Hong Kong's Honourable Knights Winner: kiwi3

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Hong Kong's Honourable Knights Winner: kiwi3

Postby DoomYoshi on Sun Jan 23, 2011 10:02 pm

Basically this tournament is a really abstract way of simulating diplomatic strain. Every turn, the territories you are allowed attacking is predetermined. Anyone who breaks one of the rules will forfeit their points for that match.

Games will be Foggy, No spoils, Manual, Sequential, Adjacent.

Games will be 8 player games, handed out 3 at a time. After every round, the 2 people with the lowest scores will be eliminated. When down to the final 8, one person is eliminated per match. If the eventual winner has not won 3 games by then, the top 4 will play 4 wild card spots and another elimination round will be setup.

Points are calculated by the formula: (2*#Players - Position - #of turns past limit) = Points.

The order for which territories you are allowed attacking goes by the following order.
Round 1: No Attacks (only reinforcement allowed)
Round 2: New Territories, Kowloon, Plover Cove
Round 3: New Territories, Sai Kung, Hong Kong
Round 4: New Territories, Kowloon, Sai Kung, Plover Cove
Round 5: Kowloon, Sai Kung, Hong Kong, Lantau
Round 6: New Territories, Kowloon, Sai Kung, Plover Cove
Round 7: New Territories, Sai Kung, Hong Kong
Round 8: New Territories, Kowloon, Plover Cove, Lantau
Round 9: Free for All
Round 10: Free for All

Round 11: Any game not won by this point loses points at one per turn, as per the formula. The rule remains free for all

EDIT: As this can be considered a niche product in the tournament landscape, the games will be handed out one at a time to allow freemiums. There will still be 3 games between eliminations until down to the final 8. Also, it is possible that the turn strain is too tough for no spoils. In that case, after round 1 the game will become escalating spoils. The final 8 elimination will once again be no spoils.
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Last edited by DoomYoshi on Mon Apr 02, 2012 1:42 pm, edited 30 times in total.
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Re: Hong Kong's Honourable Knights [0/??]

Postby el simondo on Wed Jan 26, 2011 9:16 pm

In please sounds interesting
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Re: Hong Kong's Honourable Knights [0/??]

Postby greenoaks on Wed Jan 26, 2011 10:00 pm

how do you score ?
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Re: Hong Kong's Honourable Knights [0/??]

Postby dfp2dep on Thu Jan 27, 2011 12:13 pm

in please
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Re: Hong Kong's Honourable Knights [0/??]

Postby Ned Ryerson on Thu Jan 27, 2011 1:25 pm

In Please
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Re: Hong Kong's Honourable Knights [3/??]

Postby Dukasaur on Thu Jan 27, 2011 3:50 pm

Sounds like a novel idea; I'll give it a shot.
in please.
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Re: Hong Kong's Honourable Knights [4/??]

Postby arrudaw on Thu Jan 27, 2011 8:05 pm

Sounds interesting! I am going through a bad time though, so I am not sure by now. Let me think for a while... Thanks!
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Re: Hong Kong's Honourable Knights [4/16]

Postby nicarus on Fri Jan 28, 2011 10:31 am

cool, i'm in
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Re: Hong Kong's Honourable Knights [6/16]

Postby kiwi3 on Fri Jan 28, 2011 8:39 pm

In please
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Re: Hong Kong's Honourable Knights [7/16]

Postby scatt on Sat Jan 29, 2011 8:21 am

in please
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Re: Hong Kong's Honourable Knights [7/16]

Postby dhud101 on Sat Jan 29, 2011 12:04 pm

I'm in please
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Re: Hong Kong's Honourable Knights [9/16]

Postby cj1990 on Sun Jan 30, 2011 10:53 am

In please!
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Re: Hong Kong's Honourable Knights [10/16]

Postby whakamole on Tue Feb 01, 2011 1:31 am

interesting. i'll give it a shot.
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Re: Hong Kong's Honourable Knights [11/16]

Postby Muzzel on Thu Feb 03, 2011 8:50 am

In please
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Re: Hong Kong's Honourable Knights [12/16]

Postby Gustavo70 on Fri Feb 04, 2011 12:26 pm

in please
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Re: Hong Kong's Honourable Knights [13/16]

Postby will_mp40 on Sat Feb 05, 2011 6:51 am

in please mate, and ill go with you in that quads
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Re: Hong Kong's Honourable Knights [13/16]

Postby jjmracing on Sun Feb 06, 2011 8:56 am

in pl
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Re: Hong Kong's Honourable Knights [4/??]

Postby Lindax on Sun Feb 06, 2011 7:27 pm

arrudaw wrote:Sounds interesting! I am going through a bad time though, so I am not sure by now. Let me think for a while... Thanks!


TO, did you see this post? He is on your list of players....

Lx


EDIT: Solved.
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Re: Hong Kong's Honourable Knights [Round 1 - Game 1]

Postby Dukasaur on Mon Feb 28, 2011 2:39 am

Won my game in round 16. So I score 10 points by the formula, or 9?
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Re: Hong Kong's Honourable Knights [Round 1 - Game 2]

Postby DoomYoshi on Mon Feb 28, 2011 4:29 am

I admit it isn't very clear. Since everybody like high numbers, I set the precedent at 10.
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Re: Hong Kong's Honourable Knights [Round 1 - Game 2]

Postby Dukasaur on Sun Apr 03, 2011 6:21 pm

Well our current game has gone to round 22 with no winner. We need to go back to Manual or go to Escalating, or there will be a lot of low-score games.
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Re: Hong Kong's Honourable Knights [Round 1 - Game 2]

Postby Dukasaur on Sun Apr 03, 2011 6:25 pm

DoomYoshi wrote:EDIT: As this can be considered a niche product in the tournament landscape, the games will be handed out one at a time to allow freemiums. There will still be 3 games between eliminations until down to the final 8. Also, it is possible that the turn strain is too tough for no spoils. In that case, after round 1 the game will become escalating spoils. The final 8 elimination will once again be no spoils.


I see you've already thought of that.
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Re: Hong Kong's Honourable Knights [Round 1 - Game 3 soon]

Postby Faro on Wed Apr 20, 2011 9:40 am

in if you still need a reserve
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Re: Hong Kong's Honourable Knights [Round 1 - Game 3 soon]

Postby DoomYoshi on Thu Apr 21, 2011 4:02 am

Ok. Faro is in. In case anyone is wondering what is going on. The last game 3 has been created. This round will end up being a practice round. Next round, regular eliminations will begin. I am eliminating myself. We are switching to escalating and 3 games at a time. Sorry about the mess up to this point, but things will change after this game is done.
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Re: Hong Kong's Honourable Knights [Round 2 Starting]

Postby DoomYoshi on Sun May 08, 2011 10:34 am

Round 2 is a go. Please everyone make sure you are in 3 Round 2 Games. The last game of Round 1 is still ongoing, but all players have qualified for Round 2. Ideally with the games 3 at a time, we won't have the same dropout rate from now on.
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