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Incandenza wrote:Rule Changes
Please note the following changes from the rules posted in the Conqueror's Cup thread:
1. If a player goes above the 20-game limit, all games above the limit will be remade, same map/settings, with the above-the-limit player replaced. There will be no forfeitures or penalties.
2. The 12-hour fog rule will be in effect. The second team to join a fog game, if they have the first turn, must hold their attack for 12 hours or until a member of the opposing team alerts them that they got their snapshot. In the event that the 12-hour rule is breached, it is the responsibility of the offending team to provide their opponents with placement information that would have been readily apparent on the original map setup. Note that this does not necessarily include attack information.
3. In the event of a tie, a seven-game tiebreaker will be played. Each clan will create three home games, one each dubs/trips/quads, with the seventh game being Classic trips no cards chained sunny. A third map use is permitted, and no player may join more than two tiebreaker games.

Leehar wrote:Btw, Does 'Thota/Kort games played' refer to any map restrictions? Or just the players?
khazalid wrote:"LoW
Primary contact: Masli
Secondary contacts: Bruceswar"
you're still in semi-final mode!


Leehar wrote:Incandenza wrote:Rule Changes
Please note the following changes from the rules posted in the Conqueror's Cup thread:
1. If a player goes above the 20-game limit, all games above the limit will be remade, same map/settings, with the above-the-limit player replaced. There will be no forfeitures or penalties.
2. The 12-hour fog rule will be in effect. The second team to join a fog game, if they have the first turn, must hold their attack for 12 hours or until a member of the opposing team alerts them that they got their snapshot. In the event that the 12-hour rule is breached, it is the responsibility of the offending team to provide their opponents with placement information that would have been readily apparent on the original map setup. Note that this does not necessarily include attack information.
3. In the event of a tie, a seven-game tiebreaker will be played. Each clan will create three home games, one each dubs/trips/quads, with the seventh game being Classic trips no cards chained sunny. A third map use is permitted, and no player may join more than two tiebreaker games.
In case anyone missed it
Btw, Does 'Thota/Kort games played' refer to any map restrictions? Or just the players?

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