Moderators: Suggestions Team, Global Moderators
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

ender516 wrote:I voted yes, but would like to point out that this would likely be better (or at least, more easily) done with a chat-to-self message, rather than an entry in the game log, because fog or no, I don't think everyone is supposed to know who everyone's target is.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
But problem with new recruits,or new players,can be that they some time not look down in game chat.that why game log its better place for these notification,because they get full atention, and how can someone other know what its your target,because only you can see your target name(or colour) and all other in game log only see question mark instead name-im all ready explane these in first page,first post."ender516 wrote:
I voted yes, but would like to point out that this would likely be better (or at least, more easily) done with a chat-to-self message, rather than an entry in the game log, because fog or no, I don't think everyone is supposed to know who everyone's target is."



gradybridges wrote:And someone who doesn't know what an assasins game is still what know what the notification means and players who do won't care. And just because you attack/kill the wrong player doesn't mean an immediate loss anyway. Unless you are playing Lux or Doodle.
You wanted the opposite view, there is mine.
You can't weed out stupid play.
In an assassin game each player is assigned a secret target, designated in-game with crosshairs Assassin Target next to the username. You win the game if your target is killed - whether it be by you or another player! When a player is auto-kicked in an assassin game, the game continues and whomever had the deadbeat now has to kill the deadbeat's target.

Return to Implemented Suggestions
Users browsing this forum: No registered users and 1 guest