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Proposed Revisions wrote:Foundry Discussions
Topics that are not maps. Discuss general map making concepts, techniques, contests, etc, here.
Competitions
The arena for official Foundry competitions: the War of Art!
Tools, Tutorials & Guides
A place to read and write tools/guides/tutorials about the art of mapmaking.
Melting Pot: Map Ideas
Have an idea for a map? Discuss ideas and concepts here.
Drafting Room
Maps in early development. Plotting and scheming with draft maps on the drawing board.
Recycling Box
Abandoned and Vacationed maps. The final resting place, unless you recycle.
Final Forge
Maps in the forge are ready for casting into the Beta furnace: Final polishing, XML creation and last-minute adjustments take place here.
Viewing Gallery
Completed maps are displayed in the Viewing Gallery.
I've left the Gameplay and Graphics workshops off this list for the time being, as I believe it would make sense to merge the two forums together to form the "Main Foundry Workshop(s): This forum is where the main action takes place; Gameplay is hammered out before map images receive lick, spit and polish."
The addition of the coloured dots/blobs/stamps that have been added to maps in development means that we can use these indicators to distinguish how maps are progressing - it's much simpler than the old systems of complex/lengthy title tags, or a forum filled with sticky topics.
This change is being suggested as mapmakers for the most part develop gameplay and graphics in tandem, and it can be frustrating (as a mapmaker and as a contributor) to receive feedback that does not correspond to the particular developmental target... The over-riding focus will remain on gameplay being hammered out before the graphics are polished; but the merging of the workshop forums should make it easier to follow maps and respond to feedback.
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