Golfe du St-Laurent: Tisha Wins!

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Re: Golfe du St-Laurent [GFX Contest]

Postby natty dread on Thu Jan 20, 2011 11:54 pm

Then I guess there is an expression in the Finnish language that fits you perfectly Victor... people who nitpick on lots of small things are said to be "comma fuckers" (roughly translated) - as in people who are unhealthily interested in punctuation marks.

I always thought this was just some kind of weird linguistic analogy but maybe not... well, I guess what you do in your bedroom is your own business... just don't let your wife catch you with a dictionary!
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Re: Golfe du St-Laurent [GFX Contest]

Postby Victor Sullivan on Thu Jan 20, 2011 11:58 pm

natty_dread wrote:Then I guess there is an expression in the Finnish language that fits you perfectly Victor... people who nitpick on lots of small things are said to be "comma fuckers" (roughly translated) - as in people who are unhealthily interested in punctuation marks.

I always thought this was just some kind of weird linguistic analogy but maybe not... well, I guess what you do in your bedroom is your own business... just don't let your wife catch you with a dictionary!

That's kinda how the divorce came about, though it was with a Calculus textbook...
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Re: Golfe du St-Laurent [GFX Contest]

Postby Unit_2 on Fri Jan 21, 2011 5:14 pm

For the game play to be as it was, Saint James needs to have it's border with Halifax chopped off.
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Re: Golfe du St-Laurent [GFX Contest]

Postby natty dread on Fri Jan 21, 2011 5:22 pm

You meant St John? The latest version in the old map thread has St John bordering Halifax:

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Re: Golfe du St-Laurent [GFX Contest]

Postby isaiah40 on Fri Jan 21, 2011 5:42 pm

Unit_2 wrote:For the game play to be as it was, Saint James needs to have it's border with Halifax chopped off.


So you are saying that Halifax only connects with Moncton?
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Re: Golfe du St-Laurent [GFX Contest]

Postby Unit_2 on Fri Jan 21, 2011 7:10 pm

I see that now, What I mean is that the game play is meant for Saint John to be only connected to Moncton and Fredericton. If all three are connected then the bonus needs to be increased. Get what I'm saying here?
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Re: Golfe du St-Laurent [GFX Contest]

Postby ender516 on Fri Jan 21, 2011 9:56 pm

The maps and XML posted on page 49 of the old topic show Halifax connected to Moncton and Saint John (and Cape Breton, P.E.I, and Evangeline Trail). It would probably be best to leave things as they are until this contest completes. With the new images, the thread presumably would return to the Final Forge, and the question of the connections and bonuses in that area could be hammered out.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Unit_2 on Fri Jan 21, 2011 10:58 pm

Yeah they are, but the bonus is +2 with three borders. It was meant for +2 for 2 borders.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Bruceswar on Mon Jan 24, 2011 6:46 am

"All entries must be submitted by February 12th, 2011 CC Time: 2011-02-15 23:59:00

Entries will be shortlisted by the foundry staff and a vote of the best maps will commence within five days of deadline. All submissions will be anonymous until a clear winner has been determined. Please submit both large and small images via PM to, yours truly, Industrial Helix."



To clarify, some maps will not be allowed to the voting stage? I assume this is correct? Also how long will the vote last? A week or 2?
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Re: Golfe du St-Laurent [GFX Contest]

Postby natty dread on Mon Jan 24, 2011 6:50 am

Bruceswar wrote:To clarify, some maps will not be allowed to the voting stage? I assume this is correct? Also how long will the vote last? A week or 2?


I assume it just means that if they get a shitload of entries, they will crop out the worst ones.
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Re: Golfe du St-Laurent [GFX Contest]

Postby MrBenn on Mon Jan 24, 2011 7:57 pm

natty_dread wrote:
Bruceswar wrote:To clarify, some maps will not be allowed to the voting stage? I assume this is correct? Also how long will the vote last? A week or 2?


I assume it just means that if they get a shitload of entries, they will crop out the worst ones.

That's what we've done in the past.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Industrial Helix on Wed Jan 26, 2011 9:08 am

Ah crap, I did not notice some of the names were spelled wrong... :( I'd say just write them as is and once a winner has been determined we'll make the necessary tweaks in the FF.
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Re: Golfe du St-Laurent [GFX Contest]

Postby ISN2 on Fri Feb 04, 2011 10:50 am

Industrial Helix wrote:All entries must be submitted by February 12th, 2011 CC Time: 2011-02-15 23:59:00


How can I submit mine when finished? Should I post it here or PM it to yourself or something else?
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Re: Golfe du St-Laurent [GFX Contest]

Postby ender516 on Fri Feb 04, 2011 12:57 pm

Read a little further in the first post, and you will see that
Industrial Helix wrote:All entries must be submitted by February 12th, 2011 CC Time: 2011-02-15 23:59:00

Entries will be shortlisted by the foundry staff and a vote of the best maps will commence within five days of deadline. All submissions will be anonymous until a clear winner has been determined. Please submit both large and small images via PM to, yours truly, Industrial Helix.
(emphasis mine)
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Re: Golfe du St-Laurent [GFX Contest]

Postby ISN2 on Fri Feb 04, 2011 1:04 pm

ender516 wrote:Read a little further in the first post, and you will see that
Industrial Helix wrote:All entries must be submitted by February 12th, 2011 CC Time: 2011-02-15 23:59:00

Entries will be shortlisted by the foundry staff and a vote of the best maps will commence within five days of deadline. All submissions will be anonymous until a clear winner has been determined. Please submit both large and small images via PM to, yours truly, Industrial Helix.
(emphasis mine)


Opse! Thanks, I exactly didn't see the bold part where you emphasised! :D 8-[
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