jrh_cardinal wrote:you know I can't reasonably do that, you prove that they aren't. Random people in public games are usually just here to have fun, play a couple games of r***. Players in clans/usergroups are obviously more active in at least some parts of the site because they participate in those parts of the site (minimally clans/usergroups). They are active in parts of the site other than just playing, therefore they are more likely to participate in a site function that does not involve playing (namely ratings).
and yes, I understand that doesn't totally prove anything, but i'm pretty sure logical people are okay accepting that more active people are more active. it's bs for you to try to stonewall me with crap like that.
No it's not. Your argument was that people who play in clans get rated more. But I'm not in a clan, and I still get rated by people who are ranked highly and are in clans, since those people don't just play clan games.
My real problem with your argument was the idea that someone in a clan is "more active" than someone who is not. That's not true - it simply means they have more "responsibilities," as it were. It says nothing about who they are as a person or how likely they are to rate, and says little about how much time they spend on CC.
your quotes are contradictory. The first one you said (bottom one), said that my scenario was invalid because they weren't given ratings at the same rate. I proved they were, so you changed your story.
but yes, if players are rated at the same rate, then my new scenario doesn't work.
They're not contradictory - they're just two different reasons why your scenario was invalid. One reason is that it assumed old ratings would be kept, and another reason is that it assumed different frequencies of being rated. The two arguments are not mutually exclusive, and they're certainly not mutually exclusive simply because I didn't say them at the same time.
Are you serious? Let me get this straight. You want to normalize player ratings, so that the average is 0. NOW people are supposed to be motivated to rate other people high so that the other people will return the favor so that everyone can keep their high ratings. YOU REALIZE THAT MEANS THE AVERAGE IS NO LONGER 0!!!! So are you saying that everything you said before this is total bs that means nothing?
The average will still be zero. What I'm saying is that people will be motivated to rate because they want people to rate them back. The reason why this won't make the average positive is that while most people would probably like to think that they deserve an above average rating, their opponents will not actually see it that way. People will be motivated to rate more because they want a higher rating, and some people won't get it, because the ideal distribution is a normal curve - but it doesn't matter why they rate more, as long as they do.
This statement directly contradicts your one a little earlier that says people's motivation to rate for no reason is that they will give others high ratings so that they can get themself a high rating.
See above. This will be their motivation to rate, but in reality they'll only get a high rating if they actually earn it (which isn't most people).