or not this will alleviate the need to do this type of thing or now. I think this is why there will be some push back if this is forbidden from private games. Sometimes it is just the easiest way to fill a clan game.

That being said, I have read the threads about the abuse that goes on with the invite system. If it has to be public and private to stop the assholes that misuse the invite system, so be it. Thanks.


With clan creation rights you will be able to invite anybody to any spot in the game without being in the game yourself. It works the exact same way as the tournament system (mainly because right now it IS a part of the tournament system).
Image
User avatar
Major Night Strike
 
Posts: 8512
Joined: Wed Apr 18, 2007 2:52 pm

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby bedub1 on Fri Sep 10, 2010 10:54 am

If my buddy and I want to play a team game against 2 other people we know, I don't see why we shouldn't be allowed to invite them. Just because some people abuse it we all loose the ability?
Colonel bedub1
 
Posts: 1005
Joined: Sun Dec 31, 2006 4:41 am

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby phantomzero on Fri Sep 10, 2010 11:23 am

I'm thinking the solution needs to be somewhere between what we have now and what is proposed. What if for private team games only the first person on the opposite team could be invited? Then they could invite their partner?
Image
User avatar
Sergeant 1st Class phantomzero
 
Posts: 827
Joined: Fri Dec 28, 2007 7:13 pm
Location: 2742 high score 122710

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby afroaction on Fri Sep 10, 2010 11:57 am

i like the way is, but it would be nice to have the option to reserve a spot for teammates in speed games without making it private. I guess have a delay before the game is created to give a chance send an invite to your desired partner and to join or not. It's a real pain in the ass having to go through the game finder, or create the game, post the the game # on your friend's wall or whatever, by that time someone you may not like joins your team, and have to drop the game and create another 1 and so on... Unless there's an easier way to do so, it would be nice to know.
Image
User avatar
Major afroaction
 
Posts: 287
Joined: Sun Mar 29, 2009 8:34 am
Location: winnipeg,manitoba canada

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby ender516 on Fri Sep 10, 2010 12:09 pm

phantomzero wrote:I'm thinking the solution needs to be somewhere between what we have now and what is proposed. What if for private team games only the first person on the opposite team could be invited? Then they could invite their partner?

This might not be bad. The problem we were trying to solve was with the invitation abuser setting up an unbalanced opposing team (one officer, many cooks). If the abuser can't control the entire opposing team lineup, then this is less of an issue. If the creator of the game can invite to all of Team 1 but only Player 1 of the opposing Team(s), then those team leaders can fill their teams as they see fit.
User avatar
Sergeant 1st Class ender516
 
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Dako on Fri Sep 10, 2010 1:44 pm

bedub1 wrote:If my buddy and I want to play a team game against 2 other people we know, I don't see why we shouldn't be allowed to invite them. Just because some people abuse it we all loose the ability?

If you want to play with specific people - send them a PM with password.

AndyDufresne wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy

I think it is wrong to make it for both public and private. Leave private games as they are - limit invites in public games only. I can read - that is why I pointed that segregation of games can be good.
Image
User avatar
Colonel Dako
 
Posts: 3987
Joined: Sun Aug 26, 2007 9:07 am
Location: St. Petersburg, Russia

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby stahrgazer on Fri Sep 10, 2010 2:42 pm

I don't understand why inviting an opponent is an abuse, public or private. Just because an invite is sent, does not mean the player has to accept the invite.

So what if that means someone's inviting players he thinks he can beat in team games? Unless it's consistently new recruits, mods have made consistent rulings that inviting cooks, cadets, and inexperienced players to certain maps isn't "farming," isn't "abuse," no matter how much the tactic may be frowned on.

If it's bad enough that you're considering having to reprogram the system, making it more difficult for legitimate invites, in order to eliminate the potential LEGAL 'abuse' - then make these types of opponent-recruitment tactics illegal for single, multi, and team games, and discipline those who are then abusing the system.
Image
User avatar
Sergeant stahrgazer
 
Posts: 1411
Joined: Thu May 22, 2008 11:59 am
Location: Figment of the Imagination...

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Dako on Fri Sep 10, 2010 2:48 pm

How can abuse be legal? It doesn't make sense.
Image
User avatar
Colonel Dako
 
Posts: 3987
Joined: Sun Aug 26, 2007 9:07 am
Location: St. Petersburg, Russia

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby L M S on Fri Sep 10, 2010 3:04 pm

Now that TO's and clan leaders have expanded privileges why do we need the invite system for public games at all? For private games just PM the password. The big stumbling block was clan wars...that problem has been solved.
I for one, would like to see the public games go back to the old way before invites were available, we all got along fine and our 'regular' teams still found a way to play together then and they will again...bring back the open competition it fostered.

Locks only keep out honest people.
The cheaters and abusers will find a way no matter what, at the very least we should make that kind of mentality/modus operandi as "inconvenient" as possible.
“One of God's own prototypes.....never even considered for mass production.
Too weird to live, and too rare to die.”
User avatar
Sergeant 1st Class L M S
SoC Training Adviser
 
Posts: 2103
Joined: Fri Dec 01, 2006 5:00 pm
Location: Denver, Colorado USA

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Landain on Fri Sep 10, 2010 3:12 pm

I like the current invitation system. Leave it alone. Anyone who doesn't want to accept an invitation has the right to decline.
Image
"If you defend everywhere, you are weak everywhere."
--Sun Tzu
Hi Score: 2261
User avatar
Captain Landain
 
Posts: 28
Joined: Wed Apr 25, 2007 12:36 pm
Location: Boston, Massachusetts

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Robespierre__ on Fri Sep 10, 2010 3:21 pm

Robitussin is legal but you can abuse it. People can follow the letter of the law but not the spirit. That said, it seems to me that limiting it only in public games makes sense to me.

Also, it would be nice if you join a game and invite a friend, if the friend fails to join in 24 hours, that you are also kicked out of the game. That way you are not stuck playing with some random person when you did not intend to do so.
User avatar
Major Robespierre__
 
Posts: 513
Joined: Sat Jun 28, 2008 2:23 pm
Location: New Jersey

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby jmyork82 on Fri Sep 10, 2010 4:48 pm

what happens when you want to to play against a specific team. why cant team 1 invite team 2 to play against them?
User avatar
Lieutenant jmyork82
 
Posts: 1063
Joined: Wed Dec 23, 2009 3:12 am
Location: NC

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby stahrgazer on Fri Sep 10, 2010 6:37 pm

Dako wrote:How can abuse be legal? It doesn't make sense.


They're calling it abuse, but so far, I've seen no disciplinary actions taken against people who invite anyone other than new recruits, consistently, to games (team or otherwise)... so if inviting people to games is abuse, but it's not being punished, then it's "legal abuse".

If it's legal, don't change it. If it's not legal, punish it.

Either eay, leave the invite system as is, rather than punish 'non abusers' by making invites harder.
Image
User avatar
Sergeant stahrgazer
 
Posts: 1411
Joined: Thu May 22, 2008 11:59 am
Location: Figment of the Imagination...

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby danfrank on Fri Sep 10, 2010 8:08 pm

I am curious as to how this affects any one of us ? i can honestly careless if a person farms , invites cooks and ? marks to there games and so forth and so on. Its none of my business. The invited does not have to except the invitation :-s


I voted no.. Deadlocked at 37 .. It seems the issue doesnt have enough support either way..


On a positive note and way off topic.. I have to say i love these dancing blue dude and would like to THANK whoever created him .. =D> :P


:lol: :lol:

And 1 more thing nothing is perfect on this site , from the erratic dice, to the seriously flawed rating system to the scoring system ( some say ) . Were here to have fun,the maps and the connectivity for speed games are unmatched by imitators. Why worry about who is inviting who. There is always going to be someone who tries to exploit the system no matter what is put in place..
Last edited by danfrank on Fri Sep 10, 2010 8:20 pm, edited 2 times in total.
Corporal 1st Class danfrank
 
Posts: 611
Joined: Mon Dec 24, 2007 1:19 am

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby danfrank on Fri Sep 10, 2010 8:10 pm

morleyjoe wrote:
Gold Knight wrote:
AndyDufresne wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy


Why cant it be made for just public? A private game should be able to invite whoever, as they made it with the intention of inviting the players one would think. I think the public games are the only ones being absued as far as ive seen.

I agree basically with what Dako said.


I agree with Dako and Gold Knight - private games should remain as they are, public can be changed to stop any abuse there.



A private game can still be abused by PMing a password before the invite... :roll:
Corporal 1st Class danfrank
 
Posts: 611
Joined: Mon Dec 24, 2007 1:19 am

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Nephilim on Fri Sep 10, 2010 11:16 pm

i like the current system. i don't think the vast majority of legitimate players should have to suffer because of a few assholes. plus, as someone has mentioned, if those being "invite-farmed" don't wanna join, they don't have to. you can't cure stupid...

bottom line, i really don't care if some jerks get their points in unethical ways. they are jerks, that's what they do. don't mess with my gameplay experience over it!

unless, of course, you really think this is a business decision and that "invite-farming" is driving away potential long-term customers. THAT'S what you really need to determine, and none of our opinions matter on that score!

(if you have to do something, i agree with dako: leave private invites as they are, it is nice and convenient. trash the public invites only)

peace
Liberté, egalité, cash moné

Hey, Fox News: Pedicabo ego vos et irrumabo

My heart beats with unconditional love
But beware of the blackness that it's capable of
User avatar
Captain Nephilim
 
Posts: 1272
Joined: Tue Oct 03, 2006 11:16 pm
Location: ole kantuck

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Bruceswar on Sat Sep 11, 2010 1:41 am

jmyork82 wrote:what happens when you want to to play against a specific team. why cant team 1 invite team 2 to play against them?



Make a private game and send them the game number and password. Gives them more than 24 hours to except, and also keeps anybody else from joining. Works out simple.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: [Feedback] Invitations, Abuse, Changes and Possible Chan

Postby Bruceswar on Sat Sep 11, 2010 1:42 am

morleyjoe wrote:
Gold Knight wrote:
AndyDufresne wrote:
Dako wrote:Yes, I think public games should be limited to invites at your own team only.

Private is ok I think.


Keep in mind, and make sure to read carefully, this is for both public and private---all Opponent Invitations (Tournaments, Non-Team Games, etc excluded).


--Andy


Why cant it be made for just public? A private game should be able to invite whoever, as they made it with the intention of inviting the players one would think. I think the public games are the only ones being absued as far as ive seen.

I agree basically with what Dako said.


I agree with Dako and Gold Knight - private games should remain as they are, public can be changed to stop any abuse there.



If we were to make it so private games are not the same as public games the abusers would just make them private and invite people till they fill up.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Next

Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users