Woodruff wrote:jefjef wrote:The mystery is part of FOG. You don't want mystery than play sunny games.
Sure, but there's "mystery"...and then there's "silly and illogical". The current implementation is "silly and illogical" because it doesn't make any sense that an army would have no idea at all who attacked them or, even more likely, what direction they were attacked from.
try to understand it with your human side