Golfe Du St. Laurent

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Golfe Du St. Laurent

Postby Tisha on Mon Mar 07, 2011 1:25 am

Last edited by Tisha on Mon Aug 22, 2011 12:13 pm, edited 10 times in total.
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Re: Golfe Du St. Laurent

Postby natty dread on Mon Mar 07, 2011 2:08 am

This should be in Final Forge...
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Re: Golfe Du St. Laurent

Postby Victor Sullivan on Mon Mar 07, 2011 2:14 am

natty_dread wrote:This should be in Final Forge...

Probably posted it here so it could be moved.
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Re: Golfe Du St. Laurent

Postby thenobodies80 on Mon Mar 07, 2011 3:47 am

Victor Sullivan wrote:
natty_dread wrote:This should be in Final Forge...

Probably posted it here so it could be moved.


Correct. ;)

[Moved]

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Re: Golfe Du St. Laurent

Postby Tisha on Mon Mar 07, 2011 10:24 am

can't make a new post in Final Forge... how it should be.

so what don't you like about it?
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Re: Golfe Du St. Laurent

Postby Riskismy on Mon Mar 07, 2011 1:52 pm

What's not to like? Only thing I can think of is that the army-thingies should be there, right?

oh! Well perhaps I'd go with a 'colder' colour scheme to show the nature of the climate.
oh shit. I'm turning into natty! ;)
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Re: Golfe Du St. Laurent

Postby natty dread on Mon Mar 07, 2011 2:03 pm

Ok, everything looks pretty good here. Congrats for winning Tisha! =D>

I think the colour scheme is ok, except for Duplessis: it looks bad with the colourblind filters - it's hard to tell where the islands & Gaspesie belong:

Click image to enlarge.
image


I'd suggest making the colour of Duplessis lighter. Alternatively, Swap the colours of Nova Scotia & Duplessis.

Also, I'd suggest moving the territory labels of Bas St. Laurent, Anticosti, PEI on both maps and maybe Gaspesie on the small map, so that you can fit the troop numbers inside the land area.
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Re: Golfe Du St. Laurent

Postby Victor Sullivan on Mon Mar 07, 2011 3:09 pm

natty_dread wrote: Alternatively, Swap the colours of Nova Scotia & Duplessis.

This.

Wow, I am drawing blanks, this looks really nice...
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Re: Golfe Du St. Laurent

Postby natty dread on Mon Mar 07, 2011 4:12 pm

On second thought... the best solution could be this:

Duplessis colour -> New Brunswick
New Brunswick colour -> Nova Scotia
Nova Scotia colour -> Duplessis

This way, no similar colours (as seen by colourblind) would be adjacent.
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Re: Golfe Du St. Laurent

Postby isaiah40 on Mon Mar 07, 2011 8:42 pm

A little late, but here's a big round of applause to you! =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> Congratulations!
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Re: Golfe Du St. Laurent

Postby Bruceswar on Mon Mar 07, 2011 8:53 pm

Looking forward to playing this one!
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Re: Golfe Du St. Laurent

Postby Tisha on Tue Mar 08, 2011 7:30 pm

colors better?

Click image to enlarge.
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Re: Golfe Du St. Laurent

Postby natty dread on Wed Mar 09, 2011 3:14 am

Yes, they look better.

Can we see these with 888:s?
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Re: Golfe Du St. Laurent

Postby iancanton on Thu Mar 10, 2011 3:34 pm

if u need to alter the shape of some of the regions of sud-du-québec to make troops counts fit, while retaining the same gameplay, then feel free to do so. the borders in that bonus zone came about from a scribbled diagram that i made to show the connections, but the somewhat accidental shapes of each region in that diagram were largely retained till now. this is how the borders look on a real political map of québec.

http://www.gouv.qc.ca/portail/quebec/pg ... x/?lang=en

try to retain the characteristic long straight edge of minganie. on the government map, the dotted area close to the border is disputed land that is administered by newfoundland & labrador, but claimed by québec.

ian. :)
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Re: Golfe Du St. Laurent

Postby Orange-Idaho-Dog on Fri Mar 11, 2011 2:24 am

Great map Tisha. In my opinion, far better than the original images.

If you would like the original XML file, to save a bit of time, PM me and I will send it to you.

Congratz again 8-)


*Edit*

Some name fixes, assuming the original map was correct with the geographical names.

Chalevoix -> Charlevoix
Dept-Rivieres -> Sept-Rivieres
Avalon Penincula - > Avalon Peninsula
Grand Falls Winsor -> Grand Falls Windsor (GF-Windsor, on original map)
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