1v1 Clan Challenge {winners: Empire}

Finished challenges between two competitive clans.

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Re: 1v1 Clan Challenge

Postby barterer2002 on Fri Feb 04, 2011 4:48 pm

maasman wrote:Does the home map usage reset for each round?


Yes, the restrictions are per clan war.
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Re: 1v1 Clan Challenge

Postby mgconstruction on Fri Feb 04, 2011 9:52 pm

barterer2002 wrote:
maasman wrote:Does the home map usage reset for each round?


Yes, the restrictions are per clan war.


Excellent. I'm excited, this is a great Idea Bart.
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Re: 1v1 Clan Challenge

Postby tokle on Sun Feb 06, 2011 4:19 pm

The Fourth Crusade would like to participate too.
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Re: 1v1 Clan Challenge

Postby maasman on Sun Feb 06, 2011 5:51 pm

Nemesis will play
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Re: 1v1 Clan Challenge

Postby barterer2002 on Mon Feb 07, 2011 11:40 am

one more week for clans to join us here.
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Re: 1v1 Clan Challenge

Postby Leehar on Wed Feb 09, 2011 10:50 am

I'm wondering perhaps why this couldn't just be run as a tournament?
I remember before somebody attempting a 'clan tournament', I don't know if it worked or not, and it was probably just for team games, but if it's feasible without changing anything than it wouldn't hurt having something with a medal attached to it at the end? Tho I don't really see why clan medals couldn't be earned for the winning team here either.

Also 5 games per person in a set, with 41 sets means a grand total of 205 games per war? Wouch, seems a bit much #-o
Tho I'm also wondering if for the tie-break, since it's 5 on classic, would having 5 different players taking part in it not be a bad option?
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Re: 1v1 Clan Challenge

Postby barterer2002 on Wed Feb 09, 2011 2:30 pm

Leehar wrote:I'm wondering perhaps why this couldn't just be run as a tournament?
I remember before somebody attempting a 'clan tournament', I don't know if it worked or not, and it was probably just for team games, but if it's feasible without changing anything than it wouldn't hurt having something with a medal attached to it at the end? Tho I don't really see why clan medals couldn't be earned for the winning team here either.

Also 5 games per person in a set, with 41 sets means a grand total of 205 games per war? Wouch, seems a bit much #-o
Tho I'm also wondering if for the tie-break, since it's 5 on classic, would having 5 different players taking part in it not be a bad option?


My feeling is that if you use a single 1v1 game you're essentially throwing it out to luck if someone hits a bonus or some sort of thing. The more a "best of" series includes the less luck has to do with it (although there are always luck factors in Risk of course). 5 is a balance of eliminating luck and keeping the game count down.

As for making it a tournament rather than clan based, what would be the purpose of that? It it just for a medal? Is that why clan wars are fought? I've never thought so. I could certainly structure it as a tournament but why would a clan war series need to be fought in the tournaments and not in the clans?
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Re: 1v1 Clan Challenge

Postby Leehar on Wed Feb 09, 2011 3:32 pm

barterer2002 wrote:
Leehar wrote:I'm wondering perhaps why this couldn't just be run as a tournament?
I remember before somebody attempting a 'clan tournament', I don't know if it worked or not, and it was probably just for team games, but if it's feasible without changing anything than it wouldn't hurt having something with a medal attached to it at the end? Tho I don't really see why clan medals couldn't be earned for the winning team here either.

Also 5 games per person in a set, with 41 sets means a grand total of 205 games per war? Wouch, seems a bit much #-o
Tho I'm also wondering if for the tie-break, since it's 5 on classic, would having 5 different players taking part in it not be a bad option?


My feeling is that if you use a single 1v1 game you're essentially throwing it out to luck if someone hits a bonus or some sort of thing. The more a "best of" series includes the less luck has to do with it (although there are always luck factors in Risk of course). 5 is a balance of eliminating luck and keeping the game count down.

As for making it a tournament rather than clan based, what would be the purpose of that? It it just for a medal? Is that why clan wars are fought? I've never thought so. I could certainly structure it as a tournament but why would a clan war series need to be fought in the tournaments and not in the clans?

I agree with the point on single 1v1 games, but I'm usually more comfortable with 3 as a norm(and thats usually on different maps), tho luck still plays a part in that as well. My reasoning is such that when having larger game series (and I'm in one such 9 game one as well), specially if it's on the same map, that sometimes the special nuances you can use to get ahead get lost along the way and it becomes rote playing game after game. I'm expecting a lot of specialist/conquest maps to come out here (the feudals/aor's/jamaica's/polands and what have you) and I expect that in this type of large series, it's gonna end up being known what the other person will do by the end of it, and make the result more a matter of dice than skill.
But you are mostly correct in your estimation, 5 isn't really that much, and would be ok in a normal clan war, but in this type of series, where with 12 players it'll be an average of 4 sets per person, or 20 games, good strat might get lost along the way for those not comfortable with that amount.
I am probably making a mountain of a molehill, but these were just things I thought worth sharing.

With regards to your tournament/medal point, I was just of the opinion that medals are there to be awarded, and it wouldn't hurt to have it, either as an incentive, or just as a nice reward for deserving winners. If you're doing this as a tournament between the clans, and if it's possible to organize it in such a way as to award the clan that wins medals, then why not?
(Medals have certainly been earned for a lot less-which is actually probably not a point worth starting)
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Re: 1v1 Clan Challenge

Postby barterer2002 on Wed Feb 09, 2011 3:41 pm

Understand where you're coming from Leehar and a couple of points there.


1). To move it to tournaments I'd have to open it up to everyone so that it may not be a clan participating as long as they get a team of 12 or more. And we'd need at least 8 "teams" participating to qualify as a tournament.

2). I'm somewhat hopeful that someday that clan medals will recognize that 1v1 is a perfectly valid game type and in reality 4v4 is the same as 1v1 with just different players taking the turns (obviously some differences but in general).

3). In regards to the game load. Clans are certainly not limited to having 12 participate. When I brought it up in G1 I had all 20 sets filled by 20 different players within 3 days which will mean that each will play 1 home and 1 road set each or 5 in week 1 and 5 more in week 3 which shouldn't be too onerous. Those that are limiting their participation to 12 have elected as a clan to take on the higher game load as its certainly not forced on them.
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Re: 1v1 Clan Challenge

Postby jj3044 on Wed Feb 09, 2011 5:40 pm

barterer2002 wrote:2). I'm somewhat hopeful that someday that clan medals will recognize that 1v1 is a perfectly valid game type and in reality 4v4 is the same as 1v1 with just different players taking the turns (obviously some differences but in general).



I'm sure there were a lot of people reading this point saying "wtf mate?"...

In a largish map in 1v1s where the initial person to go has a 6 deploy, getting the second person to go down to a 4 deploy, this is NOT the same as quads on the same map where everyone starts with a 3 deploy.

Pretty cool concept of a challenge though Bart!
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Re: 1v1 Clan Challenge

Postby Incandenza on Wed Feb 09, 2011 6:03 pm

reptile wrote:our depth right now probably could not afford 12 active players each week.


Might be fun to get together a swing team of people from clans that aren't participating...
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Re: 1v1 Clan Challenge

Postby chemefreak on Thu Feb 10, 2011 12:48 pm

Incandenza wrote:
reptile wrote:our depth right now probably could not afford 12 active players each week.


Might be fun to get together a swing team of people from clans that aren't participating...


IMO that would make this a tournament and not a clan event. Medals or not, this one is for clans and resembles a war...just all singles.

We at ++The Legion++ are pretty excited about this. However, with half requesting Feudal and the other half requesting AoR1 it was a bit difficult to assign maps! BTW, our entire active roster (20 Members) will be participating. Two matches each per war.

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Re: 1v1 Clan Challenge

Postby jpcloet on Thu Feb 10, 2011 12:52 pm

Privs and medals are all around the 1 Clan Rule. ;)
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Re: 1v1 Clan Challenge

Postby Chuuuuck on Thu Feb 10, 2011 1:02 pm

I need to verify enough players. But I think Empire will be participating in this. I also need to get someone who will be the lead contact because I don't think I am going to do it since most of my limited time on this site is used looking at conqueror's cup or power rankings when I am on.
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Re: 1v1 Clan Challenge

Postby lord voldemort on Fri Feb 11, 2011 2:18 am

i think we had enough interest
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