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Re: First Nations combined

Postby greenoaks on Thu Jan 27, 2011 11:46 pm

would this qualify for the larger maps size now or soon to be allowed ?
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Re: First Nations combined

Postby Industrial Helix on Thu Jan 27, 2011 11:50 pm

Wow... that is a huge map and it looks quite beautiful. I love the presentation.

I wonder if listing the impassables twice is necessary though. I mean, it fits with the two maps now equal one theme... so that excuses it in some respects.
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Re: First Nations combined

Postby greenoaks on Thu Jan 27, 2011 11:56 pm

Industrial Helix wrote:Wow... that is a huge map and it looks quite beautiful. I love the presentation.

I wonder if listing the impassables twice is necessary though. I mean, it fits with the two maps now equal one theme... so that excuses it in some respects.

i would leave it there twice because it is presented as 2 maps rather than 1 really big one
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Re: First Nations combined

Postby Tisha on Fri Jan 28, 2011 12:00 am

greenoaks wrote:would this qualify for the larger maps size now or soon to be allowed ?

the small is a little larger than the limit, but In exceptionally-exceptional circumstances, there is the further potential for flexibility ;)

greenoaks wrote:
Industrial Helix wrote:Wow... that is a huge map and it looks quite beautiful. I love the presentation.

I wonder if listing the impassables twice is necessary though. I mean, it fits with the two maps now equal one theme... so that excuses it in some respects.

i would leave it there twice because it is presented as 2 maps rather than 1 really big one

agree
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Re: First Nations combined

Postby Bruceswar on Fri Jan 28, 2011 12:24 am

=D> =D> =D> =D> =D> Congrats and lets see this get pushed out!
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Re: First Nations combined

Postby elfish_lad on Fri Jan 28, 2011 12:32 am

Wow. This is spectacular.

Amazing. Congrats.
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Re: First Nations combined

Postby greenoaks on Fri Jan 28, 2011 12:46 am

will the ship to the east and west become a terit ?
Last edited by greenoaks on Fri Jan 28, 2011 8:21 am, edited 1 time in total.
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Re: First Nations combined

Postby The Bison King on Fri Jan 28, 2011 12:55 am

I can't begin to tell you how much I crave this!
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Re: First Nations combined

Postby natty dread on Fri Jan 28, 2011 7:00 am

Niiice =D>
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Re: First Nations combined

Postby Industrial Helix on Fri Jan 28, 2011 10:00 am

I wonder if Mar de Sur might be better connected to somewhere a little bit more south than Quito. Chimu or Inca maybe?

Also, I'd like to see the words Atlantic and Mar de Sur closer to their ships... at least inside the blue. They're kind of way out there away from things. And why not go for a similarity in naming convention. If one is in Spanish then put the other in spanish.
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Re: First Nations combined

Postby Tisha on Fri Jan 28, 2011 11:13 am

Industrial Helix wrote:I wonder if Mar de Sur might be better connected to somewhere a little bit more south than Quito. Chimu or Inca maybe?

Also, I'd like to see the words Atlantic and Mar de Sur closer to their ships... at least inside the blue. They're kind of way out there away from things. And why not go for a similarity in naming convention. If one is in Spanish then put the other in spanish.

I'll move the names a little closer.. and try to figuer out what to call them

what about another boat where the Southern impassables are, one that connects to the Pacific boat, and to Tiwanaku?
I don't know how I feel about it yet, just an idea I'm throwing out there.
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Re: First Nations combined

Postby theBastard on Fri Jan 28, 2011 12:09 pm

beautiful :)

agree with Helix, the Quito has connection with Guaymi, so the connection from Mar del Sur could go more to south.
the second ship is not needed, I think, just if ship in Atlantic has three connections, also Mar del Sur could has one more. maybe to Alaska...
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Re: First Nations combined

Postby Industrial Helix on Fri Jan 28, 2011 12:13 pm

That might work... possible connect it into the Southern Andes bonus rather than the Northern. Northern Andes is a good starting bonus to aim for and it would kind of ruin that to create another connection. Plus... some of these connections might be altering bonus values. I think putting the connection into North Andes might make it worth more than it currently is. And I figure you want very little bonus alterations on this map.
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Re: First Nations combined

Postby natty dread on Fri Jan 28, 2011 12:32 pm

This is just an idea/opinion, but I think you could combine the 2 meso-americas into a single bonus... it would sort of bring the map together into a more coherent whole.
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Re: First Nations combined

Postby Kabanellas on Fri Jan 28, 2011 12:33 pm

it's looking awesome !!!!!!!!!!!!!!! =D> =D> =D> =D> =D> =D>
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Re: First Nations combined

Postby MrBenn on Fri Jan 28, 2011 1:58 pm

It's back.....

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Re: First Nations combined

Postby grifftron on Fri Jan 28, 2011 2:48 pm

MrBenn wrote:It's back.....

Image


=D>

Will this one pretty much go right thru the foundry since both maps are already out and quenched.. just the little new connectors i guess and its up? I think it would be best to have this as the first / one of the first out on the mega maps.

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Re: First Nations combined

Postby esiemer on Fri Jan 28, 2011 8:50 pm

that is a thing of beauty indeed... wow.
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Re: First Nations combined

Postby Victor Sullivan on Fri Jan 28, 2011 11:46 pm

ABSOLUTELY AMAZING TISHA!!! Hearts a-plenty for you! <3 I have some comments/suggestions:

  1. The sea territories are freakin' brilliant.
  2. North and South Meso America, as well as Circum-Caribbean, all need to be upped to +3, as they each have 3 borders now, as opposed to the original 2.
  3. For the title, might I suggest "First Nations of the Americas"? That way it will be next to the other two First Nations maps in the game finder.
  4. More of a graphics suggestion - change the red, purple, and orange on either North or South America, as those same colors appear close to the same colors in the opposite America. Though with the legends as they are, it may not be necessary. Ultimately, your choice.

-Sully

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P.S.S. Suck this map, World 2.1! :P
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Re: First Nations combined

Postby BlackandYellow on Sat Jan 29, 2011 12:53 am

Amazing
i love it
but i do agree with natty_dead
combining the meso-americas would bring the map together
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Re: First Nations combined

Postby bedub1 on Sat Jan 29, 2011 1:18 am

EDIT: Oops..this is the Gameplay Workshop and not the Graphics Workshop...my bad. I have nothing useful to add to the discussion.
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Re: First Nations combined

Postby Tisha on Sat Jan 29, 2011 1:25 am

greenoaks wrote:will the ship to the east and west become a terit ?

yes

Victor Sullivan wrote:
  1. North and South Meso America, as well as Circum-Caribbean, all need to be upped to +3, as they each have 3 borders now, as opposed to the original 2.
  2. For the title, might I suggest "First Nations of the Americas"? That way it will be next to the other two First Nations maps in the game finder.
  3. More of a graphics suggestion - change the red, purple, and orange on either North or South America, as those same colors appear close to the same colors in the opposite America. Though with the legends as they are, it may not be necessary. Ultimately, your choice.

-Sully

if I change like Circum-Caribbean, then It seems I have to change Great Basin also, no? N Meso didn't change that much in it's connection, but I did think about upping S. Meso.

would rather keep the territory colors how they are. they seem obvious to me.. with the legends


natty_dread wrote:This is just an idea/opinion, but I think you could combine the 2 meso-americas into a single bonus... it would sort of bring the map together into a more coherent whole.

I definitely don't wanna combine the edges of the map together and make one massive bonus down there

I know I need better names for the ships, but are those better connections for the west ship?
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Re: First Nations combined

Postby The Bison King on Sat Jan 29, 2011 10:37 am

Will the boats be regular territories or killer neutrals?
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Re: First Nations combined

Postby Tisha on Sat Jan 29, 2011 12:28 pm

The Bison King wrote:Will the boats be regular territories or killer neutrals?

I wasn't thinking of killer neutrals, I was just thinking neutrals. 74 territories, and 71 is Ideal. I was thinking neutrals on the boats and Nimiipuu.
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