[GL] Game Log notification for Assasin games

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These will decrease mistakes in assasin games when you play with inexperience players.

YES
60
77%
NO
18
23%
 
Total votes : 78

Re: Game Log notification for Assasin games [POLL] [JoshyBo

Postby JoshyBoy on Sat Jan 15, 2011 8:07 pm

Yes, bad AoG. Now, please keep on topic. I would like to hear an argument against this idea other than "if they screw up it's their problem, not mine".
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Re: Game Log notification for Assasin games [POLL] [JoshyBo

Postby Qwert on Sun Jan 16, 2011 3:14 pm

well i have 11 no- withouth any explanation. Its will be good to get at least one negative oppinion who are meaning are "if they screw up it's their problem, not mine", but they can be also victim of their mistakes, and we know what then hepend " stupid noob, you are kill wrong target, you are foe". If these sugestion,reduce 20% of mistakes, then you will get more valid games, and maybe you will get increase of assasin games also.
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Re: Game Log notification for Assasin games [POLL] [JoshyBo

Postby MrBenn on Sun Jan 16, 2011 3:37 pm

This is a good idea - I voted YES
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Re: Game Log notification for Assasin games [POLL] [JoshyBo

Postby Joodoo on Mon Jan 17, 2011 1:36 am

ender516 wrote:I voted yes, but would like to point out that this would likely be better (or at least, more easily) done with a chat-to-self message, rather than an entry in the game log, because fog or no, I don't think everyone is supposed to know who everyone's target is.


Agreed.
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Re: Game Log notification for Assasin games [POLL] [JoshyBo

Postby Qwert on Mon Jan 17, 2011 9:17 am

"ender516 wrote:
I voted yes, but would like to point out that this would likely be better (or at least, more easily) done with a chat-to-self message, rather than an entry in the game log, because fog or no, I don't think everyone is supposed to know who everyone's target is."
But problem with new recruits,or new players,can be that they some time not look down in game chat.that why game log its better place for these notification,because they get full atention, and how can someone other know what its your target,because only you can see your target name(or colour) and all other in game log only see question mark instead name-im all ready explane these in first page,first post.
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Re: Game Log notification for Assasin games [POLL] [JoshyBo

Postby ender516 on Mon Jan 17, 2011 1:23 pm

Okay, I guess I did not read the first post carefully enough. But realistically, based on what I know of how the game log is stored, there would have to be one notification in the log for each player, and each player would see all but their own one with a question mark for the target. Non-players viewing the game should see question marks on all. Once the game ends, the question marks would be removed just as in fog of war.
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Re: Game Log notification for Assasin games [POLL] [JoshyBo

Postby Qwert on Mon Jan 17, 2011 3:31 pm

yes,these is what im proposed- nobody,except player who play hes turn,can see what its target- very simple sugestion, ofcourse i dont know its these possibile to implement, you know better.
And these notification,only apear in first round for each player, not in all rounds. And when game its over, these question marks will be change ,exactly like you say.
I think that we solve these part of sugestion, and i hope that you understand what im propose here.
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Re: Game Log notification for Assasin games [POLL] [JoshyBo

Postby Qwert on Mon Jan 31, 2011 6:08 pm

well its ready for submited.
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Re: Game Log notification for Assasin games [POLL] [JoshyBo

Postby TheForgivenOne on Tue Feb 01, 2011 9:38 pm

Alright, I will be submitting this.
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Re: Game Log notification for Assasin games [Submitted]

Postby Qwert on Wed Feb 09, 2011 9:03 am

great -when will these be implemented?
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Re: Game Log notification for Assasin games [Submitted]

Postby ender516 on Sun Feb 13, 2011 1:28 am

Sadly, once the suggestions are submitted, it is up to lackattack when things get done, and he is very tight-lipped. (Actually, turtles don't have lips, do they?)
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Re: Game Log notification for Assasin games [Submitted]

Postby gradybridges on Sun Feb 13, 2011 2:40 am

I voted no. I don't see the point. If new players don't read chat then this won't help.

And if I feel the need kill someone else other than my target I will. what if I want a bonus or a cheap card. Am I not allowed to take it? What about breaking another players bonus? I don't need useless reminders.

And besides. I was in an assasins game with qwert and he NEVER attacked his target in 7 rounds. His 2 attacks were 1 green and the rest blue. In chat he said blue wasn't his target and I had green. Game 8061213 His FIRST attack was my target.

qwert did it because blue had him and he wanted to defend himself from being eliminated.

If it's that big a problem just post in chat yorself that this is an assasins game. If a new/low rank joins up, remind them. If they don't know, explain it to them.

Seems like a giant waste of time and effort. Not like there will be a penalty for breaking it.
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Re: Game Log notification for Assasin games [Submitted]

Postby Qwert on Sun Feb 13, 2011 4:12 am

hmm,you dont read good-its will write in game log-not game chat,and second its will write "killing" not "attacking".
These is not waste of time- i belive that these implementation will have impact on reducing these games where new players made mistakes.
From what you say,its are good strategy to killing wrong target to take bonus,or to take card? But after that game will be imediatly lost? i dont understand,these strategy.
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Re: Game Log notification for Assasin games [Submitted]

Postby gradybridges on Sun Feb 13, 2011 10:33 am

And someone who doesn't know what an assasins game is still what know what the notification means and players who do won't care. And just because you attack/kill the wrong player doesn't mean an immediate loss anyway. Unless you are playing Lux or Doodle.

You wanted the opposite view, there is mine.

You can't weed out stupid play.
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Re: Game Log notification for Assasin games [Submitted]

Postby ender516 on Sun Feb 13, 2011 11:10 pm

gradybridges wrote:And someone who doesn't know what an assasins game is still what know what the notification means and players who do won't care. And just because you attack/kill the wrong player doesn't mean an immediate loss anyway. Unless you are playing Lux or Doodle.

You wanted the opposite view, there is mine.

You can't weed out stupid play.


When qwert refers to killing another player, he means eliminating him from the game, not merely assaulting or conquering one region. For those who have never looked at an Assassin game, here is a quote from the Instructions:

In an assassin game each player is assigned a secret target, designated in-game with crosshairs Assassin Target next to the username. You win the game if your target is killed - whether it be by you or another player! When a player is auto-kicked in an assassin game, the game continues and whomever had the deadbeat now has to kill the deadbeat's target.
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